Guitarguy said:
1) The Xbox Scorpio will supposedly have no non-VR exclusive games which will either force much more work on the developers or severely gimp the Scorpio version of the game. Games that run on Scorpio have to run on OG Xbox One(unless I'm mistaken). This will diminish the graphical fidelity of the Scorpio variant games.
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It's not going to be like you get between generations... Scorpio and the Xbox One will share the same feature set, many of the effects can simply be turned on/off or scaled.
Guitarguy said:
2) Even the best current PC GPU cannot handle all 4k games at 60 frames per second and that card alone is worth more than the PS3 was when it first came out(which has other components inside which further inflates the cost of the console)
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Correct. The games will be upscaled from a lower resolution... Likely 1080P/1440P/1600P or 1800P.
Guitarguy said:
3) With MS putting alot of their exclusive titles on PC and implementing Xbox Play Anywhere, there is less incentive for PC gamers to get a Scorpio and consumers will have another option to play Xbox games in 4k via PC.
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As a high-end PC gamer, I will be getting scorpio, I tend not to look at platforms as a replacement... But rather complimentary... And considering you can buy Xbox One games and get the game free on PC, there is that incentive.
Guitarguy said:
4) Given the cost of the console will probably be close to $1000US, how can it possibly succeed when the PS3 at $599US was simply too much for consumers? That was also considered premium at the time(blu ray drive, 4 USB ports, native PS2 backwards compatibility etc)?
Does anyone else think this all doesn't add up? Am I wrong in my skepticism?
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How did you come to those cost conclusions?
JRPGfan said:
If Sony aims for 4.2 Teraflops and 399$, and MS is aiming for near 8 teraflops (almost twice as much), it ll be more than 100$ more expensive.
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Based on what? They could be the exact same chip just at different clocks and thus have a very similar manufacturing and binning price.
globalisateur said:
Totally different with Neo. Neo is basically a overclocked PS4 with double GPU with a few enhancements. If you do a game on Neo you'll just have to take the same binaries, deactivate GCN4 memory compression (and maybe others GCN4 enhancements) and reduce the resolution until the game runs the same than on Neo (because it's mandated by Sony). And that's it, your game will work on PS4.
If you develop a game on Scorpio (as most devs will do eventually, it's business), you'll have to re-develop, re-test and re-debug a second version for the XB1 because the tech is totally different so the binaries will be different. Also they'll develop games on Scorpio with no esram limitations so they'll have to do a different version for XB1 in order that the new modified (heavily reduced) framebuffer fit in the esram.
NEO -> PS4 = PC customizations between different PC specs
Scorpio -> XB1 = Usual port between two different consoles
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No. On so many different things here.
kowenicki said:
Home consoles aren't toys any more. Pricing can move upwards as far as I am concerned and will have to... I welcome it. I just bought a TV for over £2000, why should a console be so cheap and so gimped it cant take advantage of that TV ? anyhow Scorpio and Neo will have "exclusives" eventually, I don't believe Sony or MS on this.
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Agreed.
The regular Xbox One/S will take the lower price point, Scorpio the highest. Can't afford the best? Then don't get the best. I welcome it.
drkohler said:
Programming for the Scorpio and programming for the X1 has nothing, ABSOLUTELY NOTHING, to do with "how graphic sliders" work. Have you ever thought about how difficult it is to match low speed Jaguar cores with (high speed, low sized) esram? If you solved that problem, then you'd proceed to, in the Scorpio case, working with high speed cores and no esram at all. Whichever way you go, up from X1 to Scorpio, or down from Scorpio to X1, it takes a lot of work and ther won't be any "magical sliders" if you want good perfomance on either console.
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Everything will be abstracted.
So yes "the problem has been solved".
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I actually think people are genuinely upset that <insert console here> is no longer going to be the fastest and best thing on the market, competition is an amazing thing.. You can bet Sony will leapfrog Microsoft in time, then Microsoft will again beat Sony.