GOWTLOZ said:
Veknoid_Outcast said: OK, GOWTLOZ, I won't leave you hanging this time I'd rank them as follows: 1) Infamous 2) Infamous 2 3) Infamous: Second Son Unfortunately for me, I found the games got worse as they went :( The first game, in my mind, is one of the very best PS3 games. Great personality, nice mixture of platforming and open-world exploration, perfect pacing, and some great boss battles. I admire the second game for improved graphics and UGC, but I found the pacing, voice acting, morality choices, story, and mission design inferior to the first. With Second Son, I love the visuals. How could you not? I don't know if I've ever seen such beautiful lighting and particle effects. And I appreciate the way Sucker Punch streamlined the upgrade and mission structure. That said, Seattle for me was the most lifeless and tedious city of the bunch. The missions were boring for me and the morality choices either completely binary or uninteresting, or both. Some of the boss battles were good though. The final boss battle reminds me of the end boss battle in Metroid Prime, which is high praise :) |
I feel the opposite. Sucker Punch vastly improved gameplay, graphics and feel of the city with each game. That to me is more important than story in an open world game.
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Oh I agree. Gameplay trumps story everytime. But I found that gameplay suffered as the series wore on. As I said, the morality choices became more binary, the missions less engaging, the pacing more uneven, the enemy encounters more tedious, and the cities less organic. Sucker Punch certainly made the sequels more gorgeous but they missed opportunities to refine and enrich the gameplay.