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Forums - Nintendo Discussion - Paper Mario: Color Splash - Metacritic: 78

 

Are you getting Color Splash?

Yes, definitely day 1 55 23.31%
 
Yes, later at some point 73 30.93%
 
No, but maybe when is cheaper 47 19.92%
 
No, Never 30 12.71%
 
I don't own a WiiU 31 13.14%
 
Total:236

0-100



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Culipechi said:
IkePoR said:

It could score 98 and I'd still call it Sticker Star 2.

I don't see you refuting what I'm saying.  Nice selfie btw.



"You should be banned. Youre clearly flaming the president and even his brother who you know nothing about. Dont be such a partisan hack"

I'm guessing mid 70s so 72-77



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77 at best, 70 at worst



                                                                                     

JRPGfan said:
TheMagicMax said:
I'm going with 84. The whole "that's no real Paper Mario" controversy aside, everything i saw so far looks very high quality. Especially the writing and the graphics seem on point.

People have been playing it, those that preloaded it, there was some kinda bug that allowed them to play it early.

General consensus seems to be "it plays like a point&click adventure game", "combat seems like a afterthough, just plugged in".

Its still not a rpg game, but story seems slightly better than sticker star was.

Some have said they go from exteme like, to extreme dislike, in various parts of the game.

Just by that alone I dont think its the type of game that will score many 80+ reviews on metacritic.

It doesn't play like a point and click adventure at all, where did you got that from? That is a deeply stupid "consensus"



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83!



Goodnightmoon said:
JRPGfan said:

It doesn't play like a point and click adventure at all, where did you got that from? That is a deeply stupid "consensus"

Pre-loaded copies of Paper Mario Color Splash can be played right now.

http://www.neogaf.com/forum/showthread.php?t=1283174

 

Apparently people have beat it, and say its 20-22hours long.

Its super easy mode entire way though. Battles become trival and boring quick.

If judged for its charm, good level design, and as a "Mario point and click adventure game", a guy said he rated it a 6-7 out of 10.



JRPGfan said:
Goodnightmoon said:

It doesn't play like a point and click adventure at all, where did you got that from? That is a deeply stupid "consensus"

Pre-loaded copies of Paper Mario Color Splash can be played right now.

http://www.neogaf.com/forum/showthread.php?t=1283174

 

Apparently people have beat it, and say its 20-22hours long.

Its super easy mode entire way though. Battles become trival and boring quick.

If judged for its charm, good level design, and as a "Mario point and click adventure game", a guy said he rated it a 6-7 out of 10.

So what a guy in neogaf says is a consensus now, right...

That guy should look up for the definition of "click and point adventure" btw.



80.



Goodnightmoon said:
JRPGfan said:

Pre-loaded copies of Paper Mario Color Splash can be played right now.

http://www.neogaf.com/forum/showthread.php?t=1283174

 

Apparently people have beat it, and say its 20-22hours long.

Its super easy mode entire way though. Battles become trival and boring quick.

If judged for its charm, good level design, and as a "Mario point and click adventure game", a guy said he rated it a 6-7 out of 10.

So what a guy in neogaf says is a consensus now, right...

That guy should look up for the definition of "click and point adventure" btw.

"The player clicks to move their character around, interact with non-player characters, often initiating conversation trees with them, examine objects in the game's settings or with their character's item inventory. Many point-and-click games would include a list of on-screen verbs to describe specific actions in the manner of a text adventure, but newer games have used more context-sensitive user interface elements to reduce or eliminate this approach. Often, these games come down to collecting items for the character's inventory, and figuring where is the right time to use that item; the player would need to use clues from the visual elements of the game, descriptions of the various items, and dialogue from other characters to figure this out."

^ seems true enough.

Also there are point & click games with battle systems in them.

I think its fair enough for that dude to say it plays like a point & click adventure game.