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Forums - Nintendo Discussion - Reggie Defends Motion Controls in Youtube Video

curl-6 said:

But pushing a button can never provide the tactile enjoyment or immersive connection between me and my character that well implemented motion can.

 

Well that's your opinion. I get enjoyment from the result of my inputs, and there is no immersion beyond playing when I already know it's a game.



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Teeqoz said:
HylianYoshi said:
Saw this earlier. The concept of this series is pretty damn stupid. They all end in the exact same way, so I didn't finish it. I have to say, I didn't mind the motion controls in Skyward Sword. Sometimes they kind of sucked, but overall, it isn't even close to being Skyward Sword's biggest problem.

Also, why the hell is this even relevant? Skyward Sword came out 5 years ago. Since then, no Zelda games have used motion controls in the way that SS did. Not even the new 3D one will. This issue doesn't matter anymore.

You watch them to hear the arguments, not get the result. It's just like in Epic Rap Battles of History. You don't watch them to see who wins.

You're right. I'm fatigued considering that these videos bring nothing new to the table for me, and at that point I'd like some sort of resolution considering the completely controlled approach to the arguments.



bet: lost

Einsam_Delphin said:
curl-6 said:

But pushing a button can never provide the tactile enjoyment or immersive connection between me and my character that well implemented motion can.

Well that's your opinion. I get enjoyment from the result of my inputs, and there is no immersion beyond playing when I already know it's a game.

The result of my inputs is important to me too, but feeling a greater physical connection to those results makes them more satisfying for me personally. I mean, slicing up a skeleton warrior in Zelda, gunning down hostile drones in Metroid, or propelling Mario into the air feel good to pull off on their own, but even more so when I feel a more tactile correlation between my movements and the result on screen.



Lol do we really expect Reggie not to defend anything Nintendo has done in the past? That is his bread and butter really.



jrRodney said:
Motion controls are great in games like Metroid Prime, The Conduit, Goldeneye 007, Pikmin, Mario Galaxy and many more. I don't care if they are mandatory or not. It's the designer's choice. I think a lot of people rag on them when they have never played the Wii family games or any of the titles that I mentioned. Too many people bashed the controls and rode the bandwagon of trashing the Wii because it sold better than other systems or because there was a ton of shovelware/dumpware produced by non reputable companies trying to cash in. The Wii is the best game system for a variety of titles as long as you don't mind not having HD. I play classic Genesis and SNES games so I really just care about quality titles rather than the same thing everyone else is playing, just on my system.

No, people rag on the motion controls because they are infuriating to use over traditional controls (especially in the competitive).

They're inaccurate due to drift and they're uncomfortable by design. It's not a bandwagon when there are legitimate reasons for not liking motion controls.



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midrange said:

No, people rag on the motion controls because they are infuriating to use over traditional controls (especially in the competitive).

They're inaccurate due to drift and they're uncomfortable by design. It's not a bandwagon when there are legitimate reasons for not liking motion controls.

Not for everyone. I find the Wiimote + Nunchuk one of the most comfortable controllers I've used, and games like Mario Galaxy 1/2, Resident Evil 4 Wii Edition, Metrod Prime 3, etc, never infuriated me.



Just like lots of people have already pointed out motion controls are great for some types of games. I decidedly don't think Motion Controls have overstayed their welcome. I'm 100% certain Nintendo could bring back motion controls with the NX home console and make them a big success again. Games like Wii Sports simply don't work without motion and Metroid profited greatly from pointer controls. Nintendo just needs to balance it correctly and make the controls more precise (which should be no problem considering Wiimotion+ was released 7 years ago and technology has improved since then).

I want to play the next Wii Sports and the next complex 3D Nintendo game - each with their perfect control scheme.



Louie said:
Just like lots of people have already pointed out motion controls are great for some types of games. I decidedly don't think Motion Controls have overstayed their welcome. I'm 100% certain Nintendo could bring back motion controls with the NX home console and make them a big success again. Games like Wii Sports simply don't work without motion and Metroid profited greatly from pointer controls. Nintendo just needs to balance it correctly and make the controls more precise (which should be no problem considering Wiimotion+ was released 7 years ago and technology has improved since then).

I want to play the next Wii Sports and the next complex 3D Nintendo game - each with their perfect control scheme.

Shit, I feel old now! XD



midrange said:
jrRodney said:
Motion controls are great in games like Metroid Prime, The Conduit, Goldeneye 007, Pikmin, Mario Galaxy and many more. I don't care if they are mandatory or not. It's the designer's choice. I think a lot of people rag on them when they have never played the Wii family games or any of the titles that I mentioned. Too many people bashed the controls and rode the bandwagon of trashing the Wii because it sold better than other systems or because there was a ton of shovelware/dumpware produced by non reputable companies trying to cash in. The Wii is the best game system for a variety of titles as long as you don't mind not having HD. I play classic Genesis and SNES games so I really just care about quality titles rather than the same thing everyone else is playing, just on my system.

No, people rag on the motion controls because they are infuriating to use over traditional controls (especially in the competitive).

They're inaccurate due to drift and they're uncomfortable by design. It's not a bandwagon when there are legitimate reasons for not liking motion controls.

Motion controls will improve with time just like any other technology. Besides that they may be inaccurate but they are still way superior for games like Wii Sports and in my opinion FPS games. I really want to have both: Traditional controls for complex 3D games and motion controls for my Wii Sports and Metroids.



curl-6 said:
midrange said:

No, people rag on the motion controls because they are infuriating to use over traditional controls (especially in the competitive).

They're inaccurate due to drift and they're uncomfortable by design. It's not a bandwagon when there are legitimate reasons for not liking motion controls.

Not for everyone. I find the Wiimote + Nunchuk one of the most comfortable controllers I've used, and games like Mario Galaxy 1/2, Resident Evil 4 Wii Edition, Metrod Prime 3, etc, never infuriated me.

The games don't infuriate people, the controls do. Likewise, ever notice how the games that made the best use of motion controls are all single player?

This is because lag and precision become significantly worse when using motion controls. This is why games like call of duty were able to thrive on the PS3 despite the wii having the bigger install base.

In fact, I don't know of a single notable wii game that's big within the esports community. Is it really worth it to craft "new" experiences at the expense of the esports community?