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Forums - Nintendo Discussion - Treyarch were darn good to Nintendo gamers

Kindof makes it even more sad that Nintendo users didn't support their games at all and basically drove them away like they did to 99% of other third party devs.



0331 Happiness is a belt-fed weapon

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DialgaMarine said:

Kindof makes it even more sad that Nintendo users didn't support their games at all and basically drove them away like they did to 99% of other third party devs.

Actually, Nintendo users supported Treyarch's COD games for years, hence why they made 8 of them on Nintendo consoles; one every year from 2005 to 2013. (Except 2007)

If they were not profitable, they would not have kept making them for so long.



bonzobanana said:
I bought black ops 2 for wii u though after already playing it on 360 and it was massively inferior. Much worse frame rates, missing detail, slower load times and a less ideal controller to play it.

http://www.eurogamer.net/articles/digitalfoundry-black-ops-2-wii-u-face-off

It was games like this that really gave away just how poor the wii u spec was not even able to match consoles released 5-6 years before. At the time Nintendo fans were blaming lack of development experience and a cheap and nasty port as the explanation but now when you realise the wii u only has a 176 gflops gpu and 3 very weak 32bit PPC cores at 1.2ghz what they achieved seems pretty fantastic considering the game had fairly high cpu requirements.

Really it was only the motion controls on both wii and wii u that added something to the gamplay of their games.

Wii U has a slower CPU than PS3/360 but its hardware is more capable overall due to its more modern GPU and larger RAM.

BO2 is a game that frequently throws large numbers of NPCs into play at once, hence its core design is more suited to PS3/360, in the same way that more GPU/Memory bound games like Need for Speed and Trine 2 are a better fit for Wii U. It's also a game built on 6 years of optimization to PS3/360's hardware, but a launch title for Wii U.

Personally, I'll take the Wii U version of BO2 for the pointer controls alone. Hell, I bought MW1/W@W/BO/MW3 on Wii despite owning an Xbox 360, because I prefer the pointer that much.



curl-6 said:
DialgaMarine said:

Kindof makes it even more sad that Nintendo users didn't support their games at all and basically drove them away like they did to 99% of other third party devs.

Actually, Nintendo users supported Treyarch's COD games for years, hence why they made 8 of them on Nintendo consoles; one every year from 2005 to 2013. (Except 2007)

If they were not profitable, they would not have kept making them for so long.

 I'm referencing the fact that CoD games have never sold well on Nintendo consoles, or at least not as well as they have on Xbox and PS consoles. The only time I saw any different was CoD3, but that was back in the days where a lot of the wrong people were tricked into buying Wii's. 



0331 Happiness is a belt-fed weapon

DialgaMarine said:
curl-6 said:

Actually, Nintendo users supported Treyarch's COD games for years, hence why they made 8 of them on Nintendo consoles; one every year from 2005 to 2013. (Except 2007)

If they were not profitable, they would not have kept making them for so long.

 I'm referencing the fact that CoD games have never sold well on Nintendo consoles, or at least not as well as they have on Xbox and PS consoles. The only time I saw any different was CoD3, but that was back in the days where a lot of the wrong people were tricked into buying Wii's. 

They clearly sold well enough to turn a profit, as they kept making them year after year for almost a decade.



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yeah im pretty sure Treyarch was told to make these games by Activision. That dev team doesnt have that much influence



Treyarch is not an independent studio. If anything you should thank Activision for the ports.



DialgaMarine said:

Kindof makes it even more sad that Nintendo users didn't support their games at all and basically drove them away like they did to 99% of other third party devs.

They sold at around 1 million each. That's more than a lot of Nintendo games.



I still play black ops 2 and ghosts with a friend. I play on the pad and he plays on the tv, it's great fun.



Barozi said:
Treyarch is not an independent studio. If anything you should thank Activision for the ports.

I appreciate Activision calling the shots, but I also appreciate Treyarch for getting it done and doing an admirable job.