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Forums - Gaming Discussion - Biggest issue with Nintendo for you

LMU Uncle Alfred said:
zorg1000 said:

Well to be fair they supported the hell out of Metroid from 2002-2010.

2002-Metroid Prime, Metroid Fusion

2004-Metroid Prime 2: Echoes, Metroid: Zero Mission

2005-Metroid Prime Pinball Yay, pinball

2006-Metroid Prime Hunters Eh, it was ok..

2007-Metroid Prime 3: Corruption

2009-Metroid Prime Trilogy  Excellent Trilogy collection, but the games already came out.  MP1 and 2 getting motion controls doesn't make this a new entry or anything.

2010-Metroid: Other M I like this game personally, but the general Metroid fandom has it out for this game, so it's a difficult one to pass off as a success or a true to the core Metroid game. There hasn't been another Metroid game in 6 years after this game so I wonder how Nintendo thought of it.

They gave the series strong support on GC/GBA/Wii/DS and with the exception of the first Prime, none of them passed the 2 million mark and some of them even failed to hit 1 million.

Looking for the level of quality of a Metroid game that the series has from 1994 to 2004.

Not saying that any of your statements are wrong, but they dont really negate what i said.

Nintendo released the original Metroid trilogy from 1986-1994 and each sequel sold less than the last. Super barely sold half of the original despite being widely considered as one of the greatest games of all time.

After that Metroid had an 8 year break and upon its return in 2002, Prime & Fusion basically sold as well as Metroid 1 & 2. That recovery didnt last long and the series once again saw a big decline, with all but one subsequent title selling less than Super. Prime 2/Prime 3/Other M averaged about half the sales of Metroid/Prime and same goes for handheld releases with Zero Mission/Hunters selling about half as much as Metroid 2/Fusion.

As much as i love Metroid (tied with Zelda as my favorite franchise) i cant really blame them for putting the series on the backburner when its really not that big of a seller.



When the herd loses its way, the shepard must kill the bull that leads them astray.

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The way they've handed their home console. Instead of trying to focus on trying to repair the damage with 3rd parties, and encouraging people to buy them, they're simply trying to let it sell itself (which won't happen). We've seen far too many droughts with the Wii U, and 2016 is essentially the year the Wii U is sent to die. Hopefully they do better with the NX.



Made a bet with LipeJJ and HylianYoshi that the XB1 will reach 30 million before Wii U reaches 15 million. Loser has to get avatar picked by winner for 6 months (or if I lose, either 6 months avatar control for both Lipe and Hylian, or my patrick avatar comes back forever).

spemanig said:
Many of the games feel cheaply made, regardless of polish.

This ^. Yooko-Laylee is an indie and personally its looks much better than MK8. Mk8 is indeed pretty, but i do found it is overrated by how much people praised for it visual. Fun ? yes, but not for the visual please. Same with Breath of the Wild. I mean just look up the game Journey (an indie game as well). It's last-gen game and it looks just as good.

But since im a Sony fan, it would bad to criticized other and not my own. So im gonna list what issue i have with Sony PlayStation division.

1. Too many investment in the West.

As much as i love the next TLOU or God of War or Horizon Zero Dawn. I believe Sony need to to refocus on their homeland. Japan has so many potential. Not to mention, they own an anime studios and is one of the biggest anime distributor in the world, hire somebody and make us a god damn anime games already! With the tech visual you have, combined with some popular anime like Fullmetal, OP-Man. It would be bombshell. It could be the next big thing! You also do your country a favor by spreading your culture around the world.

2. Following the trend.

Or atleast they used to be, such example would be PS Move or PS All-Star and the most recent, subcription fee. One is a gimmick, the other is a copy-cat and last is just annoying... but i got used to it, after seeing all the free games, im happy with my subcription. As for PSVR, if they make porn, or games that are really interest me, then i will let them pass. For now, i can't see why i should care, Oculus Rift seem more interesting to me.

2.5. Focusing on Story driven/Single-Player.

The reason i mark it 2.5 because i have a mixed feeling about it and it's the opposite of the 2, first im glad that they want to make games more meaningful or make the characters really coming to life, the dialogs in Until Dawn, Heavy Rain, Last of Us and Uncharted 4 make me very impressed just how realistic it really was. The interaction between characters are just as great, and the graphic is just mind-blowing. Another thing that i like about this story driven is that it's really the OPPOSITE of the gaming trend. Games like Until Dawn and Heavy Rain are something truly special! So special that most people don't even called a game, because it's more of a "cinematic experience" rather than a game that will give you 40-50 hours of gameplay. Some say that's weird, but for me, that's special!

