OK, now that I'm full of pizza and lemonade, I can comment :)
First of all, great work with the OP. You really spent a lot of time and effort explaining and defending your thesis - something I appreciate a lot.
Second of all, if we go by your criteria, Ocarina would have to be exempt. As much as I love it, Ocarina drew inspiration from Super Mario 64. Plus, while Miyamoto was director on Super Mario 64, he was more of a producer In Ocarina, overseeing several other parties.
So then it falls to the following three games: Super Mario Bros., The Legend of Zelda, and Super Mario 64 - all of which are probably among the top ten most influential games ever made.
All are excellent choices. Super Mario 64 led the great migration from 2D sprites to 3D polygons. Super Mario Bros. made Nintendo a household name and pretty much introduced the modern video game industry.
But I think I have to give it to The Legend of Zelda. Like Donkey Kong and Super Mario Bros., The Legend of Zelda was years ahead of its time. When it arrived in 1986 it set the standard for open world, non-linear gameplay on consoles, and would go on to influence generations of action-adventure games. Through its pioneering use of a backup battery, it allowed players to experience an enormous game world that needn't be completed in a single setting.