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Forums - Gaming Discussion - MS - No generations 'eases the disruptive nature of moving to a new platform' - Will market Xbox One S aggressively

AsGryffynn said:
WolfpackN64 said:

That will eventually be very confusing to costumers, when they'll have to read the back of an Xbox One game to see if their machine can even run the thing. At that point, the Xbox One is a gimped PC that can play games.

Odds are the black band in games will now highlight their system requirements... 

Also, only the original... 

I think system requirements for console games would be really stupid.



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WolfpackN64 said:
AsGryffynn said:

Odds are the black band in games will now highlight their system requirements... 

Also, only the original... 

I think system requirements for console games would be really stupid.

Very stupid. At that point, you might as well buy a PC. But, maybe that's what MS is hoping for. Of course, Sony isn't playing that game.



Lawlight said:
And this will lead to issues like what's present on PC - games not running on all PCs.

I don't see it being much different from what we currently have. Scorpio will be backwards compatible, Xbox Ones games will run on it but some will feature *Scorpio mode* where they exhibit higher settings, which take advantage of the system (Similar to Xbox One games running better on X1s or 3DS games running better on N3DS). When a game is made that won't be able to run on Xbox One and is built for Scorpio and high spec systems,they will not be marketed as Xbox One games. 



CGI-Quality said:
Shadow1980 said:

Yup. Totally without precedent. Well, except for...


Among other possible candidates, especially if you include hardware expansions and add-ons.

The Neo and Scorpio are not something that's never seen before in the industry. Also, they're not going to be part of a new normal, I don't care what some people's crystal balls are telling them. Odds are, they're going to be one-off things, likely brought about by VR and 4K, things that the the base-model PS4 & XBO (which were not as big of a jump in power as previous generations). Console cycles exist for very good reasons, and attempting to disrupt that could have hugely negative effects on the industry. There's no point in radical shifts in the status quo when the status quo is still healthy. Don't fix what isn't broken.

Very glad to have read this. People need to be reminded that history is repeating itself. There's not some "revolutionary thing" happening here. 

So, well said!

I don't think any of those are really comparable, specifically not to the Scorpio. Looking at history we can't ignore that the transition to PS4/X1 saw 2 years worth of cross platform games, that in itself is a new normal. How many GBA games were released alongside a GB Color version. How many PS2 games were released alongside a PS3 version, day and date? The industry has fundementally changed going forward and cross generational games became the norm. In the case of the Scorpio, the 4x difference in power is far more dramatic a change then any of the incremimental hardware updates Shadow1980  referenced. Practically speaking how much more powerful is the X2 going to have to justify excluiding Scorpio hardware support? Prior generations have typically been seperated by a factor of 8x or more.Even if we cut that in half, I don't see Microsoft bring out a 24TFLOP system at the turn of the decade at a $399 price point.



CGI-Quality said:
teigaga said:

I don't think any of those are really comparable, specifically not to the Scorpio. Looking at history we can't ignore that the transition to PS4/X1 saw 2 years worth of cross platform games, that in itself is a new normal. How many GBA games were released alongside a GB Color version. How many PS2 games were released alongside a PS3 version, day and date? The industry has fundementally changed going forward and cross generational games became the norm. In the case of the Scorpio, the 4x difference in power is far more dramatic a change then any of the incremimental hardware updates Shadow1980  referenced. Practically speaking how much more powerful is the X2 going to have to be to justify excluiding Scorpio hardware support? Prior generations have typically been seperated by a factor of 8x or more.Even if we cut that in half, I don't see Microsoft bring out a 24TFLOP system at the turn of the decade at a $399 price point.

No matter what criteria you use, the idea is the same (or similar enough to work, here). Mid-gen changes/upgrades are not new and this is no different (the 32-bit era always comes to mind as the closest to waht this gen is seeing). Granted, this certainly is a different flavor, but the same principle and rules apply.

