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Forums - Nintendo Discussion - Nintendo having all their games available everywhere a better business than restricting them to a console?

 

Could Nintendo make more money by having their software everywhere?

Yes 171 42.86%
 
No 188 47.12%
 
I have no idea. 40 10.03%
 
Total:399
oniyide said:
Miyamotoo said:

It logical when they have their worst selling console history that that they will work much harder to have much more appealing product, and they addressed most of Wii U mistakes while they preparing new platform.

But do we know that for a fact? They could just say screw it and double down and keep doing what they are doing for the hell of it. The system is coming out in less than a year and we still dont even know what it is. That doesnt really fill me with confidence. But you seem to have more faith in Ninty than I and thats cool.

We don't know anything for fact while we dont see NX. But Nintendo is multi billion company with long history that always works with profitability, of course they will hard much harder to have much more appealing product after their worst selling product ever. It's not about faith its about clear sense. For isnstance we know it will have good launch line up (only Zelda is much stronger than any title Wii U had in whole 1st year), we know they work hard to prevent sotware drouth (all that unifed platform talk), they seveal times said they aiming for afordible price, also they said they failed on market side with Wii U..

 

Soundwave said:
Miyamotoo said:

It logical when they have their worst selling console history that that they will work much harder to have much more appealing product, and they addressed most of Wii U mistakes while they preparing new platform.

"Addressing mistakes" isn't going to be enough to sell a lot of consoles IMO. People don't get excited when companies come late to the market with a product they should've had 3-5 years prior, that doesn't impress anyone (see also: Blackberry finally releasing a touch screen phone and even one with Android on it last year). 

They need a new hook/gimmick to the NX which excites people like crazy and offers something very new and can be immediately understood to the layman. 

Unfortunately it's basically come to that. 

Just adresed Wii U mistakes would make that NX sell much more than WiiU, because Wii U had to many mistakes. But offcourse they will not just adress Wii U mistakes and relase new console.



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Miyamotoo said:
oniyide said:

But do we know that for a fact? They could just say screw it and double down and keep doing what they are doing for the hell of it. The system is coming out in less than a year and we still dont even know what it is. That doesnt really fill me with confidence. But you seem to have more faith in Ninty than I and thats cool.

We don't know anything for fact while we dont see NX. But Nintendo is multi billion company with long history that always works with profitability, of course they will hard much harder to have much more appealing product after their worst selling product ever. It's not about faith its about clear sense. For isnstance we know it will have good launch line up (only Zelda is much stronger than any title Wii U had in whole 1st year), we know they work hard to prevent sotware drouth (all that unifed platform talk), they seveal times said they aiming for afordible price, also they said they Wii U on market and appeling side..

 

Soundwave said:

"Addressing mistakes" isn't going to be enough to sell a lot of consoles IMO. People don't get excited when companies come late to the market with a product they should've had 3-5 years prior, that doesn't impress anyone (see also: Blackberry finally releasing a touch screen phone and even one with Android on it last year). 

They need a new hook/gimmick to the NX which excites people like crazy and offers something very new and can be immediately understood to the layman. 

Unfortunately it's basically come to that. 

Just adresed Wii U mistakes would make that NX sell much more than WiiU, because Wii U had to many mistakes. But offcourse they will not just adress Wii U mistakes and relase new console.

I don't believe that, I think this is a falacy that fans of a company can fall into because their don't view the general market like the average consumer does. 

The GameCube and Dreamcast for example improved on virtually every mistake made on their predacessors, yet neither was successful. 

You can also see this in other industries, Microsoft releases a Windows Phone that has all/most of the features of an iPhone ... but it's like 4 years after they needed that product. 

Timing has a lot of to do with this market, the average consumer doesn't care about the Nintendo brand any more than they care about the ketchup brand, all they know is that the Playstation and XBox is offering them exactly what they want and when they wanted it. It's a "you snooze, you lose" world. 

To counter that Nintendo needs to offer something dramatically different IMO. I hate to say it but they're probably going nowhere with a conventional console. NX needs to bring something legitimately different to the table. Sony/MS have already monopolized basically the market for a traditional console and what that means today (lots of dudebros shooters and sports games). 



