Have you ever felt like some game devs sometimes create game segements in such a way that they are bound to make you fail, they set you up for failure?
Like, the game is mainly set to be played in a certain way and then all of a sudden they shove a gaming segement for which you were never prepared within the game before and it very hard to get it right at the first try?
Or a gaming section where they put you to mind something and if you don't you fail?
Segments when they won't even tell you that you have to pay attention to something and then you fail because you didn't because you never knew you were supposed to?
Or segments whereyour success is dependent of AI-controlled performance of an ally or something?
Have you ever experienced this?
In what games?
And what game sections?
Nintendo is selling their IPs to Microsoft and this is true because:
http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1