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Forums - Gaming Discussion - MS - No generations 'eases the disruptive nature of moving to a new platform' - Will market Xbox One S aggressively

Darc Requiem said:

A lack of generations prevents a clean break from the previous iteration of hardware. The strength of consoles had always been a unified platform that developers could maximize. In addition, it made it clear to consumers when software was compatible with a platform.

I don't see this change as a good thing. New hardware is going to be limited by software being required to run on older hardware. Which defeats the purpose of having improved hardware. Consoles are becoming too much like PCs and forgetting what made the console model a success.

I don't think games having labels, in 2018/19, such as "playable on PS4 Neo/Xbox Scorpio and newer devices" will be a bad thing.

If the usual console cycle is to be preserved, 2018/19 will be the years we get the PS5/X2/NX2, and I'll be thinking about buying newer hardware just the same. 

 

As for optimizing games to utilize the hardware fully, I think it will be less of an issue with the Scorpio and beyond, games will look super great and be playable at 60 fps from that point and going forward. 



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LurkerJ said:

 

If the usual console cycle is to be preserved, 2018/19 will be the years we get the PS5/X2/NX2, and I'll be thinking about buying newer hardware just the same. 

 

That is an absurd statement.  No way in hell NX2 would release in 2018 or 19 when the NX isn't even releasing till Spring 2017.



Oh yes, i'm sure it has great advantages for platform holders... but does it for consumers? That is the real question. Who is gonna buy a new system every 2 years to play a new game? A console isn't a phone or a PC. It has no use by itself. A console just plays games.



LurkerJ said:
Darc Requiem said:

A lack of generations prevents a clean break from the previous iteration of hardware. The strength of consoles had always been a unified platform that developers could maximize. In addition, it made it clear to consumers when software was compatible with a platform.

I don't see this change as a good thing. New hardware is going to be limited by software being required to run on older hardware. Which defeats the purpose of having improved hardware. Consoles are becoming too much like PCs and forgetting what made the console model a success.

I don't think games having labels, in 2018/19, such as "playable on PS4 Neo/Xbox Scorpio and newer devices" will be a bad thing.

If the usual console cycle is to be preserved, 2018/19 will be the years we get the PS5/X2/NX2, and I'll be thinking about buying newer hardware just the same. 

 

As for optimizing games to utilize the hardware fully, I think it will be less of an issue with the Scorpio and beyond, games will look super great and be playable at 60 fps from that point and going forward. 

We shall see. I don't agree but I certainly can be wrong about this business model. That said, as far optimization goes you are fooling yourself. Devs have shown optimization issues with the existing console business model. Giving them multiple targets is just going to make the issue worse. 

 

Edit: Don't expect 60fps either. It's the first thing that gets sacrificed by developers.



It's interesting. In some ways I like it, but in another way I think it kills innovation. There was a time when a new console not only introduced better hardware and resolutions, but new ways to play. Totally new interfaces. Shifts from sprites to polygons. Dramatic shifts in games. I enjoy those tremendously.

It is really on Nintendo now as the only one who could provide a dramatic shift. If they did - if they offered something totally new on a hardware level - this could kill MS's plans of "no generations." But Nintendo would have to offer something that gamers would both enjoy and come to demand as a new standard.



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Intrinsic said:
Lrdfancypants said:

Taking out the need for a controller because the existing works would also help probably.

I don't think a console should ever be sold without a controller. Especially when you consider its one of the chespest things for them to make.

To ask for that would be to assume that everyone buying a console either had their predecessor before? So say I had a PS3 and this gen I wanted to switch to XB1.... having to buy the box then go out and buy a controller would just be another excuse I have to stick with Sony and just buy a PS4. 

That's true.  You will always need the controller.



l <---- Do you mean this glitch Gribble?  If not, I'll keep looking.  

 

 

 

 

I am on the other side of my sig....am I warm or cold?  

Marco....

LurkerJ said:
No need to tell PC gamers, we knew the advantage and believed in it long ago. I think it's the right direction for the industry as a whole.

No shame learning from the best. 



Darc Requiem said:
LurkerJ said:

I don't think games having labels, in 2018/19, such as "playable on PS4 Neo/Xbox Scorpio and newer devices" will be a bad thing.

If the usual console cycle is to be preserved, 2018/19 will be the years we get the PS5/X2/NX2, and I'll be thinking about buying newer hardware just the same. 

 

As for optimizing games to utilize the hardware fully, I think it will be less of an issue with the Scorpio and beyond, games will look super great and be playable at 60 fps from that point and going forward. 

We shall see. I don't agree but I certainly can be wrong about this business model. That said, as far optimization goes you are fooling yourself. Devs have shown optimization issues with the existing console business model. Giving them multiple targets is just going to make the issue worse. 

I agree, but I think it will be less of an issue around 2023 when the Scorpio 2 will be the base model and the older hardware becomes an after thought for both, gamers and developers. 

Not that I care enough anyway, I am not going back to consoles or paying to play online. PC, and possibly the NX, all the way to the grave.



LurkerJ said:
Darc Requiem said:

We shall see. I don't agree but I certainly can be wrong about this business model. That said, as far optimization goes you are fooling yourself. Devs have shown optimization issues with the existing console business model. Giving them multiple targets is just going to make the issue worse. 

I agree, but I think it will be less of an issue around 2023 when the Scorpio 2 will be the base model and the older hardware becomes an after thought for both, gamers and developers. 

Not that I care enough anyway, I am not going back to consoles or paying to play online. PC, and possibly the NX, all the way to the grave.

I agree with you on PC. I'm becoming more and more PC centric myself. The things I preferred about consoles continue to fall by the way side.



So the PS3 controller and both PS3 media remotes don't work on a PS4, for what reason, again? A generation break will happen. I don't ever see a PS4 original, function with a model revision 10. In a 20 year time span.