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Forums - Gaming Discussion - Souls and Borne ain't hard...as games go. You know whats actually difficult?

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Bloodborne isn't 'hard'... it's unfair. When you defeat an enemy or boss, you have defeated them. You earned the XP. To be forced to manually find a save point to keep said XP is the definition of unfair.

If the game wasn't an RPG which relied on leveling up (yes, 99% of people need to level up to have a chance in that game), then ok. But since you do, the formula is unfair imo. Either I earn it, or you take it away and if you're taking it away, then you have an unfair game on your hands.



Ninja Gaiden Black was pretty fucking hard. First time I played that game I quit about half way through, and that wasn't even on the hardest difficulty lol



Cave Story's Hell was pretty tough...



AlfredoTurkey said:
Bloodborne isn't 'hard'... it's unfair. When you defeat an enemy or boss, you have defeated them. You earned the XP. To be forced to manually find a save point to keep said XP is the definition of unfair.

If the game wasn't an RPG which relied on leveling up (yes, 99% of people need to level up to have a chance in that game), then ok. But since you do, the formula is unfair imo. Either I earn it, or you take it away and if you're taking it away, then you have an unfair game on your hands.

I take it you haven't actually played Bloodborne?  After you defeat a boss, a lantern appears in the boss room that lets you warp back to the Hunter's Dream, a safe zone where you can spend the Blood Echoes (XP) you gained from the boss.

It's rarely the case that it matters if you lose your Blood Echoes.  Losing Blood Echoes is simply a risk vs reward system designed to create tense decisions between proceeding or turning back to spend what you've acquired.  Rarely do you lose enough that it actually matters, if you're choosing to turn back when things get hairy (which you can always do easily, as the enemies you've defeated will stay dead till you warp).  Also, as mentioned before, you can spend the Blood Echoes you gain from bosses immediately after gaining them, and bosses tend to drop enough Blood Echoes to cover any leveling up you need to progress.

Basically, I contest your claim that dropping Blood Echoes is "unfair".  :)



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Donkey Kong country tropical freeze hard mode was preatty narly, even though i actually made that too in the end.



Bullet hell games. Some of them are just insane. Beautiful to look at, but insane.



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Poojipoo said:
AlfredoTurkey said:
Bloodborne isn't 'hard'... it's unfair. When you defeat an enemy or boss, you have defeated them. You earned the XP. To be forced to manually find a save point to keep said XP is the definition of unfair.

If the game wasn't an RPG which relied on leveling up (yes, 99% of people need to level up to have a chance in that game), then ok. But since you do, the formula is unfair imo. Either I earn it, or you take it away and if you're taking it away, then you have an unfair game on your hands.

I take it you haven't actually played Bloodborne?  After you defeat a boss, a lantern appears in the boss room that lets you warp back to the Hunter's Dream, a safe zone where you can spend the Blood Echoes (XP) you gained from the boss.

It's rarely the case that it matters if you lose your Blood Echoes.  Losing Blood Echoes is simply a risk vs reward system designed to create tense decisions between proceeding or turning back to spend what you've acquired.  Rarely do you lose enough that it actually matters, if you're choosing to turn back when things get hairy (which you can always do easily, as the enemies you've defeated will stay dead till you warp).  Also, as mentioned before, you can spend the Blood Echoes you gain from bosses immediately after gaining them, and bosses tend to drop enough Blood Echoes to cover any leveling up you need to progress.

Basically, I contest your claim that dropping Blood Echoes is "unfair".  :)

This is an obvious case of the guy needing to "Git gud". The soulsborne series is nothing but fair, you learn, you improve you conquer, and it is also not nearly as hard as ppl say it is if you actualy pay atention to your surroundings.