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Forums - Microsoft Discussion - Microsoft may have been responsible for Halo MCC and Halo 5's mess.

 

Your thoughts (if this is true)?

Wow, this is really disgu... 27 50.94%
 
Isn't Microsoft's fault... 5 9.43%
 
Both are somewhat at faul... 15 28.30%
 
Both are somewhat at faul... 6 11.32%
 
Total:53
Mr Puggsly said:
barneystinson69 said:

I can hardly agree with the last point. Halo 2 Anniversary is damn good, but the rest of it isn't in good shape. Halo CE Anniversary and Halo 4 had FPS problems, and Halo 4 had so many wrong button prompts, it wasnt even funny.  And as for Halo 5's campaign, its confusing and goes nowhere. We hunt the chief for a couple of hours, have a non-interactive boss fight, and realize he's the good guy? Sorry, but I felt it was pretty bad. The gameplay and level design was good, but the story was still awful.

Halo:CE and Halo 4 has some frame dips, but still a HUGE improvement over the 360 releases.

Halo Anniversary on 360 was sub-HD and had significant frame dips below 30 fps. On X1, its 1080p, the frame rate usually stays north of 50fps (better than sub 30), and has more visual polish. Halo 4 is the same thing. Much better frame rate, more visual polished, simply a better way to experience Halo 4 even with its dumb issues like the button prompts. Also, the online experinece is pretty significant to what makes Halo:MCC great, can't say that about other remasters.

The Chief was never the bad guy, he was being hunted for going AWOL while trying to find Cortana. It was believed Cortana may have been corrupted so they wanted to stop MC. That comes to a conclusion leading to Halo 6. That's literally Halo 5's story in a nutshell. The marketing was misleading, just ignore that.

I think action focused FPS games are generally not great. Even the previous Halo campaigns have boring missions. I'll just say this, Halo 5 was still one of the most overall satisfying FPS games I've played in years. I say that as a person that plays/tries pretty much all the major shooters. And I hope they raise the bar in Halo 6.

I'm not disagreeing with the point that Halo 5 was a great FPS, but its story was executed poorly. Yes, I don't see a problem with it, but it was just so poorly executed! We see osiris being shoved into the game without knowing anything about them! The characters are boring and have no backgrouund (except for buck). Blue team has a good chance of showing its colours, but I just didn't care for the characters. Why didn't we see more interaction with them?! Such a blown opportunity! And if we're trying to find chief, wouldnt it be better to execute it like ODST, in which we generally piece together what is going on, have flashbacks with the MC on his missions, and come to a conclusion? That would've been a great idea, and many early leaks did inticate it was going to be that way. The campaign was such a missed opportunity, and I hope this is changed in Halo 6. 

As for the MCC collection, I'd hope for frame rates better than the 360. Its 8 times more powerful than the Xbox 360, so bumping it to 1080p and locking at 60fps should be easy. Still, it wasn't that great: https://www.youtube.com/watch?v=7k_RI2HPp3A

https://www.youtube.com/watch?v=WOnAv-Xko54



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I wouldnt say its the publishers fault or 343s fault. MCC wasnt made by the same guys as Halo 5 which has a superb online and there was nothing wrong with Halo 5. The game was flawless on release. Not everyone is going to like the story. As for MCC, it was abit ambitious for what it was doing. It wasa mistake to do 5 MP games at once which is a lesson learnt in gaming not just for Halo but all games in general.

I enjoyed both games and are still some of the best fun iv had this gen.

Halo 6 is going to be a gem



well obviously it's Microsoft's fault. They tried to squeeze it into the holiday window even though both games weren't quite ready.
But that happens a lot. I just hope they learn from it and begin development a bit earlier or have the balls to delay their games to Q1.



barneystinson69 said:
Mr Puggsly said:

Halo:CE and Halo 4 has some frame dips, but still a HUGE improvement over the 360 releases.