That's a good part. Now here for the issue part.

As much as i like it, im still a gamer, and part of gamer convince me, this is not video games. Video games is video games. They're not movies, and at the end of the day, video games focus on gameplay will always get more played than the game on story driven. And the more you play the game, the more you have contents to share or things to investing in it and when you doing all of this, the more you falling in love with it. This is why Multiplayer games like DOTA, CSGO, LOL, Overwatch, Minecraft have literally no story (there are lore tho) yet many people falling in love with it and their fanbase are just massively huge.

Nintendo is also a very good example, while they do make story-driven like zelda, their best selling never zelda, but mario, mario and more mario, oh and smash bros. Pokemon ? it's a semi-nintendo game tbh.



To me, my main issue with Nintendo is that the keep their games at full price. They should start price dropping their games about a year after they release them.



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Too many delays and game droughts.



Zekkyou said:
Their relative lack of ambition on the WiiU. They've released some genuinely fantastic games, and plenty that make great general use of the WiiU's hardware, but it took them 3~ years to make a game i felt properly justified the relative jump between the Wii and WiiU in ambition (that game being XCX). I understand they had a lot of issues transitioning into HD development, and there's still BotW on the horizon, but it's hard for me not to be disappointed at having to wait so long for so few examples of what i originally expected to see frequently.

I should note that this complaint isn't reserved for just Nintendo, i feel like the 8th gen in general has been slow on the ambition front (relative to what we know each system is capable of), but Nintendo don't have the luxury of brute forcing ambition through major 3rd party support, and in general i expect more from them than i do most publishers.

Also this. Given what we know the hardware is capable of, it's extremely disappointing that outside of just two games, (XCX and Zelda) all they've used the Wii U's power for is to add HD sparkle to what are essentially just shinier Wii/3DS games.



curl-6 said:
Zekkyou said:
Their relative lack of ambition on the WiiU. They've released some genuinely fantastic games, and plenty that make great general use of the WiiU's hardware, but it took them 3~ years to make a game i felt properly justified the relative jump between the Wii and WiiU in ambition (that game being XCX). I understand they had a lot of issues transitioning into HD development, and there's still BotW on the horizon, but it's hard for me not to be disappointed at having to wait so long for so few examples of what i originally expected to see frequently.

I should note that this complaint isn't reserved for just Nintendo, i feel like the 8th gen in general has been slow on the ambition front (relative to what we know each system is capable of), but Nintendo don't have the luxury of brute forcing ambition through major 3rd party support, and in general i expect more from them than i do most publishers.

Also this. Given what we know the hardware is capable of, it's extremely disappointing that outside of just two games, (XCX and Zelda) all they've used the Wii U's power for is to add HD sparkle to what are essentially just shinier Wii/3DS games.

I don't know if "makes full use of it's power" is the right catagory, but I feel Smash Wii U really deserves some recognition for going above and beyond a Wii/3DS game (though a version is available for 3DS).



bigtakilla said:
curl-6 said:

Also this. Given what we know the hardware is capable of, it's extremely disappointing that outside of just two games, (XCX and Zelda) all they've used the Wii U's power for is to add HD sparkle to what are essentially just shinier Wii/3DS games.

I don't know if "makes full use of it's power" is the right catagory, but I feel Smash Wii U really deserves some recognition for going above and beyond a Wii/3DS game (though a version is available for 3DS).

I suppose 8-player Smash does qualify to a degree, but I was thinking more of entire games that felt like they were beyond anything we saw from Nintendo last gen. As awesome as games like Tropical Freeze, 3D World, or Mario Kart 8 were, they felt like they could've been done on Wii if you toned down the graphics.



curl-6 said:
bigtakilla said:

I don't know if "makes full use of it's power" is the right catagory, but I feel Smash Wii U really deserves some recognition for going above and beyond a Wii/3DS game (though a version is available for 3DS).

I suppose 8-player Smash does qualify to a degree, but I was thinking more of entire games that felt like they were beyond anything we saw from Nintendo last gen. As awesome as games like Tropical Freeze, 3D World, or Mario Kart 8 were, they felt like they could've been done on Wii if you toned down the graphics.

Well I can agree somewhat. I think the Wii U online capabilities are vastly superior too, which helped a lot when trying to get into matches. But that's hardware and not software improvements. I don't know, it just seemed like an all around FAR better experience for me this gen to play Smash.