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Forums - Gaming Discussion - Why are we still using discs instead of cartridges?

 

What should we use based on expenses?

Cartridges 201 52.48%
 
Discs 182 47.52%
 
Total:383

Ok people, I'm just sick and miserable feeling here (had to go to ER last night) so please entertain me. Recently, I was on mynintendonews.com reading an article and comments when I saw the following comment below in reference to NX rumors about is using cartridges potentially.

Is this all true? If so, why are we using dics now days when it sounds like cartridges saves everyone a bunch of money?

 

 

Cartridges are not much more expensive to produce then disks, I don’t know the exact numbers but there’s not much of a difference. As for advantages the number one advantage is no disk drive, which lowers cost, and size, and moving parts which generates less heat and noise, in turn causing them to need less cooling for the system, lowering costs even more. Cartridges are also faster to read meaning better load times, and more durable which saves money on shipping since you don’t have to take as many procautions, also just better for consumers in that regard. Cartridges can also hold way more data without being rediculously overpriced, and you can make cartridges with bigger and smaller storage depending on the game, also lowering costs for smaller games. Over all the switch to cartridges would be far more good than harm, but you do have the fear of the general public being like “cartridges? What is this the N64 days” and thinking cartridges are inferior, when they are really superior.



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Because carts have a lot of parts. If we're not talking about flash cards. They'd have to produce chips for ram and rom, boards etc. More stuff. It's easier to just make flash cards or discs. Plus, they're thicker. A console has to acomodate them. Like the NES front loader. Or they'll stick outside again. Flash memory is still too expensive, for 50GB games.



The only (and most important) obstacle for these hypothetical cartridges would be their production costs. Otherwise, they could very well be superior. No scratches, no install times, faster and more quiet data-reading, etc.

Perhaps dev based carts could be made to cut the cost? (32GB carts for devs with around 32GB games, 64GB for the bigger ones, etc).



Production costs and storage. Nowadays, storage has been mostly solve, you could mass produce 32-64gb games relatively cheap, so I suppose we might go back to them, if digital only doesn't catch up before it.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

I doubt a card ridge of 64gb is cheaper than a 50gb blu ray. Besides some still use the blu ray function of the PS4, it is still the best way to view hd movies and series. Besides what's wrong with the system the PS4 and Xone use where the game is transferred to your hard drive, works fine by me.



Please excuse my (probally) poor grammar

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I'm guessing anyone who would promote cartridge games again has never had the opportunity to buy a new game off of store shelves in cartridge form. I wonder if they've ever had the privilege to blow into a cartridge to get it to work.



MohammadBadir said:
The only (and most important) obstacle for these hypothetical cartridges would be their production costs. Otherwise, they could very well be superior. No scratches, no install times, faster and more quiet data-reading, etc.

Perhaps dev based carts could be made to cut the cost? (32GB carts for devs with around 32GB games, 64GB for the bigger ones, etc).

Yes but the savings you'd make on the rest of the console and not needing as expensive of cooling systems and other things would probably offset the production costs, at least based on that guy's perspective.



JustcallmeRiff said:
I'm guessing anyone who would promote cartridge games again has never had the opportunity to buy a new game off of store shelves in cartridge form. I wonder if they've ever had the privilege to blow into a cartridge to get it to work.

Haven't had to blow into a cartridge since hte N64 days. The DS/3ds ones you don't have to do that.



Darwinianevolution said:
Production costs and storage. Nowadays, storage has been mostly solve, you could mass produce 32-64gb games relatively cheap, so I suppose we might go back to them, if digital only doesn't catch up before it.

This will happen.



if they go down the cartridge path they need to do one thing, Make sure everyone thinks of Solid State when it comes to the type of memory, the most technically dim witted person knows the term Solid State and they associate it with fast games with no loading and futuristic technology, if they don't drill it into peoples heads that Carts are solid state and a great thing in terms of play ability then after the reveal of the NX people will just be thinking of those FF7 posters claiming that to put the game on the N64 would cost $2500 rather than thinking of things like No Loading times, no texture pop in rubbish, no mandatory installs etc.



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