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Forums - Gaming Discussion - The Future of the Racing genre

 

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It will just be a bunch of Kart Racing games like Mario Kart and Sanic All Star racing



                  

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Darwinianevolution said:
There's a difference between dirving normally and racing. Driving normally is routine and doesn't have that much spectacle per se, but driving is a fast-paced sport. People's interests still would be enough for the genre to exist, I don't even think it would suffer from automatic driving, tbh. If we somehow invented automatic robots that played football for us, would that make FIFA obsolete and make people stop buying them? I don't think so.

Bad football example. My assumption was that the people most passionate about racing games, especially sims, are so because they learned to drive themselves and as such can appreciate driving in games more. My theory is that with fewer and fewer people actually driving cars, the appreciation for driving and cars itself will reach an all time low.

I for once do not give a shit about cars or driving, yet I'm still enjoying racing games. But that's because in the time I live, driving is actually a mainstream thing that people do and that requires some amount of skill.

Even though I myself might be a counter to this theory I think it still holds up. While today it actually requires skill, it won't that much in the future because of all the technological assists even in manual cars.

Then again, it could also turn out to be a boost because driving has become a thing that you can't easily do in real life anymore. Hence my question^^



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Conina said:
vivster said:

Good point. Though killing people is basically a biological urge of humans while driving cars is not.

They could add pedestrians in racing games. ;)

So racing will become a new genre, "Vehicular Slaughter". That would be fun because stupid self driving cars won't allow that.



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vivster said:
Darwinianevolution said:
There's a difference between dirving normally and racing. Driving normally is routine and doesn't have that much spectacle per se, but driving is a fast-paced sport. People's interests still would be enough for the genre to exist, I don't even think it would suffer from automatic driving, tbh. If we somehow invented automatic robots that played football for us, would that make FIFA obsolete and make people stop buying them? I don't think so.

I for once do not give a shit about cars or driving, yet I'm still enjoying racing games. But that's because in the time I live, driving is actually a mainstream thing that people do and that requires some amount of skill.

Even though I myself might be a counter to this theory I think it still holds up. While today it actually requires skill, it won't that much in the future because of all the technological assists even in manual cars.

I've never driven a car either, and it's not necessarily skill that makes me enjoy a game. Speeding through a city at high speed in a vehicle is just inherently fun. I dont' think you need to ever do something or even ever see someone do something to have fun doing it in a game.

You can have fun with completely fictional vehicles the activity is fun regardless. Mech's, Spaceships, Goats (goat simulator). Moving an entity in a game is fun, the physics behind it is fun. It doesn't need to have a parrallel in real life to be enjoyed.



Barkley said:
vivster said:

I for once do not give a shit about cars or driving, yet I'm still enjoying racing games. But that's because in the time I live, driving is actually a mainstream thing that people do and that requires some amount of skill.

Even though I myself might be a counter to this theory I think it still holds up. While today it actually requires skill, it won't that much in the future because of all the technological assists even in manual cars.

I've never driven a car either, and it's not necessarily skill that makes me enjoy a game. Speeding through a city at high speed in a vehicle is just inherently fun. I dont' think you need to ever do something or even ever see someone do something to have fun doing it in a game.

You can have fun with completely fictional vehicles the activity is fun regardless. Mech's, Spaceships, Goats (goat simulator). Moving an entity in a game is fun, the physics behind it is fun. It doesn't need to have a parrallel in real life to be enjoyed.

I guess my question was more directed towards simulation like games rather than Burnout style or fun racers. Crazy racing games will always have a place.

I just think it's a fun thought of how the future will change the mainstream's perception of cars in general. Because right now I feel that cars have a very high standing in mainstream perception and part of it is that people actually drive them and not everyone can and there is a skill element. Once everyone can operate a car without any skill barrier they may lose appreciation and be degradated like any other household appliance.



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vivster said:

I guess my question was more directed towards simulation like games rather than Burnout style or fun racers. Crazy racing games will always have a place.

I just think it's a fun thought of how the future will change the mainstream's perception of cars in general. Because right now I feel that cars have a very high standing in mainstream perception and part of it is that people actually drive them and not everyone can and there is a skill element. Once everyone can operate a car without any skill barrier they will lose appreciation and be degradated like any other household appliance.

It's possible the really hardcore racing simulators that mainly use street cars will be much less popular. Games based on motorsports (Formula One, Nascar) will still be around as long as their respective sports are. But yeah you might be right, the games that market themselves to the real hardcore car fans and as simulations like Project Cars or maybe even Gran Turismo/Forza may be in trouble.

Racing Sims that aren't based on a motorsport might suffer.



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