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CGI-Quality said:
Azuren said:

Think about it like this: What would happen if you took a PS4 back in time to 2003, ten years prior to its release? It would absolutely dominate everything, PCs included. 

Sure, if we didn't do the same for PCs. But it doesn't work that way. The system can't, and wouldn't, exist in a vacuum.

I agree, but wont it kind of benefit more a console? I mean pc gaming did only rose in the last few years. Back in 2003 it was pretty niche to game on pc compared to today, while consoles was just booming with ps2, gc, xbox.



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CGI-Quality said:
eva01beserk said:

I agree, but wont it kind of benefit more a console? I mean pc gaming did only rose in the last few years. Back in 2003 it was pretty niche to game on pc compared to today, while consoles was just booming with ps2, gc, xbox.

No. PC Gaming has been around for quite some time and it certainly wasn't "niche" in 2003. Far from it. 

I cant offer anything but my anecdotal(not even sure if this is a word) experience but while I was still going crazzy for diablo back in 2003 and some other blizzard gems, wich I belive world of warcraft was killing in 2003, I only know of one other peson in high school who gamed on pc, everyone was to busy with their ps2 at the time.



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

eva01beserk said:
CGI-Quality said:

No. PC Gaming has been around for quite some time and it certainly wasn't "niche" in 2003. Far from it. 

I cant offer anything but my anecdotal(not even sure if this is a word) experience but while I was still going crazzy for diablo back in 2003 and some other blizzard gems, wich I belive world of warcraft was killing in 2003, I only know of one other peson in high school who gamed on pc, everyone was to busy with their ps2 at the time.

To add my anecdotal evidence, late 90's we were playing duke nukem 3D, half-life deathmatch, quake and Unreal tournament in the office regularly at the end of the work day. During breaks discussing Might and Magic and other games with coworkers. We already played lan games in university and in the dorm rooms on our own network. And there was always talk about the next lan party

PC gaming was big already, although most games were pirated back then.
Lan party was code for free games :/



SvennoJ said:
eva01beserk said:

I cant offer anything but my anecdotal(not even sure if this is a word) experience but while I was still going crazzy for diablo back in 2003 and some other blizzard gems, wich I belive world of warcraft was killing in 2003, I only know of one other peson in high school who gamed on pc, everyone was to busy with their ps2 at the time.

To add my anecdotal evidence, late 90's we were playing duke nukem 3D, half-life deathmatch, quake and Unreal tournament in the office regularly at the end of the work day. During breaks discussing Might and Magic and other games with coworkers. We already played lan games in university and in the dorm rooms on our own network. And there was always talk about the next lan party

PC gaming was big already, although most games were pirated back then.
Lan party was code for free games :/

but playing the same games all the time isnt actually healthy for the game industry which this competive culture was and is still promoting tough 



CGI-Quality said:
SvennoJ said:

To add my anecdotal evidence, late 90's we were playing duke nukem 3D, half-life deathmatch, quake and Unreal tournament in the office regularly at the end of the work day. During breaks discussing Might and Magic and other games with coworkers. We already played lan games in university and in the dorm rooms on our own network. And there was always talk about the next lan party


-pic


PC gaming was big already, although most games were pirated back then.
Lan party was code for free games :/

Yeah, I don't get the notion that PC Gaming was niche in 2003. I don't even need anecdote. ;P

PC gaming wasn't really niche in 2003, but it certainly wasn't mainstream, consoles made gaming mainstream. (back then the only PC game I was playing was FFXI, and Mafia)



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zero129 said:
SvennoJ said:

 Hmm Windwaker VR, I'll keep dreaming.

Dream no more my friend, dream no more.

That is pretty neat. Damn morals.
But why is the fov so narrow, is that not how it looks on OR? Or I guess that takes more work?
I see that VR games need to rethink hud elements, akwardly floating around, yet it's already looking very good.

