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Forums - Nintendo Discussion - Proof Nintendo can have console games on mobile. ARM is the future.

 

Will Nintendo go with a mobile based system for console games?

Yes, the market is moving... 36 26.09%
 
No, standard game console... 102 73.91%
 
Total:138
SonytendoAmiibo said:
Captain_Yuri said:

Why would ARM be the future if x86 means developers can easily port from console to console as well as PC? And I doubt that Skylanders means that publishers are developing full games for mobile loll. Tell me when the console versions of Call of Duty, BF and etc are getting ported to mobile, then I will start to believe.

And sure, Nintendo's new system could be ARM based... But then if its a console... Then they may as well say goodbye to third parties since porting from ps4/x1/pc will be a challenge (comparatively) and porting those games to mobile is pointless cause not only can phones not handheld the graphics but playing those games with a touchscreen is terrible. And most people with phones don't even have a controller...

You nailed it.

IOS and Android do not have default controllers. That is a huge market for Nintendo to become the go to controller for all mobile devices. What competition could stand up to Nintendo in the mobile controller market?

Microsoft or Google or Apple or countless others? Plus, its already been tried before, and it doesn't sell.



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Nem said:

Phones aren't nor ever will be the future of gaming.

No controller? no big screen? No gaming.

Big screen and controller? It's not a mobile device.

Streams to TV? Lag in responsiveness.

If it has a controller it won't sell as well as a regular phone.

It's a physical impossibility.

3DS not gaming confirmed.

Mobile is gaming isn't the future. It's now. That's not up for debate. His version of what mobile gaming will be, one that uses controller add ons, is what's off.



x86 makes sense but Nintendo has expressed their plans to have a unified architecture for its consoles and handhelds.

so with that said. amds k12 is likely to be a beast arm chip and its delay matches the nx delay



Well, console type games on mobile isn't something new. We've seen this done before. And because Nintendo can do it, doesn't mean they will, not anytime soon, or maybe even ever. They'll likely continue making small games as a means of exposure for their products and IPs.



 

              

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Cloudman said:
Well, console type games on mobile isn't something new. We've seen this done before. And because Nintendo can do it, doesn't mean they will, not anytime soon, or maybe even ever. They'll likely continue making small games as a means of exposure for their products and IPs.

I feel like a lot of people are underselling just how seriously Nintendo is taking this mobile initiative.

I mean, some people are overselling it too, but I naturally think that I have a more... realistic perception of it.

Nintendo isn't looking at their mobile games as "small games." That kind of attitude would be absolutely terrible for the goal of exposing their products and IP, because that attitude would make for really forgetable products.

They are making "big games" for mobile. What they are not making are traditional style games. That doesn't mean they are small. It means that they are more suited for mobile space. Puzzles and Dragons isn't a "small game." Hearthstone isn't a "small game." Expect stuff like that.

Hell, Miitomo is garbage right now in terms of quality, but that is clearly not a "small" app. I think people should look at Nintendo's mobile initiative the way they look at Nintendo's endeavors into movies and themeparks, because that's a far more accurate comparison than the conclusion many people have come to. Saying it's just advertizement isn't really accurate, but calling it their core business is also inaccurate. The point is to make high quality products that become supplementary to their core dedicated gaming business by saturating mindshare with far more positive consumer interations with their IP than their gaming systems can provide by themselves.

I know people like to shoot the piss at mobile here, but people play these games because they're good, not because they're stupid. They'll see through a poor effort, or as Miitomo proves poor quality, and they'll stop playing. Nintendo knows that. They're treating mobile the way the most successful mobile companies in the world are treating mobile, because doing anything less would produce an end product that would severely damage their IP.



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Many problems with full ARM/Phone/Tablet gaming, most people have quite cheap phones, so making a highly graphical one will only reach a small audience, also there are 3 different OS on phones, although obviously Android is the biggest.

There is a second big thing to consider tough, the people that want Home Consoles, Gaming PC's and so on are just a different audience, and they are quite passionate. They are willing to spent MUCH more money on gaming.

Many people on smartphones buy micro transactions and so on but they would (most) not spent 60 euro and another 30 for a season pass, end of the line, a game like Fallout4, Star wars battlefront, Call of Duty, is just impossible on current handheld devices.

At the end what I am trying to say, there is just more then 1 kind of gamer, whichever Nintendo wants to reach is up to them, there will for the foreseeable future be a demand for traditional Home Consoles and Steam but if Nintendo wants to step out, they could do it. The worst thing they could do is make something that stays in the middle and doesn't appeal to either group, which is something the NX sounds like in SOME rumours.




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i am constantly amused at these fantasies and how they are discussed as if they are all but confirmed at this point. does anyone keep in mind that having a high powered gaming device on your pants that would be able to game the latest AAA games would not only require oven mints to hold for an extended period of time, but also probably require a battery the size of a ghostbusters proton pack? it can't be both a powerful console and also portable, it just can't. in the end some sacrifices have to be made



My phone connects so readily to my Dualshock 4 that sometimes it feels like it was made for my phone, so let me say this: There is no future with Phones using a separate controller. Seriously, it just doesn't work out. Optimal sitting conditions are required for it to be halfway worth it. My Xperia z3v can remote play my PS4, so I've got a bunch of experience trying to make console games work on mobile... And they really just don't. You would need a dedicated device (like the all-in-one Nvidia Shield Portable, which I also own) or an integrated gamepad (like the Xperia Play, which I own as well) to make it work, and even then the amount of available content would make such purchases meaningless.

So no. They really don't. They're better off sticking with handheld gaming devices, or merging with Sony (where they would do handhelds and Sony would do home consoles, with each having access to the other's IPs).



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Might want to wait till the eggs hatch before you start counting chickens. Is Uncharted 4 or Dark Souls 3 on phones? No. Phones will never able to play current gen AAA games because the cost of the phones would get too high unless the game is really weak compared to the other games. I'm not saying that games won't sell on mobile but people need to keep their expectations grounded to reality.



 

At least for their mainstream audience.  ;)



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