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Forums - Nintendo Discussion - Emily Rogers: NX not gonna use X86 architecture, raw power close to XBO

spemanig said:

It's not false. There are ways to circumnavigate that wait that already exist today. No one will be waiting hours to play NX games. There's predownloading, there's downloading while you're away from your device and having it ready when you get gome. There's downloading a small part of the game and playing that as the rest downloads in the background. None of the issues you're talking about are realistic factors anymore. Size is not a problem at all.

Nintendo are doing that. They're doing it with My Nintendo, everyone does it with game sales, and that will only grow on the NX. I'm all digital. I actually know. I actually spend money on the eshop regularly to buy retail games. Maybe 33% of all games I've purchased were at full price when not counting VC. The myth that console gaming is expensive is just that - a myth. Games are regularly severely discounted on the eshop, and that only gets better with My Nintendo. The severity, frequency, and spread of the discounts on Steam have always been grossly eggadurated.

It's what DeNA was initially brought in for. Not mobile - backend and UI. When you look at My Nintendo and the Nintendo Account site, you can see whe night and day difference between pre-DeNA Nintendo's UI and post-DeNA Nintendo's UI. You'd have to be willingly sticking your neck in the sand to pretend that that design won't be applied for the platform these programs were built to integrate into. Also, Nintendo has a touch screen. No amount of Windows 10 is going to make up for having to use a controller to navigate their menu. You've seen what Apple was able to do with UI thanks to the benefit of having a touch screen. NX is going to finally have people who actually know what they're doing designing their UI.

And of course PS4 and XBO are well developed for what they are. They are both the best possible implementation of a flawed and obsolete system, but they have nothing on Apple's Appstore, Android's marketplace, or Steam's marketplace which are in a different league entirely, and they never will as long as the option for physical media takes precidence. Nintendo isn't just going to catch up, they are going to stream-roll past PS4 and XBO here.

I will feel very sorry for you if the NX turns out to be a sales flop like the Wii U.

Please don't do anything rash.



   

Hey! They got SONY on my amiibo! Wait a minute. Two great gaming tastes that game great together!

Switch FC: SW-0398-8858-1969

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spemanig said:
setsunatenshi said:

x86 is an established architecture which makes the porting very very easy between consoles and PC. You know that games are made on PC, right? When the industry standard is X86 it's a big financial risk (burden) to dedicate resources to only 1 specific console that in 2017 has yet to sell any unit. I have no idea about the power of this NX, but I also have a brain and memory that helps me predict how Nintendo will behave based on previous experience. If it's true that they are not going for X86, they're really only screwing themselves over.

You're placing way to much stock into how important x86 is to console developement, as have everyone else for years. Not having x86 is not even remotely the barrier to porting you people think it is.

I might have agreed with you a couple generations ago, but considering the current costs for game development, and most importantly, the fact that the entire industry has turned X86 into the standard... that makes Nintendo even less enticing to invest money in. Let's keep in mind how some people started getting worried about the PS4 Neo, and how it would basically force developers to put extra resources to cater to the new SKU, when they are literally based of the same architecture as the current PS4 and using the same API's. It won't take a rocket scientist to figure that opting out of X86 is doing nothing good for Nintendo in this case. They need all the ease of development they can get if they are serious about having their own platform.

In my oppinion they should just dump the R&D and manufacturing costs and just release their stuff on every other hardware under the sun (in terms of home console ofc).



SonytendoAmiibo said:

I will feel very sorry for you if the NX turns out to be a sales flop like the Wii U.

Please don't do anything rash.

I mean, I still think they can fuck it up because of the first party software, but honestly the hardware will be so good that it'll sell without needing the variety of exclusives I'm expecting from them.

But no need to feel sorry. I don't care if the NX flops. I'm not hoping it succeeds based of some child-like attachment to Nintendo. I'm anticipating it will succeed based off what I have documented reason to believe it will be and the way the market will look in 2017. My heart is cold on this.



spemanig said:
Ballas said:

This poibt is entirely false. It goes with the assumption that smartphone apps and console games are similar but they are not. Games on smartphone have a size of 3GB at max while the average AAA console game is many times that size. The size of digital download matters as not everyone is willing to spend hours downloading a game rather than just paying for it and installing it on their HDD. Most smartphone apps aren't even a 100MB in size.

