torok said:
What we do know is this is an old argument that no longer holds true. PC games do sell perfectly well at full price (GTA5, Witcher 3, Fallout 4 etc all say hi). And you go on to name PC getting late ports of AAA games and then name one example GTA5. Pretty much the fact is PC getting a late AAA port is a very very Rare thing indeed so 1st false fact from you.
I'm not saying they necessarily don't sell well, but they do sell a lot less than on consoles, except in a few games that have more PC centric sales. From Steam Spy:
- GTA V: 5M (PS4 alone is 12M, all consoles are close to 50M!!!)
- CoD BOPS 3: 1.2M (14M on PS4 alone)
- Far Cry 4: 750K (PS4 is 4M)
- The Division: 800K (ok, also on Uplay, but I highly doubt more people bought it there - PS4 is 3.5M)
- Fallout 4: 3.4M (PS4 6.9M)
- Alien: Isolation: 800K (PS4 1.2M, close call)
Since this is PC vs console, the more fair thing would be to sum all console versions, which would make this even more distant. Mind that PC games usually sell at lower prices and have insane discounts, so the difference in profit is even bigger.
As I said, it doesn't mean that these are bad sales. They completely justify the PC versions and generate profit, but the priority for most games will be consoles since they sell more. With the new PC APIs and new consoles, porting is much easier, so publishers don't have to choose. It's not the PS2 era anymore, where each version would be completely different, so publishers had to choose.
That's exactly why late AAA ports are becoming more rare, unlike last gen.
First of all PC VR is not just Vive and the Rift. You do know that the is a large number of other companys making VR headsets, some of them are even cheaper then 400!. PC VR will be evolving every year well PS4 is stuck with PSVR. Hell you can even use your phone as a PC VR headset if you so 2nd false fact from you
Phone based VR has way more chance of getting any real ground since the cost is closer to zero. However, mind that it isnt' the best option for games since it is very rudimentar. PSVR, Vive and Rift do employ a lot of latency reduction tech and try to do head tracking as good as possible. Even with that, some still complain about feeling sick. Phone VR isn't good enough to avoid this, so being cheaper has a price. If it was as good as commercial versions, why would companies bother creating PSVR, Vive and Rift? Vive is more expensive than a Galaxy S7 Plus and a Gear VR and in the latter case I'm getting a high-end phone instead of just weird giant glasses.
So yes, there are other VR displays. But right now, the ones that do matter are Vive and Rift, because they will get all support.
Heres some off the top of my head
AAA
Fallout 4 http://www.roadtovr.com/hands-on-fallout-4-vr-on-vive-offers-a-peek-at-the-future-of-aaa-vr/
Star Citizen (Exclusive)
Elite: Dangerous
Eve: Valkyrie
Alien Isolation (Exclusive)
Assetto Corsa (Exclusive)
Half-Life 2 (Exclusive)
Dying Light (Exclusive)
And this is just off the top of my head an is still missing so many games that i couldnt think of right now + it doesnt even include the fact that pretty much any game canbe made to work in VR and the fact you can use things like the PS2 and Wii emus in VR and i think even the PSP emu supports it. So once again this is your 3rd false fact.
Fallout, SC, Alien and Dying Light are indeed AAA. But Eve, Elite: Dangerous and Assetto Corsa? Please, that's really some stretching. Also Half-life 2 is a bit old. I will also notice that most of the AAA games are actually old, so the impacts is limited.
Still, even if this list was all made of AAA games, PSVR still has more than that just in the launch line-up.
Except the is a number of games that have sold better on PC then on console, also like i said PC games have great sales and AAA games coming late to PC is a very very Rare thing. But please do name even 5 AAA games that released late on PC in the last 2 years.
Yes, some did. But the majority of AAA games don't, that's the point.
I can perfectly accept this. But what a lot of you console guys fail to see is that the is also a large number of people who would also rather play on PC with more and more joining everyday. So you have to come up with lies to try somehow make yourself feel better.
First of all PC is also easy and just work where not talking about pre 2000 PC's here. You can boot stright into Steam Big Picture mode and its just like using a console then. And no port begging?, i seen plenty of console fans wish for games like Civ5, XCom2, Star Citizen, EU4, CK2, WoW, SWTOR, EVE, Dota, Proper TF2, Proper CSGo, Proper Minecraft etc. Fact is this is a silly statment to make since port begging happens on all fronts..
Of course it's easier tha pre-2000s, but still we have a bunch of issues. Troubleshooting demands that you grab a M/KB (so goodbye living room experience), things still do break. Shadowplay was broken on my machine until the last GeForce Experience update fixing this. I've had a lot of stupid shit also, like Metro Last Light not working on my old Phenom II because it was compiled with flags that only the newer AMD FX had. I've had to use DLLs to fix games with stuttering (on a f**** GTX970 and V-sync turned on). Also, a lot of games come with broken FoV settings and I had to edit ini files to avoid getting motion sickness. So yes, PCs do need some maintenance.
I myself antecipated a lot a Xcom 2 PS4 version, so I think you have a point here. I'll concede this just because I want to finish saving earth and kick the aliens' a*** again after Enemy Within.
Arkham Knight PC version is now better then the PS4 version, Also MK is now better too.
Arkham Knight is barely suported on PC nowadays and my PS4 version still do perform better than on my PC by a mile. MK X? Really? Only now the PC version got the DLC packs that are available for months on PS4. Also, it took months to get the new and improved online netcode, so it's really ridiculous to assume that they are anywhere close to being a better version. It's a fun example because I happen to have both games on PS4 and have friends with both games on PC.
And no crappy versions? Fallout 3? PS3, Skyrim PS3, AC unity?, No Mans Sky? etc i could go on and on.
Console games now have patchs for a reason too you know .
Well, AC Unity and NMS can be considered crappy versions on PC too, so that's a big problem. The number of PC versions with bad versions far outweight this.
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