By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Bethesda's Hines 'surprised' by how much people liked DOOM's single-player

I think everyone was surprised



Around the Network

"We did the single-player demo after launch," Hines continued. "We had showed off the multiplayer, but we hadn't managed to show as much of the single-player. So giving folks the chance to try it… well it turned out to be a good idea."

Until they showed the single player elements of this game, I was actually worried for it.

So Im glad they put some effort into it, and decided to show the single player aspects as well. Was weird they only showed multiplayer mode the first many times they showed anything from the game. Id argue that single player is this games main strength. That and how much polish & optimisation went into it.

Hope they do another, same concept.

 

SanAndreasX said:
  A lot of companies have laid single-player content by the wayside at the expense of MP, not just FPSs.

Sad state of afairs when they are surprised anyone enjoys single player...

LivingMetal said:
This guys is "surprised" because he out of touch with the more hardcore gamer.

^ this, its kinda a odd statement, sad really.

The Fury said:

It seems more CEOs and higher ups are saying this about games. Sometimes I wonder exactly how much in the know/how right people like Jim Sterling are when he talks about how they (higher ups in the industry) thought consoles were on the way out or no one cared about single players games or people want a certain style of gameplay. This guy proves it, he was worried that a primarily single player game which plays like what the franchise is known for might not succeed. If the game is good it's good, no matter the gameplay style.

^ this. It needs saying.



This same kind of rhetoric seems to pop up every time a game with a strong focus on single player becomes a success. It seems like we spent almost a decade hammering the idea that online multiplayer is the only thing that sells games into the minds of video game corporate higher-ups (which was never really true), that now they get surprised whenever something like this happens.

It's not even the only such thing that video game publishers just one day decided was the truth based on limited or completely missing data. It wasn't that long ago that horror games, classic RPG's, fighting games, and many others were just pushed to the side in favour of the next shooter or sandbox game.



Often what works is doing something well that isn't saturated in the market. Doing a "90s style" well can work because so many abandoned what made those older games great. I don't need a story if the game play and level design are compelling.



Darashiva said:
This same kind of rhetoric seems to pop up every time a game with a strong focus on single player becomes a success. It seems like we spent almost a decade hammering the idea that online multiplayer is the only thing that sells games into the minds of video game corporate higher-ups (which was never really true), that now they get surprised whenever something like this happens.

It's not even the only such thing that video game publishers just one day decided was the truth based on limited or completely missing data. It wasn't that long ago that horror games, classic RPG's, fighting games, and many others were just pushed to the side in favour of the next shooter or sandbox game.

Its like they all attended the same "seminars/lectures" and came back thinking "multi-player".

Kinda weird, considering the roots of video games, arnt really online multiplayer games, and then why would they expect that aspect to just die out?

People will always enjoy good single player games, there will always be a market for them.



Around the Network
JRPGfan said:
Darashiva said:
This same kind of rhetoric seems to pop up every time a game with a strong focus on single player becomes a success. It seems like we spent almost a decade hammering the idea that online multiplayer is the only thing that sells games into the minds of video game corporate higher-ups (which was never really true), that now they get surprised whenever something like this happens.

It's not even the only such thing that video game publishers just one day decided was the truth based on limited or completely missing data. It wasn't that long ago that horror games, classic RPG's, fighting games, and many others were just pushed to the side in favour of the next shooter or sandbox game.

Its like they all attended the same "seminars/lectures" and came back thinking "multi-player".

Kinda weird, considering the roots of video games, arnt really online multiplayer games, and then why would they expect that aspect to just die out?

People will always enjoy good single player games, there will always be a market for them.

It's usually everyone trying to come up with their own version of whatever happens to become popular, whether it's the huge number of MMORPG's that followed in the wake of WoW, or everyone trying to make their own version of Halo or Call of Duty when they became huge. It seems to escape them that just because something becomes popular, other things don't suddenly become less popular as a result. 



The SP is good, they built on the 90's run and gun formula and added a few modern touches that worked well.

I just wish, in the future, they make it more than "reach area, enemies spawn in, kill, move to next area, repeat". I don't like the spawn concept although i saw why they did it.

I want to be able to open a door and unsuspectingly see dozens of enemies already there, getting alerted to my presence. I want to see countless dead bodies on the ground.

I also found the game to actually be a little TOO fast. It almost takes away the pleasure of being in the moment and killing demons. I mean, even the presence of one basic Imp gets a annoying at times. But i accept that this can complaining too much.



I never would have bought it had they not released that single player demo. It was so fun I had to play it twice, and ended up buying the game that very same day. I don't think I've enjoyed a game this much since Mario Galaxy.