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Forums - Gaming Discussion - Mighty No. 9 bombs in Metacritic

 

So...?

I saw this coming 132 61.40%
 
I'm dissapointed 45 20.93%
 
This looks good to me 15 6.98%
 
OOPS! 23 10.70%
 
Total:215
kitler53 said:
Conina said:

 

Game title Genre Meta-
Score
Divinity: Original Sin - Enhanced Edition RPG 94
The Banner Saga (iOS) Turn-based Strategy 92
Undertale RPG 92
Kentucky Route Zero - Act 4 Adventure 91
Broken Age (PS Vita) Adventure 90
Shovel Knight (3DS) Actionspiel 90

so out of the thousands of games kickstarted only 6 turned out to not be completely unplayable??   it's worse than i thought...

What? If a game doesn't reach +90 is completely umplayable? What kind of nonsense is that? I played half of the games in that list and most of them are pretty good, I'm playing Hyper Light Drifter right now (85 meta) and I can tell you that game is awesome.



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As expected, but it sucks that a project that was greatly supported by fans ended up the way it did.



                                                                                     

I saw this coming a mile away. That's why I refused to back the Mighty No. 9 Kickstarter back when it was all the rage.

Inafune has always been trouble...there's a very good reason he "resigned" from Capcom. Someone with an ego that big has no place being in charge of a nostalgia-laced fan reboot. It could have been great but the development budget was too paltry with too few resources devoted to it...I highly doubt anywhere close to $4 million was spent on single-player development.

Add layers upon layers of mismanagement and neglect (Inafune spent all his time trying to build a brand without caring about the core product beneath it)....and you get a mediocre, derivative mess of a title.



kitler53 said:

so out of the thousands of games kickstarted only 6 turned out to not be completely unplayable??   it's worse than i thought...

Dear Sony, Microsoft, Nintendo, EA, Ubisoft, Activision, Blizzard, Bethesda...

Stop funding games, since most of them are completely unplayable (a.k.a. less than MetaScore 90). It is obviously a colossal waste of money.

With Love,
~Common sense



Yowch, glad I couldn't support it back during the campaign. Just keep hoping that something doesn't go horribly wrong for Yooka Laylee or Bloodstained either.



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Hiku said:

Not super surprised because it didn't look appealing to me as a megaman fan, but I expected a bit more positive reviews.

With an art style THAT bland, there's no way the game could have been better.

Generic art styles imply neglected, rushed, and mismanaged development. It's symptomatic of so many other issues.

Even the art style developed in *SEVEN DAYS* by Inti Creates was far better than the final result:



Seeing the tutorial in level 1 turned me off immediatly. Mega man needed tutorials. It's more of an anti-Mega Man game than anything else.



I LOVE ICELAND!

What a tumultuous ride it's been for this game. From being an indie darling, to being an oft-delayed sellout. And spending its remaining days before the debut insulting the very fanbase that funded it, only to end up a a big pile of meh. Instead of discussing the game, gamers will be asking where'd the rest of the $4 million went.





I'm kinda glad for this. They've handled their community so poorly and done so many weird things.
It would of course be nice to have more good games, but some games.. well. Yeah.