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Square Enix: PS4 version of Rise of the Tombraider is not canceled

Forums - Gaming Discussion - Square Enix: PS4 version of Rise of the Tombraider is not canceled

d21lewis said:
Valdath said:
I'll get it used some months after release if i don't have anything else to play, the first reboot was really good but nothing amazing plus you can't expect me to pay 60$ for a year old game.

But we do it all out the time.

Sometimes we pay full price or close to it for REALLY old games. Twilight Princess HD, TLoU Remastered, Mass Effect 2, any game with a GotY Edition. We do it all the time. It's not like the game is bad, now. It's still one of the absolute best games of the generation, in my opinion.

You are right that it will sell good for 60. But i would normally wait one year on a game like this so it would drop to around 40, since I already am waiting 1 year I'll wait as much as needed for 20,00... still haven't bought any of the remasters on PS4 this gen because the price is still too high.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

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I guess I should stop wishing for a Wii U version then.



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I already finished this on pc so I don't really care.
But it's not ok.



There is so many games coming this christmas that I really won't miss it.



Aeolus451 said:
Mr Puggsly said:

If they're trying to "recoup" money I don't understand why they went to MS.

What are you talking about?

If the game did not do as well on the xbox one and pc as they wanted, recouping any money or making a profit would be possible only on the PS4 at that point. 

If the game didn't do well on PC and Xbox, then MS probably took a hit. SE went to MS to lower their risks and make more money. That's generally the idea of a money hat.



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Kerotan said:
Mr Puggsly said:

There will always be publishers/developers that go to MS if they can get funding or lower financial risks.

Even the OG Xbox had exclusives with a tiny fraction of the PS2 userbase.

And that can damage a brand.  ROTTR after the successful 2013 version would of released to mega hype if the pc and ps4 versions were delayed.  The brand is definitely damaged for sure and we seen this happen countless times last gen with many taking pay days to put their Japanese games on 360 either exclusively or timed exclusive. Will they ever learn?  Don't bet against Playstation.  You just can't win. 

You assume the TR brand is damaged based on nothing really. You know what REALLY damages a brand? Bad games. Such as the critically panned Angel of Darkness.

I can't think of a single IP that was hurt/ruined by Xbox 360 exclusivity. I'd like to know some of these IPs you think Xbox exclusivity did irreparable damage to.



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Ruler said:

Why we havent heard about the PS4 version as of yet. I think its likley that SE has cancelled the PS4 version altogether,because of the poor sales on Xbox One and PC, and i am not the only one thinking this way articles down below.

http://www.parentherald.com/articles/51371/20160627/rise-of-the-tomb-raider-ps4-shelved-because-of-possible-low-sales.htm

http://www.chattsportsnet.com/tech/rise-tomb-raider-ps4-release-square-enix-still-undecided/2978/

Unlikely. Playstation is the largest consumer of tomb raider. Ports are not that expensive. That would be throwing a lot of $ down the drain. And there is a logical reason for no announcement; namely an NDA prohibiting marketing the game for a competing platform for a full year as part of the exclusivity agreement with Microsoft.

Edit: There are no sources on this rumor either.



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Mr Puggsly said:
Aeolus451 said:

What are you talking about?

If the game did not do as well on the xbox one and pc as they wanted, recouping any money or making a profit would be possible only on the PS4 at that point. 

If the game didn't do well on PC and Xbox, then MS probably took a hit. SE went to MS to lower their risks and make more money. That's generally the idea of a money hat.

What are you going on about? I think you misunderstood me at some point. 



Aeolus451 said:
Mr Puggsly said:

If the game didn't do well on PC and Xbox, then MS probably took a hit. SE went to MS to lower their risks and make more money. That's generally the idea of a money hat.

What are you going on about? I think you misunderstood me at some point. 

I think I did understand you, but it doesn't really matter.



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Mr Puggsly said:
Aeolus451 said:
Why would they shut down their only chance of recouping their money?

If they're trying to "recoup" money I don't understand why they went to MS.

 

Mr Puggsly said:
Aeolus451 said:

What are you going on about? I think you misunderstood me at some point. 

I think I did understand you, but it doesn't really matter.

I'll reword the post you first replied to from me. If SE projected that they would make X amount of profit from the xbox one and pc versions of that game but didn't then their only chance to reach that desired profit levels would be by releasing the game on the PS4. it would make no sense for SE to cancel the PS4 verison.