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Forums - Gaming Discussion - Whatever happened to the Racing genre?

Mr Puggsly said:
Tmfwang said:
Im hoping the same will happen to FPS-genre soon, all genres needs a reboot once in a while...

I'd argue the FPS genre has stayed relevant because developers do more to make unique experiences. Lots of room to try new things.

Racing games tend to do a lot of similar things. Sim racers, Mario Kart clones, and 90s arcade racers sum up most of the genre.

There's room for new experiences in racing too. Spintires had a good concept, shitty developer, never turned into a real game. IRT: deadliest roads could be turned into a cool racing game. Navigating through busy traffic has never been done. The show, Don't drive here has me itching to try that out in a game.



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I think playing a racing games with a pad isn't enough anymore and a racing wheel are too expensive to invest on it.



Mr Puggsly said:
Tmfwang said:
Im hoping the same will happen to FPS-genre soon, all genres needs a reboot once in a while...

I'd argue the FPS genre has stayed relevant because developers do more to make unique experiences. Lots of room to try new things.

Racing games tend to do a lot of similar things. Sim racers, Mario Kart clones, and 90s arcade racers sum up most of the genre.

That actually makes a lot of sense.

If somebody were to ask me a question like "what modern FPS's have been influential/groundbreaking/milestones," I'd have quite a few recent options to shoose from. Sure, most of the elements were in place by 2000 or so, but I'd be able to say "Well, Halo popularized dual analog controls for console shooters, Battlefield introduced a greater emphasis on cooperative objectives, CoD: Modern Warfare popularized contemporary settings and a heavily directed level design, TF2 provided a break from the emphasis towards realism before eventually creating a free to play model, Overwatch is bringing over elements of the MOBA, etc." They aren't always trends I appreciate, but there is some clear movement between settings, multiplayer dynamics, level design, etc.

With racing games, I'm hard pressed to find similar games after the release of Gran Turismo. Maybe Midnight Club deserves credit for making street racing popular for a while, but I'm mostly drawing a blank.



Love and tolerate.

The arcade scene died is what happened. Light gun games, racers and fighting games were the thing in Arcades in the 90's and the hype behind them translated into console sales. Since the arcade scene is dead, consoles sales have also gone down.

It kinda makes sense as you had the option to pay £1 a go or buy your own copy for £30-40, that would make you better and help kick ass in public.

I don't think ESports has done as much for software sales as Arcades did for these types of games.

Additionally, like many have said, the genre hasn't really changed much and is now quite costly. Previously they used to just port the arcade versions where it was almost like cinema where you earn money back from Arcades before making a second round of money through consoles.

I really miss Burnout, Split Second, Mashed, Motorstorm and PGR. If any racing game has a chance of making it big, it will probably be Burnout. It will have to be tracks not open world and it will have to bring back those alt routes, crash mode, and amazing track design from Burnout 2.



I made a thread a few weeks ago comparing the sales of genres on PS4/XBO to PS3/360.........it didnt get a single reply though

The the retail market for PS/XB software has basically become annual sports, online shooters & open-world action titles.



When the herd loses its way, the shepard must kill the bull that leads them astray.

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There are plenty of good sims and simcade racers still around, but arcade racers have definitely declined. VR should boost racer sales some, but I don't know how it would address the arcade vacuum. Just support the ones that do arise, I guess.



zorg1000 said:

I made a thread a few weeks ago comparing the sales of genres on PS4/XBO to PS3/360.........it didnt get a single reply though







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Forza Horizon 2 has giving me new hope for the genre. Besides Sega Rally for the Sega Saturn and Test Drive Le Mans for Dreamcast, all other racing games have bored me half to death. FH2 is the most fun I've had with any game in a long time.







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Like others have mentioned, I think it has more to do with industry wide trends than anything to do with the genre itself. It seemed like a lot of racers were middleware. That part of the industry has all but disappeared as the big publishers try to push everything toward AAA style releases. That is too bad, as there used to be some fun little racers out there.



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BraLoD said:
pbroy said:

Now he got a reply! Jokes on you!

no, the thread i created a few weeks ago didnt get a reply, jokes still on me 😢



When the herd loses its way, the shepard must kill the bull that leads them astray.