TheMagicMax said: Even though i love Super Mario 64, for me personally, it is the Pikmin franchise. |
Hah I can't blame you, I almost mentioned that as another example of his inventing a new genre. Technically, I think it's an RTS so I didn't, but it's such a unique experience that it really is its own sort of game.
Nautilus said: Its hard to say one thing or other since many of his games were groundbreaking and industry changing.If you were to list a game as his greatest achievement based sonely on its importance and historical context, I would say then Super Mario Bros as the best.Not only there was nothing like it back then, it went and brought back the industry from its knees.Not, if I were to say which one is the best based on the quality of the game, I would say Ocarina of Time, though Super Mario 64 comes close. |
Yeah it was difficult to pose my question clearly enough that it not be confused... I wasn't so much asking which was the most influential or which was the greatest, but rather which was his greatest achievement in regards to innovation, odds, and difficulty.
For instance, even when looking at Ocarina of Time or Super Mario Bros, both had games to learn from and use as an inspiration. Really, Super Mario 64 flying blind in many ways, and as a result it's a game that one cannot say borrowed the majority of its ideas from another. In regards to the gameplay, Super Mario 64 was as inventive and original as I can think of off the top of my head.
It's why I mentioned those clever work-arounds Wolfenstein and Doom used to provide the appearance of a 3D atmosphere (it was actually 2D); Mario 64 is one of those games that really had no precedent and had to find ways of making a 3D platformer work without assistance from past titles.