Soundwave said:
Miyamotoo said:

We don't know anything for fact while we dont see NX. But Nintendo is multi billion company with long history that always works with profitability, of course they will hard much harder to have much more appealing product after their worst selling product ever. It's not about faith its about clear sense. For isnstance we know it will have good launch line up (only Zelda is much stronger than any title Wii U had in whole 1st year), we know they work hard to prevent sotware drouth (all that unifed platform talk), they seveal times said they aiming for afordible price, also they said they Wii U on market and appeling side..

 

Just adresed Wii U mistakes would make that NX sell much more than WiiU, because Wii U had to many mistakes. But offcourse they will not just adress Wii U mistakes and relase new console.

I don't believe that, I think this is a falacy that fans of a company can fall into because their don't view the general market like the average consumer does. 

The GameCube and Dreamcast for example improved on virtually every mistake made on their predacessors, yet neither was successful. 

You can also see this in other industries, Microsoft releases a Windows Phone that has all/most of the features of an iPhone ... but it's like 4 years after they needed that product. 

Timing has a lot of to do with this market, the average consumer doesn't care about the Nintendo brand any more than they care about the ketchup brand, all they know is that the Playstation and XBox is offering them exactly what they want and when they wanted it. It's a "you snooze, you lose" world. 

To counter that Nintendo needs to offer something dramatically different IMO. I hate to say it but they're probably going nowhere with a conventional console. NX needs to bring something legitimately different to the table. Sony/MS have already monopolized basically the market for a traditional console and what that means today (lots of dudebros shooters and sports games). 

What do you dont belive!?

Wii U had high price, terrible and misunderstood marketing, week launch and 1st year lineup, software drought, not appealing gamepad...you don't believe that NX with great and strong marketing, great and strong launch lineup, affordable price, solid gimmick...will not sell better than Wii U!?



lionpetercarmoo said:
OF COURSE. I would really love to hear a person who said no reasoning behind it.

Gladly. Ive explained before how simply having a larger install base does not gaurantee larger sales. Many Nintendo franchises seem to sell in a pretty general range regardless of install base.

Look at 3D Mario or Pokemon or Zelda or Kirby or Metroid, etc. These series and others do not seem to be significantly affected by install base and have sold similar numbers whether they are on a 20 million or 100+ million install base.

Also one needs to take into account demographics of a device. About 3/4 of retail sales on PS4/XBO come from the sports/shooter/action genres so the likelihood of Nintendo franchises having large gains by being on competitors devices seems rather slim.

From a Nintendo fan perspective, going 3rd party likely means we will miss out on many Nintendo franchises. Not too long ago, it was revealed by Sony that something like 6/10 games they publish arent profitable but they continue to make them in order to create a diverse lineup, its most likely a similar situation for Nintendo so if they go 3rd party than its a very strong possibility that they will just stick to their major IP and smaller ones will be forgotten.

By exiting the hardware business Nintendo is forfeiting profits from hardware, accessories, royalty fees in addition to possibly paying royalty fees meaning that Nintendo games would need to sell significantly more in order to offset these losses of revenue and like i said just because there is a larger install base does not mean larger sales will automatically appear.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Soundwave said:
spemanig said:

But Nintendo makes more money then they do in their gaming divisions. They did last gen, and they did the generation before that. It's only until recently that this has changed. You can chalk that up to handhelds, but the fact remains, so that excuse doesn't hold up at all.

People need to stop confusing revenue with profit. 

Nintendo makes $20-$30 profit for one $50-$60 game, that's probably more than a $300 console, the hardware will inflate the revenue numbers because it's so much more expensive (one system can be the cost of 3-4 games), but games make the majority of the profit. 

You're not correct.

Nintendo's hardware component earns them much more profit. Even if software costs were 60$USD on Wii, that still means Nintendo would have 8.8 billion dollars profit from software sales, but they would have still made 15 billion dollars gross profit (before taxes and such) from hardware sales including the amount of extra money they save from not having to pay Sony or Microsoft a cut of the revenue.

 


Plug those numbers in for a 50$USD game, and it would actually be between 15 to 22.50.

Let's assume 60 dollars for the purpose of the argument
So subtracting Wii Sports 82 million, Nintendo sold 326 million units of software on the Wii, that's a large chunk of change 27 dollars per game since Nintendo gets all publishing and - 8.8 billion. How much more would Nintendo have made if the Wii didn't come out and instead they released their games on Xbox 360 and PS3? Probably less money.