As for people playing the same game for years, that's why we now have paid online on consoles!




zero129 said:
Ruler said:

but playing the same games all the time isnt actually healthy for the game industry which this competive culture was and is still promoting tough 

Your right, i keep saying that to a few of my PS4 friends who play nothing other then Fifa every year. im like how can you guys do it. Same goes for the ones who just plays CoD. I could never keep playing just the one game.

What's your psn id? 



CGI-Quality said:
deskpro2k3 said:

PC gaming wasn't really niche in 2003, but it certainly wasn't mainstream, consoles made gaming mainstream. (back then the only PC game I was playing was FFXI, and Mafia)

In 2003, there were still plenty of PC games around. Doesn't matter how pedantic people continue to be. 

I always thought pc gaming was bigger than console back in the day or at least I knew lots of people who played it including me.  But nowadays everyone i know is on console. Could be just Ireland. 



Better than Ruler's thread!



eva01beserk said:
CGI-Quality said:

Sure, if we didn't do the same for PCs. But it doesn't work that way. The system can't, and wouldn't, exist in a vacuum.

I agree, but wont it kind of benefit more a console? I mean pc gaming did only rose in the last few years. Back in 2003 it was pretty niche to game on pc compared to today, while consoles was just booming with ps2, gc, xbox.

PC has been a pretty big force in the industry for longer than that.

Let's look at games before 2003... Diablo, StarCraft, WarCraft, Evolva, Dungeon Keeper, Battlezone, Sacrifice, Arcanum, Baulders Gate, Icewind Dale, Neverwinter Nights, Heroes of Might and Magic, Kings Quest, The Elder Scrolls: Morrowind, System Shock 2, Unreal Tournament, Quake, Doom, The Settlers, Civilization, Alpha Centauri, The Sims, Age of Empires... And More. We had tons of games that would later end up console at some point... Some even becoming massive multi-platform franchises like the Elder Scrolls.

The Audio revolution happened on PC. Was pioneered on PC.

The 3D revolution happened on PC, was pioneered on PC.

... And while you were busy playing your Playstation 2... The PC was dabbling in Tessellation that wouldn't appear in a Playstation console untill the Playstation 4.

In the mid-90's you could game in 1080P whilst consoles were experimenting with 480P...
In the early 2000's the PC had 4k displays whilst consoles were starting to push 720P with the 360.

PC Gaming has always been *massive* and without it, your consoles wouldn't be as powerful as they are today, it's all thanks to the PC and PC gamers funding the technological progress of PC GPU's over the decades.
Many great GPU companies litter the ground with their ashes, but pushed innovation... (3dfx, 3Dlabs, Rendition, SGI, Number 9, Tseng labs and more)
Companies like S3, Matrox, PowerVR and more bowed out of the race... To have AMD and nVidia emerge and become the status quo.

Back in my younger days people used to dial into each others computers to play multiplayer games.. My high school would hold "Lock in" nights where we were locked into a room with dozens of networked PC's all playing each other for 24 hours straight no sleep... And this was all in the 90's.
Consoles wouldn't start to push internet gaming until the Dreamcast/Original Xbox years later.

SvennoJ said:

That's the difference between HDR and no HDR rendering, not between fp16 and fp32. Only comparison I can find is also from 12 years ago. Top is fp16, bottom fp32


Ummm. But that's exactly what I was trying to show? The difference between HDR and no HDR?
I already showed the difference between fp16 and fp32 prior in this thread.

SvennoJ said:

I have no clue either whether you pick up the difference more easily in VR. Those VR screens aren't very bright to begin with and certainly not HDR capable, perhaps you notice it less and high amounts of bloom as in that Far Cry example could be annoying in VR.

We'll see soon enough. My guess is simpler looking games will be preferable at first in VR anyway. 960x1080 or 1080x1200 spread out over 100 degrees doesn't allow for a lot of intricate detail. Hmm Windwaker VR, I'll keep dreaming.


This is what I am interested to experience when the time comes.



--::{PC Gaming Master Race}::--