Halo Anniversary on 360 was sub-HD and had significant frame dips below 30 fps. On X1, its 1080p, the frame rate usually stays north of 50fps (better than sub 30), and has more visual polish. Halo 4 is the same thing. Much better frame rate, more visual polished, simply a better way to experience Halo 4 even with its dumb issues like the button prompts. Also, the online experinece is pretty significant to what makes Halo:MCC great, can't say that about other remasters.

The Chief was never the bad guy, he was being hunted for going AWOL while trying to find Cortana. It was believed Cortana may have been corrupted so they wanted to stop MC. That comes to a conclusion leading to Halo 6. That's literally Halo 5's story in a nutshell. The marketing was misleading, just ignore that.

I think action focused FPS games are generally not great. Even the previous Halo campaigns have boring missions. I'll just say this, Halo 5 was still one of the most overall satisfying FPS games I've played in years. I say that as a person that plays/tries pretty much all the major shooters. And I hope they raise the bar in Halo 6.

I'm not disagreeing with the point that Halo 5 was a great FPS, but its story was executed poorly. Yes, I don't see a problem with it, but it was just so poorly executed! We see osiris being shoved into the game without knowing anything about them! The characters are boring and have no backgrouund (except for buck). Blue team has a good chance of showing its colours, but I just didn't care for the characters. Why didn't we see more interaction with them?! Such a blown opportunity! And if we're trying to find chief, wouldnt it be better to execute it like ODST, in which we generally piece together what is going on, have flashbacks with the MC on his missions, and come to a conclusion? That would've been a great idea, and many early leaks did inticate it was going to be that way. The campaign was such a missed opportunity, and I hope this is changed in Halo 6. 

As for the MCC collection, I'd hope for frame rates better than the 360. Its 8 times more powerful than the Xbox 360, so bumping it to 1080p and locking at 60fps should be easy. Still, it wasn't that great: https://www.youtube.com/watch?v=7k_RI2HPp3A

https://www.youtube.com/watch?v=WOnAv-Xko54

If I were to nit pick Halo 5 though, the story isn't my personal gripe. I think the criticisms on the gameplay are more valid, but its still pretty solid.

I don't think action focused shooters are ever really good at story telling, so maybe that's why I'm not complaining. Its just felt par for the course. Its not a Naughty Dog or Telltale game.

Few remasters of 7th gen games are locked at 1080p/60 fps, so its evidently not easy. MCC ain't perfect, but its still the best way to experience these games. Maybe we'll get an even better version for Scorpio specs, then we can experience 4K/60 fps.

In a nutshell, I might be more critical of MS if I felt other studios were doing better. I don't other remasters offering as much as Halo:MCC and most games aren't overall as great as Halo 5. So I kinda just accept them for what they are, even if not everything I hope.



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barneystinson69 said:
tinfamous12 said:

But anyone can tell you that MCC was rushed to release. It was an ambitious project. Its been patched and the situations rectified. This happens with every major company, not even in just gaming. The whole MCC debacle ended very long ago and Halo 5 was released to great reviews.

Really? Because as far as I know, it was the lowest rated mainline Halo. 84 isn't awful, but considering many were expecting numbers in the high 80s or 90s, clearly it didn't do as well as expected. Halo 5 was slammed at release for its confusing story and lack of content, and that was true. 343 has since done great in adding lots of that content, but lots of problems remain. How exactly did Halo 5 turn into this jumbled mess from Halo 4? This video may just be some guy trying to gain attention, but clearly development did have problems, and clearly the story had lots of changes and rewrites before release (remember hunt the truth?). I'm not saying Halo MCC or 5 is a bad game, but what I'm trying to do is defend 343 from a lot of the critism its received.

http://www.metacritic.com/game/pc/halo-2

That is still the holder of the chalice you think halo 5 should have BTW, and sure it is just one port of the game riddled with issues but you have to acknowledge that you think both mcc and h5 deserve their low(er) scores in part because of tech issues. 



