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Forums - Sony Discussion - Rainmaker Books Impairment Charge Over Ratchet & Clank

I am not suprised i saw this one coming.

http://ca.ign.com/videos/2016/05/21/the-ratchet-clank-movie-lost-10-million-dollars

Rainmaker’s gamble, however, didn’t quite work out as planned, and the film has had a disappointing box office run. As a result, Rainmaker recently announcedthat it would book an impairment charge of approximately $10 million.

While a number of companies were involved in financing the film, Rainmaker was the lead investor, putting up 63% of the production cost. The $10 million writedown includes the studio’s proportional share of advertising expenses, estimated between $1-4 million, and will be applied against net income in the first quarter of 2016.

Read more here and here



 

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I knew this movie would be trash, too much cringe for my taste.



Not surprising. I haven't seen a single commercial for it.



That's all? I was expecting it to lose a lot more.



Already been posted.



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When I played Crack in Time (only game in the series I played) I felt like it was in this awkward place where it seemed to want to be a fuzzy kids game, but was a little too complex for them, while being a bit too simple for "hardcore" gamers. It seemed geared towards the kind of gamers who grew up in the N64/PSX era of 3D platformers.

Which made a movie a weird thing. I don't think Ratchet and Clank are popular enough with kids, and the movie seemed to skew too young to please the core fans of the series. Didn't see how it could be successful.



Awful movie from what I've heard. Almost exactly like the game.



Made a bet with LipeJJ and HylianYoshi that the XB1 will reach 30 million before Wii U reaches 15 million. Loser has to get avatar picked by winner for 6 months (or if I lose, either 6 months avatar control for both Lipe and Hylian, or my patrick avatar comes back forever).

Hopefully they can make most of it back from bluray, dvd, netflix



Lawlight said:
That's all? I was expecting it to lose a lot more.

The film only cost $15m to make. The marketing can't have been much either honestly. 

 

The game has surely recouped any possible losses Sony would've had - but Sony wouldn't have had losses since they just licensed the film. 

 

It IS a weird disconnect seeing a hugely successful game tied into a horribly failed movie. Not that the movie is bad, it's passable for fans but not really much to write home about (essentially, the best game movie so far, as sad as that is) - but the overdeflated RT score will write this off as a failure either way. 



You should check out my YouTube channel, The Golden Bolt!  I review all types of video games, both classic and modern, and I also give short flyover reviews of the free games each month on PlayStation Plus to tell you if they're worth downloading.  After all, the games may be free, but your time is valuable!

Honestly I think they should have gone with a PG-13 rated movie and should've captitalized on the many sexual innuendos of the games. It would have had more traction with the core fanbase and wouldn't be competing directly with movies from other major animated studios such as Disney and Dreamworks.

The game on the other hand doesn't have the same kind of competition in its respective market so its success was more predictable.