I don't know much about racing games, but looking back at the past few years, it seems like the genre has declined a lot since gens 5/6.
Back in the mid-to-late 90's, Racing games were some of the biggest critical and commercial hits on consoles. On the PS1 and N64, you had the first two Gran Turismo games, other slightly realistic games like NASCAR and Colin McRae Rally, arcade styled games like Need for Speed, Wave Race, and Ridge Racer, futuristic racers like F-Zero and Wipeout, and many of the best kart racers of all time. And these games sold millions of copies and garnered widespread acclaim. VGChartz estimates over 100 million copies of racing games were sold on the PS1 (at least 10% of all games sold) and 40 million on the N64 (over 17%).
The same thing continued on Gen 6 consoles. Games in series like Gran Turismo, Need for Speed, Project Gotham, Midnight Club, and Burnout got rave reviews and millions of sales. Four of the Top 10 bestsellers on PS2 were racing games, and about 9% of PS2 games sold were racers. The ratio was actually higher on the GameCube (10%) and Xbox (12%).
Since then? Racing games have rarely had outstanding reviews, and the presence of hit racers has diminished. The PlayStation 3 sold at a ratio containing roughly 7% racing games, with Gran Turismo 5 being the only racer in the top 30. The Wii only sold about 6% racing games, even with the titanic Mario Kart Wii, and the 360 sold at the same 7% as the PS3, despite the emergence of Forza.
Although it is a bit soon to tell with the newest consoles, racers don't seem to have experienced a renaissance. Critically, only the Forza series (besides 5) and MK8 have stood out. The ratios of racers sold out of all retail games as of this moment are 6% on the X1, 4% on the PS4, and 9% on the Wii U (MK8 is a miracle worker).
What happened? Did people get tired of racing games? Did the best series decline, with nobody to pick up the slack? Was the popularity of racers an oddity of the mid-90's through mid-00's?
Love and tolerate.