I'd wanna specialise in RPGs, and I'd really like them to have more of a duality than we've seen up to this point. Like very early in the game, depending on your choice I'd like the player to be able to go down either your standard hero path, or actually be the bad guy. Not the good guy that acts like a dick, but genuinely the villain, with a whole different objective and story than the hero. I think that would be cool.