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Forums - Gaming Discussion - No Mans Sky has lost 90% of its players

hatmoza said:
I guess the skies are truly for no man then...

I'll show myself out.

Please dont, that was nobel worthy

OT: damn thats a huge drop, but cant say that I am surprised. Huge opening and small legs, but they will probably manage to make some profit out of it in the longtime



Vote the Mayor for Mayor!

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RolStoppable said:
walsufnir said:

I am surprised to read that because the scores are really bad from users.

When people have paid 60 bucks for a game, they are less likely to simply quit and move on. Instead they'll try to get at least some value out of the game they bought.

I would just return it if I hated it that much lol.



Tbh, it felt boring at the 10 hour mark for me. Yeah, planets are diverse, but you really do the same every time you land on a planet. The game is really lackluster as it is right now imo.



deserved, the game is a hyped fad.



It will probably see a surge once they start adding some of the base building bits in. I really wish they could do something where you get to participate in more dog fights. Maybe allow you to pick up bounties to hunt down pirates etc



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And now that completes the gang :D



Fei-Hung said:
There isn't much incentive once you have the best ship, full armor and have completed both endings.

I haven't completed the reach the center objective, not in a hurry to do so.

Once you have all that stuff, it's a very relaxing game. Explore a planet each night, hunt down the wildlife while flying around with the jet pack. No need for extra incentive, just having fun and see what awaits over the next hill or on the next planet is enough for me. Can't wait to see what I'll find tonight. It's so much better now since 1.05 without the constant crashing!

A cross with viva pinata would be awesome. Capture and fly over animals from different planets to cross breed and create the most exotic space zoo. There are so many ways this can go. Anyway let's hope the base game gets finished first.



hunter_alien said:
hatmoza said:
I guess the skies are truly for no man then...

I'll show myself out.

Please dont, that was nobel worthy

OT: damn thats a huge drop, but cant say that I am surprised. Huge opening and small legs, but they will probably manage to make some profit out of it in the longtime

"In the longtime"

 

Goven that it is at likely 2 million sold at 60$, and the dev team consisted of 14 people.... I think it's pretty likely that it has made Hello Games an insane amount of money already.



SvennoJ said:
Fei-Hung said:
There isn't much incentive once you have the best ship, full armor and have completed both endings.

I haven't completed the reach the center objective, not in a hurry to do so.

Once you have all that stuff, it's a very relaxing game. Explore a planet each night, hunt down the wildlife while flying around with the jet pack. No need for extra incentive, just having fun and see what awaits over the next hill or on the next planet is enough for me. Can't wait to see what I'll find tonight. It's so much better now since 1.05 without the constant crashing!

A cross with viva pinata would be awesome. Capture and fly over animals from different planets to cross breed and create the most exotic space zoo. There are so many ways this can go. Anyway let's hope the base game gets finished first.

So true. The potential for this game is huge, whether it's dog fights, base building, becoming a intergalactic trader etc. 

 

I've gone back to alienation with the recent update. I love twin stick shooters and no one makes them better than HM. 



It's probably sold a million though. Thats an easy $70 million at least in the bank for Sony and that's all they cared about. I doubt the development budget was more than 10 million.