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Forums - Gaming Discussion - Are there any demand for non-combat games/games without combat (that aren't sports games)?

KLXVER said:
Lrdfancypants said:

Nintendo has a violent history. 

Yeah, that fucking ape throwing barrels at that poor construction worker was brutal.

What about that astronaut throwing plants at a hungry bug? Brutal.



You know it deserves the GOTY.

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I'm happy to see so many great responses that I never really thought of. Thanks guys!



Raviel said:

I'm not at all trying to disregard your answer but I'm trying to find the games that doesn't rely on fighting (physical) at all as a main mechanic.

Fez, Journey, Gone Home, Witness,... are without violence(I believe).

There are games without any at all.



JRPGfan said:
Raviel said:

I'm not at all trying to disregard your answer but I'm trying to find the games that doesn't rely on fighting (physical) at all as a main mechanic.

Fez, Journey, Gone Home, Witness,... are without violence(I believe).

There are games without any at all.

I totally forgot about some of these, thank you very much!



Darwinianevolution said:
KLXVER said:

Yeah, that fucking ape throwing barrels at that poor construction worker was brutal.

What about that astronaut throwing plants at a hungry bug? Brutal.

Nintendo taught me to vandalize property by throwing rolled up newspapers through random Windows and when I complied they sent a vicious dog to kill me.  They then put my obit in the local paper and rubbed it in my face!



l <---- Do you mean this glitch Gribble?  If not, I'll keep looking.  

 

 

 

 

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Marco....

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Raviel said:

That's a very good point. However, even most of those games rely on fighting the enemies in order to get your point across. It's not the main thing to jump on Goombas but you still do if they're an obstacle. Pokémon relies on creatures fighting other creatures etc, etc. 


I'm not at all trying to disregard your answer but I'm trying to find the games that doesn't rely on fighting (physical) at all as a main mechanic.

Animal Crossing is a very good example though and that is also highly successful so your point is definitely valid. I should look into Nintendo titles even more.

Well if you include mario in the violence category then I'll amend my response.

Enemies are required for action and challenge, without enemies Mario would be incredibly boring. Now you could change the enemies such as goomba's and koopa's to unliving obstacles, such as cannonballs and other things moving across the screen, however this removes a large amount of design, aesthetic and character from the game. It's difficult to make a game without living enemies that doesn't feel completely soulless and uninspired.

You need enemies for challenge and you need those enemies to be living for them to be interesting, memorable, impactful and have character.



I can't believe people think Nintendo games like Pokemon and Mario aren't violent.
Anyway the entire sim racing genre is basically a non violent one.



The top 10 selling games of all time are
1. Tetris 1984 Mobile, iOS, BlackBerry OS, PlayStation Portable, Windows Phone, Android, PlayStation 3, Nintendo Entertainment System, Game Boy 495 million[1]
2. Minecraft 2009[n 2] Windows, OS X, Linux, Xbox 360, Xbox One, PlayStation 3, PlayStation 4, Mobile, Java applet, Android, iOS, Windows Phone, Amazon Fire TV, Raspberry Pi, PlayStation Vita, Wii U 107.86 million[2]
3. Wii Sports 2006 Wii 82.78 million[3]
4. Grand Theft Auto V 2013 PlayStation 3, Xbox 360, PlayStation 4, Xbox One, Windows 65 million[4]
5. Super Mario Bros. 1985 Nintendo Entertainment System 40.24 million[5]
6. Mario Kart Wii 2008 Wii 36.38 million[6]
7. Tetris 1989 Game Boy 35 million[7]
8. Wii Sports Resort 2009 Wii 32.80 million[3]
9. New Super Mario Bros. 2006
10. Diablo III 30 million[9][n 3]
11. (If you don't want to count two Tetris games) New Super Mario Bros. Wii 2009 Wii 29.32 million

In other words, 8 of the top 10 selling games are non-violent games.



I describe myself as a little dose of toxic masculinity.

A game of any genre can become popular if it is well made.
Simulators can be pretty great which also seem to be a really profitable market.



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ktay95 said:
I can't believe people think Nintendo games like Pokemon and Mario aren't violent.
Anyway the entire sim racing genre is basically a non violent one.

If the cigarette industry has taught me anything it's that cutesy artwork won't protect Nintendos true intentions!



l <---- Do you mean this glitch Gribble?  If not, I'll keep looking.  

 

 

 

 

I am on the other side of my sig....am I warm or cold?  

Marco....