Dulfite said:
Let's just count one generation so as best to compare:
|
Umm you're missing something...
Cough*
http://www.vgchartz.com/game/80977/the-last-of-us/
Dulfite said:
Let's just count one generation so as best to compare:
|
Umm you're missing something...
Cough*
http://www.vgchartz.com/game/80977/the-last-of-us/
I don't know about MS, but i can say this for sony.
All sony studios kinda do their own thing. Dare i say they are very genre/niche specific. It makes zero sense having the best racing game franchise (GT) yet also having another studio that makes a game that would compete directly with the other studio. Everything in driveclub could have neatly fit into the "arcade mode" of GT.
The_BlackHeart__ said: I will have to give Microsoft a pass on this scenario. |
Errrrrr...... who do you think greenlit the project?
And how exactly did sony lose? At least the game evolution made was released and has so far gathered sales of probbaly over 2.3M. Where is Fable?
Sony closed down Evolution because their games overlapped a lot with another huge studio they have.
It just wouldn't make sense to have another realistic racer like that.
Dulfite said: I find the difference barely anything. And I'm a Nintendo fanman that owns a Wii U. |
lol
hoala said: Driveclub from evolution studios sold 2mio units retail so far, adding digitally sales we are probl around 2,5-3 mio units. Its the most beatifull racing game so far and its also more then microsoft is selling with the forza series on their xbox one. |
U comparing DC to Forza. So do not forget about Sony's Polyphony Digital and GT Sport, main rival to Forza Motorsport series. Maybe Evolution's problem was too slow development, a lot of delays to DC and anyway very limited game at release with low scores from critics and gamers. Yeah, through years it has become a good and quality exclusive game. Maybe Sony considered it was a too long and bad experience. So no more.
Anyway MS now have Minecraft license and Fable for future ideas. Sony have partnership with Kojima. Not bad for both.
I have trouble understanding it aswell.
Even if i understand they don't want any studios doing development hell and want them to be efficient. They should find a way of fixing that rather than just close them down. Heck, they can downsize and make them do bite sized projects if scale is an issue.
They can hire someone else to oversee the projects, etc.
It just seems like a waste to me.
They obviously didn't make money and they're corporations not benefactors.
For Sony I would think it pretty obvious since the game launched to horrible press and had monstrous internet hate. I'm not a racing genre fan so I don't know if the intense hatred was justified or not but it doesn't matter because the game had no chance of recovery or turning the hatred around no matter what they did.
For MS the game obviously wasn't good and they cut their losses. They also wiped 6 (I believe it was 6)other studios at the same time of the Lionhead announcement from their studios listing. I think some were Kinect studios so obviously it's just another sign Kinect focus has shifted and one made project spark and that must not have caught on either. They said the studios closed were shifted into other studios.
I find it more unusual people think companies aren't worried about profits just because it's a game studio.
l <---- Do you mean this glitch Gribble? If not, I'll keep looking.
I am on the other side of my sig....am I warm or cold?
Marco....
think-man said:
Umm you're missing something...
Cough* |
No I'm not. I said let's just compare one generation as that's the only way to compare sales. If you'd like me to count multi generational, I'd be happy to be able to count Twilight Princess on GC, Wii, as well as TPHD on Wii U all as one number.
Ka-pi96 said:
So you're going to bring the Wii games in to this? Which completely flopped this gen and are practically 'non-existent' now... Besides, compare any other gen and Nintendo certainly isn't always that strong. PS hasn't yet got an exclusive that has outsold the best selling Wii U exclusive, but with how successful Uncharted 4 looks to be it may well have soon. So what of gen 6?
Sony had the highest selling 1st party game that generation, by quite a large margin as well. Not only that but Microsoft's best selling 1st party game also outsold Nintendo's best, on a console with a comparable install base no less. Gen 5?
Super Mario 64 sold more than Gran Turismo, yes. But it's not exactly a large difference. Besides, you haven't addressed the most important point. If people don't want Nintendo 1st party games now (if they did they would have bought a Wii U) why is having 3rd party games alone suddenly going to make Nintendo's 1st party more appealing? As far as I see it it's simply not possible for Nintendo to 'wipe the floor globally' unless Sony screws up because the PlayStation brand is just that strong. Even when Sony did screw up (PS3) and Nintendo had their most successful home console to date the gap is still less than 20m. Yes, they could win a generation, but it's going to take a more than just getting 3rd party support to do that. |
1) You brought up the 360/ps3 generation by saying Halo 3 and TLOU. That is not my fault. If you wannt compare gen 6 or 5 or whatever gen, I'd be happy to, but you brought up that gen.