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Seems like Microsoft doesnt give much freedom or trust to its developers.



Not surprised. MS wanted Halo 2 to launch a year early in 2003 whicj could have killed Halo.



barneystinson69 said:
tinfamous12 said:

I agree here. I played MCC from start to finish and had no issues, same with Halo 5.

To the OP it seems like you just didnt enjoy the games, thats fine, but I wouldn't go so far as to throw anger at Microsoft or 343 for your negative opinion on the releases. They released some damn good games.

Halo 5 had a great multiplayer, but its campaign left a lot to be desired. The MCC on the other hand is just a total mess. The multiplayer didn't work for months after release, and the campaign performed poorly as well. I was a strong defender when it released, but I've since let go of a bit of my fanboyism. I'm not saying you're one because you liked the games, but both clearly had problems at release that I can't let go of.

Halo 5 did have a decent Multiplayer.
BUT. And this is a very big BUT.

It wasn't feature complete.
It's Multiplayer was bare-boned, the Multiplayer got stale/boring very quickly.
It had limited selection of maps (Especially in Warzone) and a ton of game-modes and features like Forge and Grifball/Infection etc' were non-existent.

The approach was to provide everything all in successive content patches for free, which is fine.
But in this day and age where you have amazing games being released constantly, then you better give me something substantual to keep me interested or I am gone to the next big thing.

Don't get me started on how the Req system Reqqed things either.

...And then Fallout 4 launched, which meant for me that Halo 5's multiplayer fell into obscurity never to be played by me again.

Singleplayers story was horrible, easily the worst story in the entire franchise... And mostly that was because Characters and events were all taken from Halo's expanded universe, which meant if you hadn't paid attention to the extra Halo media (Books etc') you had no clue on what was happening.

Then you have the graphics........ Enough said.

Halo 5 also had interesting advertising, Microsoft's advertising was extremely mis-leading of the games actual plot.

And then you Have.. Halo: The Master Chief Collection.

The Master Chief Collection, whilst incredibly enjoyable to play all those single player experiences again, had the most useless multiplayer component in any Halo game, ever.
In-fact even today it's multiplayer is useless (At-least in Australia) as the game never had any kind of real multiplayer population, they dropped the ball big-time on that one, I would have better luck finding a Halo Wars 1 match on the Xbox 360.


Halo is no longer the Xbox title that sits on top of all other games on Xbox as the defining title for the platform and in my opinion it's brand has been tarnished.
With Halo: Spartan Strike not coming to Xbox, cancelled Halo MMO/Russian only, Halo MCC and Halo 5 bungles I don't have much faith in the franchise anymore, I'll still pick up Halo Wars 2 and Halo 6 of course as I own every Halo game on every platform and don't wish to break that just yet... But Microsoft should probably look towards another "Halo" franchise to define the Xbox brand with.



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MCC launch was bit of a mess yeah, multiplayer matchmaking didn't even work. I just played all the campaigns and I think it's a damn good remaster, I only experienced one annoying bug in Halo 4 so I had to restart the mission in order to progress. Framerate was solid and graphics were good, especially Halo 2 was excellent. Multiplayer works fine now too and finding matches is quick, so overall Master Chief Collection is hardly a mess. There's tons of content.

Halo 5 has the best multiplayer and campaign was solid. Confusing yes, they did what Epic did with Gears of War 1 - 3, huge gaps between the events of each game that are explained in books and comics. I didn't mind it with Gears, of course Halo seems to be more confusing. Bungie's story was more straightforward and easy to follow, but also very simple.



Does this even matter anymore since both MCC and Halo 5 are fantastic games now. Sure MCC had problems in the beginning but that's all been sorted. Also the complaints of Halo 5 not having every Halo mode ever known at launch isn't really a valid argument when none of them have launched with every mode available. Plus it's not like it was the same exact gameplay as Halo 4 where they could copy paste.



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