The thing about used games is that they matter to console gamers because the price of console games is high. Steam has incredible sales so people can buy games at very low prices and that offsets the need to sell their games. I doubt that Nintendo will give gamers such huge discount.

The point about the UI being streamlined is completely up in the air yet you talk about it as if its a fact. Nintendo's hardware has always felt aged even if we don't consider that they are underpowered. Microsoft and Sony design much better hardware and the consoles have great UI, XB1 especially runs Windows 10 and it doesn't get more streamlined than that.

As for marketplace and ecosystems, PSN and XBL are very well-developed ecosystems, its Nintendo who has to catch up first.

It's not false. There are ways to circumnavigate that wait that already exist today. No one will be waiting hours to play NX games. There's predownloading, there's downloading while you're away from your device and having it ready when you get gome. There's downloading a small part of the game and playing that as the rest downloads in the background. None of the issues you're talking about are realistic factors anymore. Size is not a problem at all.

Nintendo are doing that. They're doing it with My Nintendo, everyone does it with game sales, and that will only grow on the NX. I'm all digital. I actually know. I actually spend money on the eshop regularly to buy retail games. Maybe 33% of all games I've purchased were at full price when not counting VC. The myth that console gaming is expensive is just that - a myth. Games are regularly severely discounted on the eshop, and that only gets better with My Nintendo. The severity, frequency, and spread of the discounts on Steam have always been grossly eggadurated.

It's what DeNA was initially brought in for. Not mobile - backend and UI. When you look at My Nintendo and the Nintendo Account site, you can see whe night and day difference between pre-DeNA Nintendo's UI and post-DeNA Nintendo's UI. You'd have to be willingly sticking your neck in the sand to pretend that that design won't be applied for the platform these programs were built to integrate into. Also, Nintendo has a touch screen. No amount of Windows 10 is going to make up for having to use a controller to navigate their menu. You've seen what Apple was able to do with UI thanks to the benefit of having a touch screen. NX is going to finally have people who actually know what they're doing designing their UI.

And of course PS4 and XBO are well developed for what they are. They are both the best possible implementation of a flawed and obsolete system, but they have nothing on Apple's Appstore, Android's marketplace, or Steam's marketplace which are in a different league entirely, and they never will as long as the option for physical media takes precidence. Nintendo isn't just going to catch up, they are going to stream-roll past PS4 and XBO here.

All those options you said will be on NX are already available on current gen consoles. But with PS4 and XB1 you also have the additional choice of buying games at retail. People like to have a choice and going digital would limit their choice rather than expand it.

If people wanted to go digital like you said console games would have had a much higher digital sales ratio than the 10-20% they usually do. Why is that so, going by your logic, they should have moved en masse to digital downloads?

Steam sales are not overstated. They are incredible and offer discounts on a huge variety of popular games. Steam prices are generally also quite low compared to consoles. PSN has some good sales now and then but it doesn't compare with Steam.

I agree touch screen allows for some cool UI design and if NX has that it will be an advantage. But let's not compare Nintendo to Apple and Google in terms of software development. They don't have the same resources and experience and Nintendo's online infrastructure isn't even up there with PSN and XBL. It took Apple and Google years of experience before their app stores became what they are now. DS4 does have a touch screen and Sony could integrate it more efficiently.



re: Polaris , yes the raw specs are closer to XB1 as far as CUs and steam processors, but the end performance is double at 2.5 TF, and at half the watts. Dem industry leading cheetos


http://wccftech.com/amd-r9-480x-470x-specs-allegedly-revealed/



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setsunatenshi said:

I might have agreed with you a couple generations ago, but considering the current costs for game development, and most importantly, the fact that the entire industry has turned X86 into the standard... that makes Nintendo even less enticing to invest money in. Let's keep in mind how some people started getting worried about the PS4 Neo, and how it would basically force developers to put extra resources to cater to the new SKU, when they are literally based of the same architecture as the current PS4 and using the same API's. It won't take a rocket scientist to figure that opting out of X86 is doing nothing good for Nintendo in this case. They need all the ease of development they can get if they are serious about having their own platform.

In my oppinion they should just dump the R&D and manufacturing costs and just release their stuff on every other hardware under the sun (in terms of home console ofc).