2) What on Earth makes you think people don't want 1st party Nintendo games now? Notice the 1st party game sales. Yes they are less than Wii but that is because a TON less Wii U's have sold and will sell compared to Wii. In fact, there were 7.8 x more Wii's sold than Wii U's (as of today) So you'd think that would mean that 1st party game sales would be 7.8x less using your logic right? Wii U top 8 sales are 35.02 million units sold makes it 7.6 x less. Which means that proportionally, the amount of people buying 1st party games per console has increased, slightly, by .2 times, hardly a decrease let alone fulfilling your opinion of "people don't want Nintendo 1st party games now (if they did they would have bought a Wii U)."
3) And you proved a massive point by showing how Nintendo still has the best selling exclusive this gen despite having a massive amount less hardware sold.
4) Playstation as hardware is incredibly strong, because 3rd parties made it. Their 1st software itself isn't that strong. And if the Wii had HD tech like the ps3, the gap would have been an insane amount larger than 20 mil. People wanted Wii's, but they also wanted high definition games (which the Wii couldn't provide) so a lot of people ended up with two devices. If people could have played hd multiplatform games from 3rd parties on the Wii a ton of them wouldn't have bought a ps3 I'm sure.
1 | Mario Kart 8 | WiiU | 2014 | Racing | Nintendo | 3.09 | 2.00 | 1.23 | 0.49 | 6.81 |
2 | New Super Mario Bros. U | WiiU | 2012 | Platform | Nintendo | 2.33 | 1.23 | 1.27 | 0.30 | 5.13 |
3 | Super Smash Bros. for Wii U and 3DS | WiiU | 2014 | Fighting | Nintendo | 2.75 | 1.02 | 0.77 | 0.36 | 4.90 |
4 | Nintendo Land | WiiU | 2012 | Misc | Nintendo | 2.54 | 1.09 | 0.46 | 0.33 | 4.41 |
5 | Splatoon | WiiU | 2015 | Shooter | Nintendo | 1.69 | 1.09 | 1.32 | 0.27 | 4.36 |
6 | Super Mario 3D World | WiiU | 2013 | Platform | Nintendo | 2.09 | 1.07 | 0.72 | 0.30 | 4.17 |
7 | Super Mario Maker | WiiU | 2015 | Platform | Nintendo | 1.15 | 0.82 | 0.87 | 0.19 | 3.02 |
8 | New Super Luigi U | WiiU | 2013 | Platform | Nintendo | 1.27 | 0.61 | 0.18 | 0.16 | 2.22 |
9 | Wii Party U | WiiU | 2013 | Misc | Nintendo | 0.33 | 0.52 | 0.83 | 0.08 | 1.76 |
10 | The Legend of Zelda: The Wind Waker | WiiU | 2013 | Action | Nintendo | 0.89 | 0.52 | 0.14 | 0.12 | 1.67 |
11 | Mario Party 10 | WiiU | 2015 | Misc | Nintendo | 0.68 | 0.48 | 0.23 | 0.11 | 1.49 |
12 | Donkey Kong Country: Tropical Freeze | WiiU | 2014 | Platform | Nintendo | 0.71 | 0.47 | 0.15 | 0.11 | 1.45 |
13 | Hyrule Warriors | WiiU | 2014 | Action | Nintendo | 0.61 | 0.41 | 0.13 | 0.09 | 1.24 |
14 | Yoshi's Woolly World | WiiU | 2015 | Platform | Nintendo | 0.58 | 0.45 | 0.11 | 0.10 | 1.24 |
15 | Captain Toad: Treasure Tracker | WiiU | 2014 | Puzzle | Nintendo | 0.55 | 0.34 | 0.19 | 0.09 | 1.16 |
16 | Pikmin 3 | WiiU | 2013 | Strategy | Nintendo | 0.43 | 0.29 | 0.29 | 0.06 | 1.07 |