BUT, since Nintendo doesn't have to pay manufacturer fees on their own console, they get an extra $12 per game, or 3.9 billion more dollars, pure profit.
Now add in the 515 million third party games that sold on the Wii, and the cut Nintendo got, that's another 6.2 billion, or 10.1 billion dollars extra because Nintendo had their own hardware, which is considerably higher than the 8.8 billion cut that Nintendo made if your don't factor in the console maker cut.

In 2007 it was reported by Financial Time that Nintendo made 74$USD profit on each Wii sold in Europe, 13 in Japan, and 49 in the US.http://web.archive.org/web/20100815075610/http://www.gamedaily.com/articles/features/report-nintendo-makes-about-49-per-wii-sold-in-us/70921/?biz=1

Those profits would have risen each year until the Wii price cuts in late 2009. So lets assume that the numbers average out to about that for the entirety of the generation. That's 2.2 billion more profit in the US, 169 million in Japan, and 2.5 billion in Europe, or approximately 4.85 billion more.

That's how we come to the 15 billion figure when it's all added up. The 4.85 billion direct profit, and the 10.1 billion from their cut on all software released on their hardware.

There is no way Nintendo is ever going to make the $24 billion in gross profit they made with the Wii by selling on Xbox and Playstation instead of their own console. They probably wouldn't make a quarter that amount.



I describe myself as a little dose of toxic masculinity.

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oniyide said:
Cloudman said:

I think people overall can agree the Virtual Boy is a bad console. It hurt your eyes and probably your neck, and was just overall hard to play. I don't know if anyone can have fun playing that...

The chance is probably less than that, but it's always possible. Though I don't think it has to be successful like the wii. As long as it is fairly successful, like better than the N64 or GC.

Agreed, now the big question is can NX do better than N64 GC but not as good as Wii? I dont know man. to have a console go from 100mil to the next one doing sub 20mil is jarring to me and doesnt leave me with a lot of faith. THat is a bigger drop than PS2-3 and Sony made a bunch of mistakes with 3 probablymore than Ninty did with Wii U or at least as much.

Edit: actually the mistakes that Sony was rectified by time.

Well, I definitely think it's more plausible for Ninten to reach past N64 sales than it is Wii sales, as long as they don't do another gimmick like the Wii U. The Wii U was much more flawed than the PS3, which had several ways to resolve the issues it had (price, removing BC, and devs slowly becoming comfortable with the hardware). There wasn't much Wii U could do. It made the gamepad, which hurt the system, and they had to live with it, too underpowered for 3rd parties to work with (in addition to the gamepad), and the general audience not knowing about the system. All Nintendo could do was try to make appealing software, which didn't work. So there wasn't really anything saving that system. If they don't do another Wii U, Ninten has a much better shot at a good selling console. A strong launch line up would do it well too.



 

              

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Jumpin said:
Soundwave said:

People need to stop confusing revenue with profit. 

Nintendo makes $20-$30 profit for one $50-$60 game, that's probably more than a $300 console, the hardware will inflate the revenue numbers because it's so much more expensive (one system can be the cost of 3-4 games), but games make the majority of the profit. 

You're not correct.

Nintendo's hardware component earns them much more profit. Even if software costs were 60$USD on Wii, that still means Nintendo would have 8.8 billion dollars profit from software sales, but they would have still made 15 billion dollars gross profit (before taxes and such) from hardware sales including the amount of extra money they save from not having to pay Sony or Microsoft a cut of the revenue.

 


Plug those numbers in for a 50$USD game, and it would actually be between 15 to 22.50.

Let's assume 60 dollars for the purpose of the argument
So subtracting Wii Sports 82 million, Nintendo sold 326 million units of software on the Wii, that's a large chunk of change 27 dollars per game since Nintendo gets all publishing and - 8.8 billion. How much more would Nintendo have made if the Wii didn't come out and instead they released their games on Xbox 360 and PS3? Probably less money.

BUT, since Nintendo doesn't have to pay manufacturer fees on their own console, they get an extra $12 per game, or 3.9 billion more dollars, pure profit.
Now add in the 515 million third party games that sold on the Wii, and the cut Nintendo got, that's another 6.2 billion, or 10.1 billion dollars extra because Nintendo had their own hardware, which is considerably higher than the 8.8 billion cut that Nintendo made if your don't factor in the console maker cut.

