I have to say that my favourite stat on VGChartz has to be the Xbox360 Japan sales chart. Who really in Japan is buying the console these days?
I have to say that my favourite stat on VGChartz has to be the Xbox360 Japan sales chart. Who really in Japan is buying the console these days?
I guess someone redringed their console and bought a replacement. Other than that, no idea. But it's amazing how can someone can track a couple (or a single) consoles sold on a whole country. How do you do that?
Misleading thread title.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1
Nautilus said: Misleading thread title. |
Not neccesarily. He didn't say that the stat had to be a gaming sales number. Just that *his* favourite stat was a gaming console sales number.
Teeqoz said:
Not neccesarily. He didn't say that the stat had to be a gaming sales number. Just that *his* favourite stat was a gaming console sales number. |
lol you get what i meant.I entered in this thread ready to say it was defence lol
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1
Nautilus said:
lol you get what i meant.I entered in this thread ready to say it was defence lol |
Well there's nothing stopping you, just hijack the thread
A thread is 30% what the OP intends for it to be, and 70% what the forum makes it into.
I'll help out. I'm another "Defense" person (and any sub-stats related to that, like dodging, blocking etc. if they are individual options), and I'm also a fan of speed. Weird combo, I know, because armour usually slows you down, but I just like having a swift and agile character that is still capable of tanking whatever I my meet. That way I also have several playstyles open to me, which is useful in RPGs, where I want to experience as much as possible.
Teeqoz said:
Well there's nothing stopping you, just hijack the thread
A thread is 30% what the OP intends for it to be, and 70% what the forum makes it into.
I'll help out. I'm another "Defense" person (and any sub-stats related to that, like dodging, blocking etc. if they are individual options), and I'm also a fan of speed. Weird combo, I know, because armour usually slows you down, but I just like having a swift and agile character that is still capable of tanking whatever I my meet. That way I also have several playstyles open to me, which is useful in RPGs, where I want to experience as much as possible. |
Well, some of the reasons i like this stat are listed by you, but one of the big ones for me is that you feel your character progression.When you go fight a weaker enemy, and see that the damage he does, or the chance of hitting you, is lower is very satisying.It feels like you character has grown along the adventure.Thats what I think at least.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1