bigtakilla said:
midrange said:
I'm pretty sure digital foundry was impressed with what Nintendo managed to do on the wii u's hardware. Big difference from being technically impressed over other next gen games (they even mentioned the frame drops into the low 20's).
Zelda got best of E3 from one source. That really doesn't mean much. Remember when Titanfall got over 60 E3 awards when it was shown. Doesn't mean I can now say Titanfall is now the best game in the world.
I love how people quote that ONE source to say zelda was the most talked about game. According to another source, God of War was the most watched video (Even with zelda being the ONLY wii u game shown). Does that mean it was best of show? NO. These surveys aren't meant to rank games. Just to show interest.
I want you to take a step back and notice how your entire argument hinges on ONE game with a massive budget that was delayed by TWO years. Better yet, you are using Zelda's popularity to somehow prove that the wii u's hardware hasn't been a challenge for other developers (There's no correlation there). As if that somehow invalidates all third party from leaving because of the horrendous hardware. With better hardware, not only would we have gotten better looking games, we probably wouldn't have had these GIANT droughts since there would be less delays.
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None of what you wrote relates to what I'm talking about except the last paragraph, lol. (And Breath of The Wild took home a lot more than just one award, I just listed the first that was announced, it also won Game Rants best of E3, as well as MTV's Best Open World, there will probably be many more awards than that.)
You're taking what I wrote and forcing meaning on it.
But to get to the last paragraph, no. Even with more power I don't think Wii U would have gotten any more games. It's proven by PS3 and Xbox 360 still getting games (at least in the prior years) and not the Wii U.
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Point is, zelda wasn't that great. It was good, but it was far from stealing the show despite the praises (because many other games also had similar praise).
Why is this relevant? Because it's the only wii u game to come out in 2017. No other developer wants to work with the wii u and this is because of the hardware. Even Zelda is struggling on the wii u (as shown by the 2 year delay and the fps drops).
More power is only a component of better hardware. Architecture is very important and this was shown by how the ps3 (it's funny that you mentioned this) lacked games early in its life (because of the overly complex cell processor). The fact that the wii u opted for power pc architecture over x86 led to the wii u facing the same slow start as the ps3. The fact that the wii missed out on HD is what led to its slow sales later on. The fact that the wii u has a weak cpu has lead to many devs to give up.
But if the wii u is somewhat stronger than the ps3, why did it get less support? Because developers left the wii and HAD to get familiar with the ps3. By the time the wii u came out, developers didnt need to do that again since the ps3 and xbox 360 had a much bigger install base and roughly similar graphical output compared to the wii u.
The Ps4 and the xbox one on the other hand are much easier to work with and produce MUCH clearer differences. That's why all the developers went to those consoles.
That's why I'm salty as a wii u owner and why I have a right to complain about the hardware