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Forums - Sony Discussion - Tomb Raider PS4 Pro vs PC highest Settings

contestgamer said:

You do the research. 90%+ of games dont use Denuvo. 4 months is also nothing to get a free game and theyre getting cracked quicker and quicker now. Research has also not shown any increase in sales from using Denuvo which is incredibly expensive to implement. Denuvo will fall.

The games that don't use are indies or small titles. All the AAA games are using it now. Go look at some huge cracking site like Skidrow. It's a desert now. Just indies.

It isn't getting cracked faster. Denuvo 1 took some months, 2 too. Denuvo 3 is holding for a year on Just Cause 3! It is getting cracked right now in some games. Then Denuvo will get a version 4. It isn't uncrackable, but it can hold for months or even a year easily. Then it fall down and Denuvo updates it, so the next batch of games will take months to crack again.

If you like to wait a year to play your games, it's up to you. I like to play then when I want and I really don't care about paying for it.



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CGI-Quality said:
The PC version still has better AF, AA, and DoF. Not trying to take anything away from the Pro Version, but, despite beating it already on PC maxed, these images clearly show those differences.

Yea I noticed this as well. Not bad for the PS4 Pro though. I'm still not getting a pro though I've decided to just go back to PC gaming. Steam + steam controller and I feel like I already have a console can't even tell I'm using a PC. Still keeping my PS4 though I want to play Horizon bad and a few other games not coming to PC.



CGI-Quality said:
Player2 said:

PC is better but the shadows in Lara's armpit are godawful in both.

There are a few areas that need improvement, yes. But, that's a result of a birth on a much less powerful system than both.

@CGI-Quality: Sorry to necrobump this, but if you decide to update the comparison with "Shadow of the Tomb Raider", it has to include raytraced armpit shadows.



Conina said:
CGI-Quality said:

There are a few areas that need improvement, yes. But, that's a result of a birth on a much less powerful system than both.

@CGI-Quality: Sorry to necrobump this, but if you decide to update the comparison with "Shadow of the Tomb Raider", it has to include raytraced armpit shadows.

I'm cracking up here. With the Ray Tracing announcement, that Title is absolutely perfect. I can't wait to see the Ray Traced Shadow of the Tomb Raider.



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10/03/2010 

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And if you are going to make a comparison... Don't limit the PC to only 4k... Because it's actually capable of more than that. ;)



--::{PC Gaming Master Race}::--

Pemalite said:

And if you are going to make a comparison... Don't limit the PC to only 4k... Because it's actually capable of more than that. ;)

Well, with raytracing activated; 4K is probably even too much for two RTX 2080 Ti. Especially if you activate optional unshaved armpits with Hairworks or TressFX on PC.



With ray tracing the new GPU struggles at 1080p, these new cards are crap and ray tracing isn't ready.



Conina said:
Pemalite said:

And if you are going to make a comparison... Don't limit the PC to only 4k... Because it's actually capable of more than that. ;)

Well, with raytracing activated; 4K is probably even too much for two RTX 2080 Ti. Especially if you activate optional unshaved armpits with Hairworks or TressFX on PC.

Why not more than two RTX 2080's?

I would skip the Ray Tracing anyway and just dual it up to 8k or more.



--::{PC Gaming Master Race}::--

I'm pretty sure that the improvement that were applied to the pro/x weren't applied to the PC version, so it's not really a fair comparison. If I recall correctly, due to that the X version of the game was actually better than PC.



Bet with Intrinsic:

The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.