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Forums - Sales Discussion - Global Weekly Chart - 07 May 2016

Nice numbers for PS4 and 3DS. The others tho  



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Those XBO Japanese numbers.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."

The lead up to U4 prolly hurt XBO a bit. Even if XBO sold 20k more in Japan the ps4 would have still held a 2:1 ratio for this week..... Madness.



loy310 said:
The lead up to U4 prolly hurt XBO a bit. Even if XBO sold 20k more in Japan the ps4 would have still held a 2:1 ratio for this week..... Madness.

So that would be 20,069. Because it only sold this many in Japan.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."

Thanks for the information.



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binary solo said:
FIT_Gamer said:

So far their "best line-up" only consist of Quantum Break. I give them credit though. At least they released a game in the first 6 months of the year unlike last year. 

There will be the annual Forza game too right? And is Halo Wars out this year? Still hard to call it best in Xbox history when from a console only perspectvie I'd say 2007 was the best year in Xbox history: Halo 3, Forza 2, Mass Effect (console exclusive at the time), CoD4, Ass Creed, Bioshock (also console exclusive in 2007), and maybe a handful more.

Agreed. I'm confused as to why Microsoft continues to call it the "Greatest lineup in Xbox history" here in 2016. I doubt many Xbox fans agree. E.g. 2007 as you mention was a huge year for Xbox (and also the year I bought a 360).

2007 exclusives:
(The Elder Scrolls IV: Obllivion was still selling from its 2006 release)
(Dead Rising was still selling from its September 2006 release)
(Gears of War was still selling from its November 2006 release)
Ace Combat 6: Fire of Liberation
Beautiful Katamari
Bioshock
Blue Dragon
Crackdown
Dance Dance Revolution: Universe 2
Eternal Sonata
Final Fantasy XI: Wings of the Goddess
Forza Motorsport 2
Halo 3
Lost Odyssey (Japan 2007, West February 2008)
Mass Effect
Naruto: Rise of a Ninja
Project Gotham Racing 4

2007 multiplats:
Armored Core 4
Assassin’s Creed
Call of Duty 4: Modern Warfare
Call of Juarez
Colin McRae: DiRT
FIFA 08
Ghost Recon: Avanced Warfighter 2
Guitar Hero II
Guitar Hero III: Legends of Rock
Kane & Lynch: Dead Men
LEGO Star Wars: The Complete Saga
Lost Planet: Extreme Condition
Madden NFL 08
Medal of Honor: Airborne
NBA 2K8
Need for Speed: ProStreet
Rayman Raving Rabbids
Rock Band
Sega Rally Revo
Skate
The Darkness
The Orange Box
Tomb Raider: Anniversary
Tony Hawk’s Proving Ground
Virtua Tennis 3



Dat 3:1. When will it be 2:1 sales overall I wonder



I am Iron Man

Oddly low for XOne... :/



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Ka-pi96 said:
Mike_L said:

I agree completely. But something must've happened during 7th gen because each and every Japanese publisher saw a huge decline in market share with the exception of Nintendo. No matter what, I just hope that 3 of my favorite publishers (Sega, Capcom and Square Enix) can reach some of their former glory. There are just so many great IPs that have to return some day XD

Well it just seems like a lot of Japanese publishers screwed up their games (often as an attempt to appeal to a western audience which often liked their previous games anyway) coincided with western publishers rapidly improving.

Although that said, looking at that graph it looks like Japan was punching well above their weight considering the small size of their country in the current gaming market. If anything it probably would have been stranger for them to retain a market share >50%

Looking at the graphs, the decline realy took off about the time of MS coming out with the xbox, the 60% period coincided with Nintendo , Sega and Sony dominating the landscape and although there is a small decline between the 60% high and the steeper fall after xbox comes aboard most of that can be put down to Sony's investment in a large portfolio of western studios to feed it's need for gaming software.

So you go from  a Japanese hardware software relationship that sees both sides tied very close together, then comes Sony who while not breaking this relationship  loosen the strings , these strings are then further loosened upon xbox's entry,  compounded overtime by a westernisation of console gaming bought about by  changing home demographics and gaming having grown to the point that Japan was no longer a big enough market to justify being the primary focus.



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