By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Was Super Mario 64 Miyamoto's Greatest Achievement?

 

Is Mario 64 Miyamoto's Greatest Achievement?

Yes 43 25.60%
 
No, Ocarina of Time 50 29.76%
 
No, Super Mario Bros 25 14.88%
 
No, OG Zelda 5 2.98%
 
No, them cute little Pikmin 7 4.17%
 
No, he has far too many 23 13.69%
 
No, everyone on earth is wrong, dude sucks 3 1.79%
 
Asshats are hats for asses 3 1.79%
 
Other 1 0.60%
 
Apathy Party Member (see results) 8 4.76%
 
Total:168

It's either SMB which single handedly rescued the gaming industry and launched Nintendo and the NES into the stratosphere, or SM64 which was a make-or-break launch title for the N64 and provided a blue print for a whole generation of developers struggling to make the transition from 2D to 3D.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

Around the Network

Nah, SMB. I might be biased against the N64 (reasons), but I do consider it, as many others, the Golden Age in Gaming, but SMB did more than sell very well. It set a standard for game design, platformers, and fun > score. It moved away from arcade games, which would give birth to modern gaming consoles.



Bet with bluedawgs: I say Switch will outsell PS4 in 2018, he says PS4 will outsell Switch. He's now permabanned, but the bet will remain in my sig.

NNID: Slarvax - Steam: Slarvax - Friend Code:  SW 7885-0552-5988

Yes without a doubt.... well SMB is close though.



OK, now that I'm full of pizza and lemonade, I can comment :)

First of all, great work with the OP. You really spent a lot of time and effort explaining and defending your thesis - something I appreciate a lot.

Second of all, if we go by your criteria, Ocarina would have to be exempt. As much as I love it, Ocarina drew inspiration from Super Mario 64. Plus, while Miyamoto was director on Super Mario 64, he was more of a producer In Ocarina, overseeing several other parties.

So then it falls to the following three games: Super Mario Bros., The Legend of Zelda, and Super Mario 64 - all of which are probably among the top ten most influential games ever made.

All are excellent choices. Super Mario 64 led the great migration from 2D sprites to 3D polygons. Super Mario Bros. made Nintendo a household name and pretty much introduced the modern video game industry.

But I think I have to give it to The Legend of Zelda. Like Donkey Kong and Super Mario Bros., The Legend of Zelda was years ahead of its time.  When it arrived in 1986 it set the standard for open world, non-linear gameplay on consoles, and would go on to influence generations of action-adventure games. Through its pioneering use of a backup battery, it allowed players to experience an enormous game world that needn't be completed in a single setting.



For me, yes.



Around the Network

That honor goes to SMB.



                                                                                     

No SMB will always be, it changed the way games were designed in the industry leading to an explosion of new types of games, only Pong is more important so SMB will always be his top achievement.



Perhaps, but the first Super Mario Bros is also up there.



                
       ---Member of the official Squeezol Fanclub---

RolStoppable said:
Super Mario 64 is hailed for laying the groundwork for modern 3D games (rightly so), but is an artist's greatest achievement a piece of work that makes the already converted build him a (bigger) shrine or is it a piece of work that makes more people interested in and appreciative of the medium?

Super Mario Bros. doesn't get enough credit. Many look at it as merely a sidescroller and even if it laid just as much groundwork for 2D games as Super Mario 64 did for 3D games, it's... well, it's a sidescroller, so 3D wins by default. What isn't talked about is that Super Mario Bros. popularized music in video games. Music is awesome. Music became a must-have in video games.

Super Mario 64 and Ocarina of Time are the kind of titles that N64 kids would pick as greatest achievements, but they are quite bland in comparison with others. How about that game that made women stop saying that video games are stupid and at the same time encouraged them to look better? Or all those other games that made people care about video games? Or the games that kicked Sony's ass? Super Mario 64 didn't do that. Ocarina of Time didn't do it either.

"Hey Miyamoto, your greatest achievement marks a period of decline for your company."

A football player who won a World Cup wouldn't consider his greatest achievement the season when he was the top scorer of the league while at the same time his club got relegated.

But before I digress too much, the greatest achievement should be something that made lots of people enjoy someone's work, preferably beyond a single game. Super Mario 64 doesn't fit the bill. France deserves to lose. Austria for the win.

The only reason the N64 didn't outsell the NES and SNES was because Nintendo chose to use cartridges and forced consumers to make a choice between having variety in their library or a handful of Nintendo games per year.

N64 would've easily sold double at least if they had opted to use CDs + carts. The fact that still sold 33 million with minimal 3rd party support speaks to the strength of games like Mario 64 and Zelda: OoT and GoldenEye. 

If the Sega Master System had all the developer support exclusive like the NES had and the NES just had things like Super Mario Bros. exclusive it would have lost to the Sega Master System. 

People buy a game console to gain access to a wide ecosystem of software, not just a handful games. 



Honestly M64 is an impressive game but I find it very important to note that he came up with the idea of M64 with a demo of a Yoshi game and perfected it. Guys made later the rushed Croc games. Mario galaxy was for me a more impressive game. People were fast impressed with any platformer game in the early days of 3D platform games but mario galaxy was done in a period that it was so hard to impress people with 3D platform games.