I honestly don't think PS4K is a fair example, as I don't believe for a second that the PS4 was originally built with iterations in mind. This is a decision that was made post launch because they realized that they could, not one that was made prelaunch because they realized that they should. Because of this, the effort porting is not going to be as simple as it would be had the platform been designed for it. That's what the dev is complaining about. They are extending an unecessary amount of extra effort to make a port to a platform that was supposed to be one platform. They don't have the incentive of an entirely separate installed base to offset it like they will when porting PS4/XBO games to the NX. NX is going to have tens of millions of new players that justify the port. PS4K will not, by its very nature, which wouldn't be a problem if the PS4 was designed to make room for a PS4K.



spemanig said:
SonytendoAmiibo said:

Microsoft shot off both feet and proceeded to the coup de gras. Can't argue there.

But no used games was quickly jumped on buy Sony with their impromptu on stage demonstration. If I remember anything about that E3 it was that. It was Greatness in action.

https://youtu.be/kWSIFh8ICaA

And that's all it achieved. It allowed Sony to make a cheeky, meaningless jab at XBO because they had already one handily. Shallow theatrics. That's it.

You know what would have happened if the XBO was everything it is now from the get go and that's what they announced? And they talked about games instead of TV? And Phil Spencer was the voice of Xbox from the get go?  And the only "negative" was no used games? PS4 would be in deep shit right now, because it would actually have real competition. Sony wouldn't have dared done that demonstration under those circumstances, because they would have come off looking like idiots.

Enter NX, but better.

Xbox One is still the same core system and as far as the games, well it's sorely lacking in exclusives compared to the PS4 and no PS4 wouldn't have been in deep anything, other than still far out ahead of the competition.

If Xbox One had been built around a philosophy of gaming first, as far as it's hardware goes then Microsoft would have used a combination of DDR3 and GDDR5, which would have meant the SOC die wouldn't have needed to forfit valuable die space to eSRAM, it could have used more Compute Units, but just add in an extra memory controller to use 2 seperate pools.

Also Xbox One would have been a genuine HSA system, instead of one where the majority of the system bandwidth isn't diirectly accessible to the CPU, meaning the design would have been overall much more efficient.

Phil didn't even do his job of managing Microsoft Studios well, he's been on board with XB1 since the day it was conceived and the lack of first party content has been clear since 2010, so I really don't get how anyone can hail Phil as this amazing gaming figurehead Since he started as the boss of Microsoft Studios there hasn't been some major shift in 1st party games output from Microsoft, Sony on the other hand have already built that foundation and would have ended up with the same grander level of games support for PS4 now compared to what XBox One's managed to get.

If anything Microsoft have lost their standing as being the platform for 3rd party content and without a lot of exclusives or even a bigger volume of games you simply can't get on any other platform holder's systems, then well Microsoft have actually been left with a reduced position.

 

Sony were just working with what they had, which is what they've always done and if anything they've just capitalized on their own vision for this generation.

Microsoft really hasn't offered competition, especially not this generation and they only really got where they did last generation because of mistakes Sony made. Anyway the sitution is what it is and none of this talk deals with how badly this is going to go for Nintendo if they're really taking this approach of using Arm and a weaker platform than even XB1. It's definitely not going to appeal to 3rd party, since it's the entire opposite of what those developers require from a platform.

 

The only way an OS based approach to a dedicated gaming platform, with a variety of system specs works is if a large audience can get the games they want to play on it and that is not happening if 3rd party can't port their titles easily to an architecture they're building their games around and the weakest system specs of the whole thing don't meet the needs of the vendors involved.



JustBeingReal said:
 

Xbox One is still the same core system and as far as the games, well it's sorely lacking in exclusives compared to the PS4 and no PS4 wouldn't have been in deep anything, other than still far out ahead of the competition.

If Xbox One had been built around a philosophy of gaming first, as far as it's hardware goes then Microsoft would have used a combination of DDR3 and GDDR5, which would have meant the SOC die wouldn't have needed to forfit valuable die space to eSRAM, it could have used more Compute Units, but just add in an extra memory controller to use 2 seperate pools.

Also Xbox One would have been a genuine HSA system, instead of one where the majority of the system bandwidth isn't diirectly accessible to the CPU, meaning the design would have been overall much more efficient.

Phil didn't even do his job of managing Microsoft Studios well, he's been on board with XB1 since the day it was conceived and the lack of first party content has been clear since 2010, so I really don't get how anyone can hail Phil as this amazing gaming figurehead Since he started as the boss of Microsoft Studios there hasn't been some major shift in 1st party games output from Microsoft, Sony on the other hand have already built that foundation and would have ended up with the same grander level of games support for PS4 now compared to what XBox One's managed to get.

