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Forums - Nintendo Discussion - Digital Foundry takes a closer look at Breath of the Wild

GOWTLOZ said:
curl-6 said:

Breath of the Wild is not an exclusive, it's multiplat between Wii U and NX.

Regarding GTA V and Arkham City, those games look very good on PS3/360, but a cityscape of rectangular buildings is generally easier to render than rolling organic landscapes packed with dynamic vegetation.

Wii U has 1GB of RAM available for games, but PS3 and 360 have less than 500MB. As such, Breath of Wild likely wouldn't fit into the working memory of PS3 or 360, it would have to be cut down until it fit, which would require downgrades.

GTA V has both a cityscape and has a beautiful countryside with impressive terrain and weather systems in place. But it does have less vegetation than BOTW on PS3. Still though, it renders many NPC's and vehicles at once, and they are complex models.

Oh I absolutely agree that GTA V on PS3/360 is a astounding piece of graphics tech, and even as someone who didn't really enjoy the game itself, I am thoroughly impressed by what its technicians and engineers were able to accomplish on circa 2005/2006 hardware.

I know it can seem like I'm downplaying the graphics of the PS3/360 games I'm addressing, but that's only because I'm comparing them directly to a game on stronger hardware. Taken on their own terms, pretty much all the games we've discussed look great in my opinion.



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Hynad said:
Miyamotoo said:

That was said buy Eurogamer, and this was said around 9 months after MK8 launch. I dont see any problem, with statment they made:

"It's also an audiovisual wonder: the most beautiful game of the new hardware generation to date, a game that lights up your synapses as it laughs off the Wii U's horsepower deficit in a riot of colour, brilliant animation and blistering performance; a game that evokes the dazzling, long-lost wow factor of the arcade."

A statement he made, that isn't mirrored by any of the other people in the panel, nor the review, nor the Digital Foundry article.

K? Bye.

Yes, and he is Eurogamer employed, he represent Eurogamer and this is Eurogamer article. For instance when you having review (or some kind of article whatever) for some game from Eurogamer, IGN, Gamespot...you will always say that is Eurogamers, IGNs, Gamespots review (article), not review (article) of him. lol



GOWTLOZ said:
Hynad said:

LOL! You clearly know nothing about how game graphics are made. xD

And you do? Are you an animator or involved in the gaming industry?

Kratos in GOW 3 was made of 20k polygons, how can a titan thousands of time larger than him be made of less than a million polygons. I know they are not as detailed as him, but they are still very detailed.

grab kratos, scale him up till he is as tall as titan. he is still made of 20k polygons. polygon faces arent a set size. a small wall and a big wall with the same shape have the same number of polygons. details are added through textures, bump, normal and displacement maps. 



Miyamotoo said:
Hynad said:

A statement he made, that isn't mirrored by any of the other people in the panel, nor the review, nor the Digital Foundry article.

K? Bye.

Yes, and he is Eurogamer employed, he represent Eurogamer and this is Eurogamer article. For instance when you having review (or some kind of article whatever) for some game from Eurogamer, IGN, Gamespot...you will always say that is Eurogamers, IGNs, Gamespots review (article), not review (article) of him. lol

Yeah. Right. 3 out of 4 of the people in that link of yours don't say it is the best game visuals of 2014. Their official review and their Digitral Foundry analysis don't agree to that either. But of course you'll take that one odd guy from a panel of 4 and claim Eurogamer as a whole said the game has the best visuals of the generation at that point in time. You couldn't cherry pick more. ¬_¬



I don't know how this thread got derailed in a comparison between the sub HD twins and the WII U but Nintendo seems to have something half decent on their hands technical wise ...



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Hynad said:
Miyamotoo said:

Yes, and he is Eurogamer employed, he represent Eurogamer and this is Eurogamer article. For instance when you having review (or some kind of article whatever) for some game from Eurogamer, IGN, Gamespot...you will always say that is Eurogamers, IGNs, Gamespots review (article), not review (article) of him. lol

Yeah. Right. 3 out of 4 of the people in that link of yours don't say it is the best game visuals of 2014. Their official review and their Digitral Foundry analysis don't agree to that either. But of course you'll take that one odd guy from a panel of 4 and claim Eurogamer as a whole said the game has the best visuals of the generation at that point in time. You couldn't cherry pick more. ¬_¬

Yes, one guy, and Eurogamer before already praised MK8 graphics, so that proves my point that despite weak hardware Wii U have some of the most beautiful games of this gen.



