DonFerrari said:
mutantsushi said:
Why can't MS use the same method? If they use 50% checkerboard, they have just that much more power left for FX/FPS. Or instead of 50% checkerboard, they can use 70-90% checkerboard of full-render pixels. (with remaining "blank" pixels algorhythmically resolved from neighbors and temporal AA) And rather than dynamic resolution (upscaling) they can dynamically vary the population of checkerboard (e.g. 70-100%). Which won't have conventional upscaling artifacts, and will simply be closer to full 4K than PS4Pro's 50% checkerboard. I'm just not seeing how Scorpio having more power available is anything but an advantage here. They could even concentrate "full render" pixels in areas of interest, e.g. center of screen for certain game types.
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Checkerboard is sony patented tech, but sure MS can develop something similar.
Turkish said:
1.3teeflopz x 4=5.2teeflopz 1080p x 4=4k I think there's enough headroom for native 4K gaming on Scorpio, at least for the ones that are native 1080p on the Xbone.
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Nope, it won't be that simple, if it were on this 9 TFlops card 4k60fps would be a breeze.
Mafioso said:
Well, if dynamic resolution is needed to run at 60 fps at 4K on demanding games, i'm sure no one will lose sleep over that since the lowest the native assets will be will still trump any other option in the console market. That said, in games a GTX 1080is about 15% over a GTX1070, which is closer to the optimized spec of a Scorpio. Once development starts around bespoke Scorpio, that 30 fps locked at native 4K looks like a reality based on that video.
A 4K native campaign and a dynamic res multiplayer at 4K is something console gamers will be happy with coming from 1080p or below. It'll look fabulous on a 4K TV.
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How many times have permalite showed to you that you are wrong but you keep the same narrative?
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Not sure who that is or why his opinion is any more of an opinion than mine.
I'm basing mine on actual experience, as i've gamed at 4K for several years on Pc: I've ran games in 4K with a single GTX 780 3Gb, 780 SLI, and now a 980Ti. My experience tells me you can most certainly game natively at 4K, comfortably at great image quality, with a GPU and bandwidth closer to the latter and 12Gb of memory. Its not even a question...lol
Common sense says RotTR, Gears Ultimate and Forza Apex on PC all ran 4K with that target performance, and they were not nearly as optimized as in a console envrironment leveraging all cores/threads. In fact, their multithreaded optimization left a lot to be desired on PC.
It is with this experience i'm sure that they plan on targetting first party games at 4K on Scorpio.