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Forums - Nintendo Discussion - Would Rare have been better off with Nintendo?

 

Would Rare have been better off with Nintendo?

Yes 356 87.68%
 
No 50 12.32%
 
Total:406

This doesn't need question, it is too obvious



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Mr Puggsly said:
curl-6 said:

My fundamental issue with it was that the overly pedantic physics turned what should have been straightforward tasks into tedious fiddly chores. It simply wasn't fun to spend half an hour building a vehicle only to find that because of one tiny misstep the challenge was unwinnable. The game didn't respect my time.

Maybe you're looking at it the wrong way. The challenges were generally pretty simplisic, the actual game is building the right vehicle for the job. You didn't need to build an exact vehicle either, you just had to come up with something to get the job done.

You're right, sometimes you would have to go back and modify your vehicle because something just wasn't right. But for some people that's actually fun, trial and error is part of many vidja games. There were even levels I would replay simply because I wanted to try completely new designs after acquiring new parts. Which often allowed me to finish levels faster.

Nuts n' Bolts is a brilliant and unique game, shame we haven't seen much else like it.

See, failing and trying again is fine in something like say, Donkey Kong Country when I die, respawn right away, and try again. But spending so long building a vehicle then having to go back and tinker with it for ages just wasn't fun, because it became a matter of putting in half an hour of frustration just to get a couple of minutes or less of actual entertainment. I simply didn't get adequate payoff for the amount of time and effort I had to put in, because even when it worked perfectly, it was like waiting in line for half an hour for a single jellybean. I spent 95% of my time bored and annoyed and only 5% actually enjoying myself.

The building just wasn't compelling, it felt like a chore.



curl-6 said:
Mr Puggsly said:

Maybe you're looking at it the wrong way. The challenges were generally pretty simplisic, the actual game is building the right vehicle for the job. You didn't need to build an exact vehicle either, you just had to come up with something to get the job done.

You're right, sometimes you would have to go back and modify your vehicle because something just wasn't right. But for some people that's actually fun, trial and error is part of many vidja games. There were even levels I would replay simply because I wanted to try completely new designs after acquiring new parts. Which often allowed me to finish levels faster.

Nuts n' Bolts is a brilliant and unique game, shame we haven't seen much else like it.

See, failing and trying again is fine in something like say, Donkey Kong Country when I die, respawn right away, and try again. But spending so long building a vehicle then having to go back and tinker with it for ages just wasn't fun, because it became a matter of putting in half an hour of frustration just to get a couple of minutes or less of actual entertainment. I simply didn't get adequate payoff for the amount of time and effort I had to put in, because even when it worked perfectly, it was like waiting in line for half an hour for a single jellybean. I spent 95% of my time bored and annoyed and only 5% actually enjoying myself.

The building just wasn't compelling, it felt like a chore.

Youre comparing two completely different genres.

Frankly, your argument is just bad. If you dont like building vehicles to solve puzzles or win races, cool. But games that require some creativity can be satisfying in a way a 2D platformer is not.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
curl-6 said:

See, failing and trying again is fine in something like say, Donkey Kong Country when I die, respawn right away, and try again. But spending so long building a vehicle then having to go back and tinker with it for ages just wasn't fun, because it became a matter of putting in half an hour of frustration just to get a couple of minutes or less of actual entertainment. I simply didn't get adequate payoff for the amount of time and effort I had to put in, because even when it worked perfectly, it was like waiting in line for half an hour for a single jellybean. I spent 95% of my time bored and annoyed and only 5% actually enjoying myself.

The building just wasn't compelling, it felt like a chore.

Youre comparing two completely different genres.

Frankly, your argument is just bad. If you dont like building vehicles to solve puzzles or win races, cool. But games that require some creativity can be satisfying in a way a 2D platformer is not.

Building isn't inherently crap, it was just crap in Nuts and Bolts.



I got killer instinct. That's all I care about.



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curl-6 said:
Mr Puggsly said:

Youre comparing two completely different genres.

Frankly, your argument is just bad. If you dont like building vehicles to solve puzzles or win races, cool. But games that require some creativity can be satisfying in a way a 2D platformer is not.

Building isn't inherently crap, it was just crap in Nuts and Bolts.

Okay... I disagree.

Frankly, it was surprisingly intuitive and if you do a Youtube search you'll see a lot of people enjoyed the creativity it allowed.

Let me just end on this, if you don't enjoy NnB, good for you! But its a pretty rad game and one of the most unique 3D platformers ever created.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
curl-6 said:

Building isn't inherently crap, it was just crap in Nuts and Bolts.

Okay... I disagree.

Frankly, it was surprisingly intuitive and if you do a Youtube search you'll see a lot of people enjoyed the creativity it allowed.

Let me just end on this, if you don't enjoy NnB, good for you! But its a pretty rad game and one of the most unique 3D platformers ever created.

Everyone has an opinion. Others enjoying it does nothing for me, but there's plenty of other games I could be enjoying instead, so no great loss.



curl-6 said:
Mr Puggsly said:

Okay... I disagree.

Frankly, it was surprisingly intuitive and if you do a Youtube search you'll see a lot of people enjoyed the creativity it allowed.

Let me just end on this, if you don't enjoy NnB, good for you! But its a pretty rad game and one of the most unique 3D platformers ever created.

Everyone has an opinion. Others enjoying it does nothing for me, but there's plenty of other games I could be enjoying instead, so no great loss.

Right, just don't play it.

I on the otherhand have loaded my progress on the X1 and collecting items I missed. Great game!



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Absolutely!



No. There's a reason why Nintendo dropped them to Microsoft with hardly any fight, if any. They were already going downhill and majority of the main developers have left or were leaving. Rare now is now but small frame of nostalgia.

They only IP that really matters now is Killer Instinct.