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If NX "fails" in the same way the Wii U has, will you abandon Nintendo?

Forums - Nintendo Discussion - If NX "fails" in the same way the Wii U has, will you abandon Nintendo?

If the NX flops, I will...

Abandon Nintendo for good. 100 20.24%
 
Still support them. 173 35.02%
 
I only buy Nintendo first... 84 17.00%
 
I will buy the games if t... 89 18.02%
 
Other....comments. 48 9.72%
 
Total:494
Ck1x said:
Barkley said:

I have zero understanding of statements like this. If you get the exact same games what's the problem. You just have to buy a box with a different logo on it.

If you guys believe it's only possible that Nintendo can have a lightening strikes console or a failure  (with nothing else possible in between). Then it's very probable for current Nintendo fans to believe that the games they know and love won't be the same or around if Nintendo went 3rd party...

People believe it cause thats exactly whats been happening, how do you go from selling 100mil consoles to the next one selling about 14mil? 



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The matter is if it will fail for You not if it will fail for some reasons.

There is no reason to abandon Nintendo at any time if they'll keep making quality games. Just look how beautiful new Zelda is...

Personally, I don't own a Ninty console but I wish them all the best. I like their approach to the business and how they treat players by creating a great value of content for them.

They became a little bit slow lately, that's true, especially with their new announcements and general condition. They waited so long to show new Zelda footage and with their new unveils. But I believe it's just calm before the storm, when they will announce their new console.

My guess is: they're just waiting for the new console to come out of the shadows and become real. They will support it with the new announcements so it could shine in a new light. They are holding back new games they were working on just to be unveiled along the NX. I think the silence marks something big.

Above all, don't lose faith.



onionberry said:
I don't care if the NX fails commercially like the wii u, if Nintendo delivers a good console with great games then I'll keep buying their stuff. also, zelda.

AMEN



oniyide said:
Ck1x said:

If you guys believe it's only possible that Nintendo can have a lightening strikes console or a failure  (with nothing else possible in between). Then it's very probable for current Nintendo fans to believe that the games they know and love won't be the same or around if Nintendo went 3rd party...

People believe it cause thats exactly whats been happening, how do you go from selling 100mil consoles to the next one selling about 14mil? 

That's such a false statement though because the WiiU is their lowest selling console, you said it's been happening as if this has happened more than once of a system selling this bad. Still the reality is that there's numbers in between that of the Wii and WiiU, do people go around considering the ps3 a failure because it didn't reach ps2 sales? No because it still sold exceedingly well in its own right! Even though the ps4 won't come close to ps2 sales it's not considered a failure either, Nintendo may never have another 100 million selling home console. But to think that there's nothing else in between for them to obtain is pretty naive...



Ck1x said:
oniyide said:

People believe it cause thats exactly whats been happening, how do you go from selling 100mil consoles to the next one selling about 14mil? 

That's such a false statement though because the WiiU is their lowest selling console, you said it's been happening as if this has happened more than once of a system selling this bad. Still the reality is that there's numbers in between that of the Wii and WiiU, do people go around considering the ps3 a failure because it didn't reach ps2 sales? No because it still sold exceedingly well in its own right! Even though the ps4 won't come close to ps2 sales it's not considered a failure either, Nintendo may never have another 100 million selling home console. But to think that there's nothing else in between for them to obtain is pretty naive...

N64 and GC didnt sell to hot either. and SNES sold less than the original NES. so no its a true statement. Sure they didnt sell Wii U bad, but very few consoles did anyway, especially ones coming from the big 3. Some people do consider PS3 a failure so there you go. Show me a console where they had someting between them. When was the last time Ninty had a home console sell 50mil plus?



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So long as they keep putting out quality games I will continue supporting. I don't need them to have a specific install base to buy their system.



SpokenTruth said:

Out of curiosity, what's wrong with the Wi-Fi?   Aside from no 5 Ghz.

You're going to find this ridiculous, but I used parental controls on my router to limit the time I spent gaming.

If the U held a connection to the wifi broadcast, and it went down because it entered a no-connection time period, I would have to reboot the U or reset the Wifi settings to be able to jump back onto the network.

