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Forums - Sales Discussion - Recore only sold 56,733 units in its first week.

I think it's more than that if you include digital. If I had to guess, it's probably closer to 150K first week.



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I get the feeling it sold a good amount digitally.



There's other ways the game can get exposure. It is a good candidate for being a XBL Gold game.



DonFerrari said:
Well, that certainly goes against Phill Spencer narrative of good sales.

It's his job to say that everything goes well even when it is defininitely not. If this game had great sales I doubt they would have released 30 min demo for it.



 

Recore has a few  good ideas but gameplay wise is just mediocre. Not shocking results. Microsoft didn't put much into marketing because they realized it was not of high enough quality 



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axumblade said:
DonFerrari said:

Except that bugs in a game the size of bethesda one are quite different from this one and the ignoring the bugs are more due to the love they have for the content, which doesn't see to have happened on this

Most of the issues with this game seem to have been resolved. Ive only ran into 1 bug thus far and I'm halfway through the game. 

If i'm not wrong we have had several discussions about this on VGC and the consensus is that the scores must be given at the time of release and not changed. So if they were able to correct most issues so fast they should've instead delayed the game a little and delivered a better game.

shikamaru317 said:

Get the feeling this was a case of poor VGC tracking. 53k doesn't seem to match with what I saw on the various Amazon charts. For instance ReCore made it up to #3 on Amazon France before release and VGC claims it only sold 2.8k there...

You do know that Amazon is very poor predictor of sales of sw right?

derpysquirtle64 said:
DonFerrari said:
Well, that certainly goes against Phill Spencer narrative of good sales.

It's his job to say that everything goes well even when it is defininitely not. If this game had great sales I doubt they would have released 30 min demo for it.

Yes, it's... but there are people that pretend that he is very honest and etc.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

New exclusive ips that review badly consistently underperform. And even some that review well don't do the best.

Just look at Order 1886, Wonderful 101, ZombiU, etc.



I think the developer no longer has the credibility that he used to. The whole mighty number 9 etc has affected this game too.



I'm enjoying the game. I wonder what digital sales were. I bought it digitally just so I could have the Win10 version to play in 4K.



No hype and MS clearly didnt have much faith in the game to give it a push.

I'm sure it sold considerably better when digital sales and PC sales are added. Maybe legs will be solid after patches improve the experience.

Anywho, not all games do great.



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