The one main difference is Microsoft and Sony's narratives tagged to these upcoming machines. One sees the end of gens, while the calls it what it is - a mid-gen upgrade.

Frankly, I think Microsoft should skip the whole "Scorpio" thing and jump fully into the 9th generation (meaning - considerably more than a 6TF console). That way, it would have been 4 years since the X1's release and they could get a good jump start on Sony (much like what helped the 360 see its early successes).

Yeah, I don't think we dissagree. Its an evolution more than a revolution. Although I think the difference in Sony and MS semantics is reflective of their intentions. I should have really responded to Shadow980 who's statement I was really responding to

"Also, they're not going to be part of a new normal, I don't care what some people's crystal balls are telling them. Odds are, they're going to be one-off things, likely brought about by VR and 4K, things that the the base-model PS4 & XBO (which were not as big of a jump in power as previous generations) couldn't do. Console cycles exist for very good reasons, and attempting to disrupt that could have hugely negative effects on the industry. There's no point in radical shifts in the status quo when the status quo is still healthy. Don't fix what isn't broken."

The mere existence of a mid gen update as powerful as Scorpio is in itself a disruption to the console cycle and throws into question the significane of an Xbox2 (how much more power can it offer?)....and I agree with you that Microsoft should skip Scorpio and release the Xbox1's successor/ the PS5's competitor. 



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teigaga said:
Lawlight said:
And this will lead to issues like what's present on PC - games not running on all PCs.

I don't see it being much different from what we currently have. Scorpio will be backwards compatible, Xbox Ones games will run on it but some will feature *Scorpio mode* where they exhibit higher settings, which take advantage of the system (Similar to Xbox One games running better on X1s or 3DS games running better on N3DS). When a game is made that won't be able to run on Xbox One and is built for Scorpio and high spec systems,they will not be marketed as Xbox One games. 

Then in that case, generations won't be a thing of the past like MS would have you believe.



A generation refresh is necessary for the marketing hype that generates renewed sales IMO.



Xbox 360 and Xbox One

Gamertag:  GamertagOz70

Lawlight said:
And this will lead to issues like what's present on PC - games not running on all PCs.

Just like how the Playstation 4 cannot run all Playstation games like the old PS3 titles?

At-least on the PC, powerfull hardware can still run everything, even old titles... Many older PC's are still able to run new titles just fine, just with reduced quality.

I think your typical console will still have the same "life" length, there will just be more blurring of the hardware transitions by making more software forwards and backwards compatible, with more frequent hardware updates, which isn't a bad thing per-say.

With that said, I'll take a wait and see approach, I do like Microsoft's idea though if it means a more rapid advancement in technology whilst retaining a high level of compatability... I am tired of consoles holding back PC gaming and this would help fix that.



--::{PC Gaming Master Race}::--

WolfpackN64 said:
AsGryffynn said:

Odds are the black band in games will now highlight their system requirements... 

Also, only the original... 

I think system requirements for console games would be really stupid.

It will be dumbed down to "For Scorpio and later models only"... 



Lawlight said:
teigaga said:

I don't see it being much different from what we currently have. Scorpio will be backwards compatible, Xbox Ones games will run on it but some will feature *Scorpio mode* where they exhibit higher settings, which take advantage of the system (Similar to Xbox One games running better on X1s or 3DS games running better on N3DS). When a game is made that won't be able to run on Xbox One and is built for Scorpio and high spec systems,they will not be marketed as Xbox One games. 

Then in that case, generations won't be a thing of the past like MS would have you believe.

Semantics. When the Xbox One support drops there will likely be 2 Xbox Systems on the market. An Entry point (Scorpio-$299) & then a premium device (Xbox2). If generations are determined by what you see on cases then sure, cases will always need to market what platforms the games support. Until Microsoft have dozens of different consoles out all at one time, generations will of course exist, but they will not be confined to individual platforms like we see with PS1/PS2/ PS3-Xbox/Xbox 360/Xbox One.