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Forums - Gaming Discussion - Gaming's worst marketing/business decisions?

Nintendo turning from Sony.
Sega and the Saturn launch.
PS3.
Xbone initial reveal.



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konami making kojima leave them and konami cancelling silent hills and pt
games not being playable at launch witch is with some big and small releases
nintendo making the playstation their biggest competitor



Ps vita having expensive memory cards

The name of the Wii u

Xbox one policies during release

Nintendo ditching Sony



 

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12/22/2016- Made a bet with Ganoncrotch that the first 6 months of 2017 will be worse than 2016. A poll will be made to determine the winner. Loser has to take a picture of them imitating their profile picture.

MS handling of the Xbox One. "Buy a 360" if you don't like always-online.... What a gem that was.



'cry like an anime fan on prom night'


Also the whole disaster surrounding Inafune and the MN9 kickstarter. It went from one of the most hyped and beloved Kickstarters into a slow decent to the bottom of the barrel.



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Robert_Downey_Jr. said:
Microsoft's whole used game and always online policy in 2013 before Sony moved them. They had the NA market on lockdown and were even worldwide before that. It was a major market shift. Also their god awful "buy an Xbox 360" response to the problem. Then you see their whole focus on Kinect and apps over games. Never thought I'd see a Playstation controlled NA market this soon but they made all the wrong decisions.

I don't think they were even worldwide. But it's not always online that they screwed themselves over - being more expensive and not releasing a year before the PS4 also led to that.



Xbox One in 2013 with Don Mattrick



N64 using carts. Probably the worst decision of all time.



                
       ---Member of the official Squeezol Fanclub---

"Just buy a 360"



Predicted 15+ million lifetime-sales for God of War:

http://gamrconnect.vgchartz.com/thread.php?id=234612&page=1

Xbox one and Wii U reveal. Complete failure