Miyamotoo said:
Hynad said:

Yeah. Right. 3 out of 4 of the people in that link of yours don't say it is the best game visuals of 2014. Their official review and their Digitral Foundry analysis don't agree to that either. But of course you'll take that one odd guy from a panel of 4 and claim Eurogamer as a whole said the game has the best visuals of the generation at that point in time. You couldn't cherry pick more. ¬_¬

Yes, one guy, and Eurogamer before already praised MK8 graphics, so that proves my point that despite weak hardware Wii U have some of the most beautiful games of this gen.

That was never in question. You claimed Eurogamer claimed the game was the best looking game of the generation until that point. The game is a great looking one indeed. But Eurogamer didn't claim it to be the best looking game of the generation, and Digital Foundry, their team that mostly handles such claims, is proof of that. You cling to the citation of one enthusiast member of a GOTY panel, which in no way represents a consensus among them, as made obvious by the rest of Eurogamer itself (review AND Digital Foundry.

Far from me the idea that you could ever put your bias aside for a moment... -___-



curl-6 said:

Most likely, seeing as it will be the last Wii U game that strives to push the platform, and is the culimination of many years of extensive experience with the hardware.

It's been a long road for Nintendo from this:

 

To this:

I agree with the core of this, they came a long way, but to be fair though I doubt New Super Mario Bros. U had much ambition to be a graphically progressive title. Nintendoland already looked a lot prettier at launch, and they also had Pikmin 3 in the first year which looked great at the time.



Hynad said:
Miyamotoo said:

Yes, one guy, and Eurogamer before already praised MK8 graphics, so that proves my point that despite weak hardware Wii U have some of the most beautiful games of this gen.

That was never in question. You claimed Eurogamer claimed the game was the best looking game of the generation until that point. The game is a great looking one indeed. But Eurogamer didn't claim it to be the best looking game of the generation, and Digital Foundry, their team that mostly handles such claims, is proof of that. You cling to the citation of one enthusiast member of a GOTY panel, which in no way represents a consensus among them, as made obvious by the rest of Eurogamer itself (review AND Digital Foundry.

Far from me the idea that you could ever put your bias aside for a moment... -___-

Like I already wrote, that guy is Eurogamer employed, he represent Eurogamer and this is Eurogamer article. On other hand before I didn't realise that he is just one 4 employed that wrote that article..

My point was not to say that MK8 is most beautiful game of generation, it was to prove that despite weak hardware Wii U have some of best looking game this gen, and I used that Eurogamer quote like profe of something like that.



Nuvendil said:
curl-6 said:

It's true they made the transition more gracefully than a lot of other developers, but you can still see quite a noticeable progression from launch titles like New Super Mario Bros U and Nintendoland, to midlife titles like Maro Kart 8 and Captain Toad, and finally Breath of the Wild.

Oh definitely.  But that they had something as gorgeous as Rainbow Road 64 and Bowser's Castle in Mario Kart 8 just one and a half years after the launch of the system is impressive.  But yeah, Xenoblade Chronicles X and Breath of the wild really show how far they came in a fairly short span.   Also they show how ridiculous the people saying Nintendo doesn't need more powerful hardware are.  Nintendo'stuff been squirming within the confines of the Wii U since 2014.

I still say they don't. They may have hit a wall on two games that are massive open world, but so what? We reached our limit (on exactly ONE way to approach games) so let's move on.... Why? Give me several games that look as good as breath of the Wild, or better yet, give me games that are segmented off (not completely open world sandbox) and give me things that look better than XCX and Breath of The Wild. 

How good COULD a Metroid have looked on the Wii U? We'll never know, and that's a terrible thing. And saying it's a "good thing" because we'll be getting it on NX is a crappy excuse because we should get a Metroid on both (and by that I mean a different one, not a cross gen).