DivinePaladin said: It took Uncharted in a more human direction, and thematically, toning down the setpieces makes total sense. And in this case it makes for, bar none, the best paced game Naughty Dog has ever made. The pacing in 1 and 3 was pretty bad and in 2 it was decent, but here I never wanted to stop playing. Plus, with setpieces comes a need to develop around them. They already jumped the shark in many ways with 3, and the last bit of story suffered with bullet sponge filler to make up for putting so much of the resources into the big setpieces. In 4 the game is longer AND better paced and balanced, which is almost unheard of for a fourth game in any series. |
A more human direction? I qualify that as a game attempting to be a movie. The Last of Us was very enjoyable but it felt like a poor man's The Road storywise. Uncharted 4 was built around the Last of Us' receptions. I'd rather they built it around set pieces.
The game is only longer because you walk around a lot.
I also dislike that a bad guy got to live happily ever after. And the lack of supernatural element.