If anything Microsoft have lost their standing as being the platform for 3rd party content and without a lot of exclusives or even a bigger volume of games you simply can't get on any other platform holder's systems, then well Microsoft have actually been left with a reduced position.

 

Sony were just working with what they had, which is what they've always done and if anything they've just capitalized on their own vision for this generation.

Microsoft really hasn't offered competition, especially not this generation and they only really got where they did last generation because of mistakes Sony made. Anyway the sitution is what it is and none of this talk deals with how badly this is going to go for Nintendo if they're really taking this approach of using Arm and a weaker platform than even XB1. It's definitely not going to appeal to 3rd party, since it's the entire opposite of what those developers require from a platform.

 

The only way an OS based approach to a dedicated gaming platform, with a variety of system specs works is if a large audience can get the games they want to play on it and that is not happening if 3rd party can't port their titles easily to an architecture they're building their games around and the weakest system specs of the whole thing don't meet the needs of the vendors involved.

Yeah I agree. OS is not going to be a game changer. MS has basically an equivalent mobile OS as Apple/Google, even better in some ways to be honest, but no one buys a Windows Phone. Why? Because it doesn't have the same app ecosystem in variety that Apple or Android have.

Also really I mean, it's not like MS and Sony are stupid either. If Nintendo has some OS features that are really well done -- guess what? Sony/MS will copy them fairly quickly. You can't patent or copyright an OS feature.

And digital games ... so what? Who cares. You can buy every game digitally from Sony or MS already. So what if it's not as sleek of a service as Steam, it's more than functional enough to get gamers any game they desire easily enough.

If anyone else started really selling games because of an OS, it would be copied quickly. Even iOS was copied quickly by Google, Apple continues to sell big numbers because they have incredible marketing and brand prestige and their phones are top of the line in performance (something this NX is not even close to).



Ballas said:

All those options you said will be on NX are already available on current gen consoles. But with PS4 and XB1 you also have the additional choice of buying games at retail. People like to have a choice and going digital would limit their choice rather than expand it.

If people wanted to go digital like you said console games would have had a much higher digital sales ratio than the 10-20% they usually do. Why is that so, going by your logic, they should have moved en masse to digital downloads?

Steam sales are not overstated. They are incredible and offer discounts on a huge variety of popular games. Steam prices are generally also quite low compared to consoles. PSN has some good sales now and then but it doesn't compare with Steam.

I agree touch screen allows for some cool UI design and if NX has that it will be an advantage. But let's not compare Nintendo to Apple and Google in terms of software development. They don't have the same resources and experience and Nintendo's online infrastructure isn't even up there with PSN and XBL. It took Apple and Google years of experience before their app stores became what they are now. DS4 does have a touch screen and Sony could integrate it more efficiently.

People like quality. The fact is that physical media damages the quality of that platform. People will gladly give up that choice for a higher quality. The first iPod wasn't a CD player with MP3 built in. It was an MP3 player, and that's it. People didn't have a choice, and they loved it because it made the product better. And now Apple is Apple because they notoriously don't give people a choice. And they are always right in doing it and they are the biggest tech company in the world right now because they don't give consumers a choice when it hurts the quality of their products. Choice only matters to hippies. Quality of experience matters to everyone else.

The amount of people buying digital over physical on consoles grows every year, but even still you're inflating the issue of digital. My point has never been that there was some active movement for digital by a huge group of millenial hipsters. My point is that not having physical is not an purchase-stopping issue for anyone but collectors and... the opposite of millenial hipsters idk.

Steam sales definitely are overstated. eShop has plenty of sales that occur almost as frequently, and the only reason there aren't more is because there aren't enough third party games to make them.

I chuckled at you thinking that DS4's touchpad could do anything UI wise that's even remotely comparable to what Nintendo can do with a touch screen. They have the resources and experience now. They have DeNA, and they've proven to know what they are doing. Again, that's what DeNA were brought in for. Not mobile. Their UI and their backend and their platform, and they have NERD for their cloud stuff, another new partner of theirs. Making a UI comparable to Apple and Android isn't some difficult task. They already did most of the work. They just need someone who knows what they're doing, DeNA, to do it for them on NX.



onionberry said:
i think emily rogers is full of shit
Same here. I think she's just an attention whore.