DanneSandin said:
Yeah, the same thought struck me yesterday; all the rumors we've been hearing might turn out to be correct, but it might be two different kind of devices. That would explain some of the confusing, and some times contradictive, rumors. |
Stop to listen rumors... Listen Iwata...
because of vast technological advances, it became possible to achieve a fair degree of architectural integration. that porting games across platforms would be much easier, and help solve Nintendo’s current problem of “game shortages.”
“It will become important for us to accurately take advantage of what we have done with the Wii U architecture,”
“It of course does not mean that we are going to use exactly the same architecture as Wii U, but we are going to create a system that can absorb the Wii U architecture adequately. When this happens, home consoles and handheld devices will no longer be completely different, and they will become like brothers in a family of systems.”
“Currently, we can only provide two form factors because if we had three or four different architectures, we would face serious shortages of software on every platform,”
“To cite a specific case, Apple is able to release smart devices with various form factors one after another because there is one way of programming adopted by all platforms.”
“Another example is Android. Though there are various models, Android does not face software shortages because there is one common way of programming on the Android platform that works with various models. The point is, Nintendo platforms should be like those two examples.”
Iwata never said one console for all games but one OS for all console