In 2007 it was reported by Financial Time that Nintendo made 74$USD profit on each Wii sold in Europe, 13 in Japan, and 49 in the US.http://web.archive.org/web/20100815075610/http://www.gamedaily.com/articles/features/report-nintendo-makes-about-49-per-wii-sold-in-us/70921/?biz=1

Those profits would have risen each year until the Wii price cuts in late 2009. So lets assume that the numbers average out to about that for the entirety of the generation. That's 2.2 billion more profit in the US, 169 million in Japan, and 2.5 billion in Europe, or approximately 4.85 billion more.

That's how we come to the 15 billion figure when it's all added up. The 4.85 billion direct profit, and the 10.1 billion from their cut on all software released on their hardware.

There is no way Nintendo is ever going to make the $24 billion in gross profit they made with the Wii by selling on Xbox and Playstation instead of their own console. They probably wouldn't make a quarter that amount.

Well when Nintendo has another console sell 100 million units, sure that's a different story. 

If Nintendo were to put games on PS or XBox IMO they would negotiate a deal where they don't pay licensing fees or as low as possible, hell I think Nintendo would have leverage to get Sony or MS to give *them* a cut of their licensing fees. This is the set up the Blu-Ray constorium uses where Sony shares fees with other companies that are on the Blu-Ray board, Nintendo could insist on such a partnership. 

Given that Pokemon GO is proving how valuable Nintendo IP can be, they have a very strong bargaining position, at this point I think MS would basically allow them to run the Scorpio project if Nintendo really wanted such a deal. 



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Miyamotoo said:
Soundwave said:

I don't believe that, I think this is a falacy that fans of a company can fall into because their don't view the general market like the average consumer does. 

The GameCube and Dreamcast for example improved on virtually every mistake made on their predacessors, yet neither was successful. 

You can also see this in other industries, Microsoft releases a Windows Phone that has all/most of the features of an iPhone ... but it's like 4 years after they needed that product. 

Timing has a lot of to do with this market, the average consumer doesn't care about the Nintendo brand any more than they care about the ketchup brand, all they know is that the Playstation and XBox is offering them exactly what they want and when they wanted it. It's a "you snooze, you lose" world. 

To counter that Nintendo needs to offer something dramatically different IMO. I hate to say it but they're probably going nowhere with a conventional console. NX needs to bring something legitimately different to the table. Sony/MS have already monopolized basically the market for a traditional console and what that means today (lots of dudebros shooters and sports games). 

What do you dont belive!?

Wii U had high price, terrible and misunderstood marketing, week launch and 1st year lineup, software drought, not appealing gamepad...you don't believe that NX with great and strong marketing, great and strong launch lineup, affordable price, solid gimmick...will not sell better than Wii U!?

but thats the thing right there, you are saying those things like they are a FACT, they are not. There is no gaurantee that NX will have any of those things. Hell the fact that its releasing outside of the holiday means it has an uphill battle without even being revealed.



oniyide said:
Miyamotoo said:

What do you dont belive!?

Wii U had high price, terrible and misunderstood marketing, week launch and 1st year lineup, software drought, not appealing gamepad...you don't believe that NX with great and strong marketing, great and strong launch lineup, affordable price, solid gimmick...will not sell better than Wii U!?

but thats the thing right there, you are saying those things like they are a FACT, they are not. There is no gaurantee that NX will have any of those things. Hell the fact that its releasing outside of the holiday means it has an uphill battle without even being revealed.

Like I wrote nothing is fact until Nintendo unveil NX, but it clear logic is that Nintendo after their biggest fail in their history will work much harder to not repeating Wii U mistakes and to have much more appealing product. Nintendo addressed almost all of Wii U mistakes, for instance they several time said they looking to have affordable price and that Wii U had higher price than they wanted, they also said they had problem with Wii U software drouth and that all unified platform talk is basically because of that, just Zelda BotW is far more stronger launch title than any Wii U title in whole 1st year, that Wii U gamepad was alredy old when Wii U was launched, that they were to relax after Wii succes, that they had huge HD devolpment problems....its very unrealistic to expect that after Wii U failed (their biggest faile in history),  Nintendo will act like nothing happened and that will not work much harder in order that next console be much more appeling  product.