Ganoncrotch said:
Leadified said: LoZ: Phantom Hourglass - ambitious for a portable Zelda but it ended up being tedious with the amount of backtracking to the Temple of the Ocean King and uninteresting overworld Metroid Prime Hunters - multiplayer was great fun but the single player story was rather dreadful MGS V: PP - unfinished overall and weak story despite the good gameplay Mega Man 8 - overall very mediocre game that suffers from frustrating level design, poor weapons and terrible voice acting
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Considering it was running on a 66mhz processor though, how great a job did hunters do of converting the gamecubes Metroid Prime Gameplay into a portable?
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It got the essentials down pretty well so it does feel like you're playing Prime on the go but the main issue was the level design. Overall the environments weren't too interesting and the game was very linear. It also got pretty tedious, you visit a planet, after you make some progress you will fight a hunter, kill the boss tower thing which then triggers and escape sequence and then go back to your ship.
Despite that, the game was pretty impressive for it's time and while it hasn't aged well, I do have to appreciate the effort that went into it.