Videogames sometimes present the player with a choice -binary, or multi-consequential-, one that can be defined among the parameters of "good and evil", and whatever lies in between. You could try being a heroic, selfless protagonist that tries to solve everyone's predicament without blinking. You might try to avoid any confrontation, and just mind your own damn business. Or else, you could be the ultimate hedonist, taking pleasure over your helpless victims.
So, what's your get-go morality when you start playing a game that allows you to choose who you want to be? Do you enjoy being on that side? Do you fear taking a liking to the other side, or you go for a second playthrough and see the endless possibilities? What do you feel when you have to play with a character whose aligment does not fit with yours, or he make decisions you wouldn't have made?