OttoniBastos said:
More important than that,it needs to have a huge marketing campaign(see Destiny,Watch dogs and overwatch) |
Yea but I doubt a game like ReCore would have ever gotten that. Cause if we thought it could, then we would be talking about great sales instead of decent.
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Saeko said: I think the game worth a 75 tough, kinda sad, but japanese style + bad rewiew on xbox, no TV ads... you can't hope for much. |
Already done : Soul Sacrifice
It's a little sad, but I think that this figure is underestimated.
Hopefully, MS are happy with those sales. It should get a sequel. I enjoyed playing the game.
I'd like MS to say what % of ReCore sales were digital even if they don't give us numbers and I could see it been over 50% digital due to price of $40 and also considering it was the first game to properly launch with the play anywhere feature that people may of wanted to test out.
It will of sold less than expectations but at the same time due to lower budget along with zero advertising costs it could of still turned over a profit.
Did you expect it to sell millions of copies?
I think it will have at least a decent maybe it will do a half million.
PS4 - over 100 millions let's say 120m
Xbox One - 70m
Wii U - 25m
Vita - 15m if it will not get Final Fantasy Kingdoms Heart and Monster Hunter 20m otherwise
3DS - 80m
Ouch. Hopefully the digital downloads compensated for that.
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I think that's pretty good, it was developed AS a budget game, I'd assume that they made back the budget already with this first week of sales. Lets also not forget this game was definitely sold more on the digital side with the price and promo on the Xbox/Windows store as a "Play anywhere" title.
However, I think this is in line with Microsofts sales expectations.
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