I also couldn't manage the wifi settings while in a game (no multi-tasking on that level), and so I had to get out of smash (which took forever to load already), go into the wifi settings (which took forever to load), and I couldn't use the pro controller to change the settings so I would have to plug in the gamepad (which the battery is always dead) in order to change the settings, then get back into smash (which would take forever to load) and finally get online.

To enjoy my game, I would need at least 5-10 minutes. Sadface prefered when you just blew in a cartridge and started the game.



padib said:

You're going to find this ridiculous, but I used parental controls on my router to limit the time I spent gaming.

If the U held a connection to the wifi broadcast, and it went down because it entered a no-connection time period, I would have to reboot the U or reset the Wifi settings to be able to jump back onto the network.

It sounds more like self induced heartache.  Sure the loading times are slow for loading settings (got better over time) but shouldn't you have grown accustomed to checking the WiFi status on the gamepad before launching Smash after a few times of noticing it dropping your connection?  I believe in the top left of the gamepad you can tell if you system is connected at menu screen (not sure if you can tell if you quick launch a game though). 



padib said:
SpokenTruth said:

Out of curiosity, what's wrong with the Wi-Fi?   Aside from no 5 Ghz.

You're going to find this ridiculous, but I used parental controls on my router to limit the time I spent gaming.

If the U held a connection to the wifi broadcast, and it went down because it entered a no-connection time period, I would have to reboot the U or reset the Wifi settings to be able to jump back onto the network.

I also couldn't manage the wifi settings while in a game (no multi-tasking on that level), and so I had to get out of smash (which took forever to load already), go into the wifi settings (which took forever to load), and I couldn't use the pro controller to change the settings so I would have to plug in the gamepad (which the battery is always dead) in order to change the settings, then get back into smash (which would take forever to load) and finally get online.

To enjoy my game, I would need at least 5-10 minutes. Sadface prefered when you just blew in a cartridge and started the game.

The first part is odd.  A connection loss shouldn't require a reboot.  Anything else not regain connection while still powered on?  The Wii U follows the 802.11 protocol and retransmits the association probe request at peridic intervals.  Sounds like your router may not be sending disassociation and disathentication frames when your parental control timer kicks in thereby leaving the Wii U assuming it's still connected and therefore not sending out request probes again until you reboot or reset the Wi-Fi settings.

The second part is more an OS issue.  Nintendo outsourced their integrated development environment to Green Hills Software and they did a very poor job of integrating it with the OS.   Also, why in the world do you need to change your network settings in the middle of a Smash game?



Massimus - "Trump already has democrat support."

sethnintendo said:

It sounds more like self induced heartache.  Sure the loading times are slow for loading settings (got better over time) but shouldn't you have grown accustomed to checking the WiFi status on the gamepad before launching Smash after a few times of noticing it dropping your connection?  I believe in the top left of the gamepad you can tell if you system is connected at menu screen (not sure if you can tell if you quick launch a game though). 

Not really, because waking up the next day after sleeping only 2 hours because I played smash or mario kart all night wasn't really fun either.

Also, sure I got used to it after 2-3 times, but here and there after having not played for a while, I would forget. In 2016, you should be able to manage wifi on the fly while in game.

Another thing is that this kind of problem is one example that represents many other issues. It also reflects the time it takes to purchase and install DLC. What an annoying process. And shopping on the e-shop is a real pain. Slow and difficult to navigate.

I just was not at all a fan of the WiiU's OS.

SpokenTruth said:

The first part is odd.  A connection loss shouldn't require a reboot.  Anything else not regain connection while still powered on?  The Wii U follows the 802.11 protocol and retransmits the association probe request at peridic intervals.  Sounds like your router may not be sending disassociation and disathentication frames when your parental control timer kicks in thereby leaving the Wii U assuming it's still connected and therefore not sending out request probes again until you reboot or reset the Wi-Fi settings.

The second part is more an OS issue.  Nintendo outsourced their integrated development environment to Green Hills Software and they did a very poor job of integrating it with the OS.   Also, why in the world do you need to change your network settings in the middle of a Smash game?

You shouldn't usually have to, but in my use case I did.

To give you another possible example. If I take my wii to another place that has wifi (maybe a cottage or a friend's place, or I'm living somewhere else).

I load up smash and forgot to set up the Wifi settings. Well, I have to go through that tedious process again.

I'm not saying it's typical, but it's an example that reflects a wider lack of quality (which you supported with the outsourcing to Green Hills Software).