Soundwave said:
It's Nvidia. Ultimately it doesn't matter since the GPU is going to be made for Nintendo's spec, it's not as if because the Wii U used AMD that it was magically super powerful (quite the contrary actually).
Not sure why people even have that much of a hard-on from AMD ... Nvidia GPUs seem to outperform AMD most of the time from the benchmarks I've seen, AMD also doesn't have a credible mobile processor tech ... Nvidia does with Tegra.
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You're missing the point.
Soundwave said:
Again not even sure why people think AMD is good. Nvidia makes better GPUs flat out, the only reason Sony/MS use AMD is because AMD is willing to give them their shoddier tech for cheap. But Nintendo likely is scoring a sweet deal for the Tegra technology since Nvidia hasn't found other takers for it (no one needs a tablet that powerful and autonomous cars is a niche market for another 3-4 years at least). So that likely isn't an issue either.
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Now you get closer!
The three main reasons why poeple is saying AMD are tradition, hope and economy
1-Tradition. Nintendo has always used AMD GPUs, and some want to see that relation keep going.
2-Hope. With the PS4 and X1 featuring AMD GPUs, some poeple hope that, if Nintendo has an AMD GPU, ports will be easier to make, and the chances of getting more third party support will increase. Poor fools.
3-Economy. This ties with the sentence I underlined. Nvidia has indeed more powerful GPUs, but they are also more expensive. That means that, for the same price that you can get a Nvidia GPU with X power, you can get an AMD GPU that's more powerful, or one with the same power but at a lower cost.
Also, yes, AMD could be using the Tegra X1 as a placeholder. The X1 features standard A57 and A53 cores that AMD can provide since they have an ARM license and their K12 chip is based on the A57 models. The GPU part is a bit tricky, but Nintendo's middleware could take care of that.
That could also explain, at least in part, the delay, as the K12 was delayed to 2017.
Please excuse my bad English.
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