Ganoncrotch said:
Dulfite said: They have said their reasoning before on numerous occasions, if I recall correctly, that they want people to play their games for fun and not out of some stressful obsession to collect digital badges that, in the grand scheme of things, mean absolutely nothing in our lives. |
That's gaming as a whole right there, I'm afraid if you have an achievement system or not gaming doesn't really solve world hunger... unless you're playing World Hunger Simulator!
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Given that we've seen games like Goat Simulator, your tongue in cheek remark isn't that far off the mark. I'm sure there's such a game buried in the bowels of the App Store or on some obscure little digital distribution platform on the Internet. :)
OT: I kind of have mixed feelings about achievements. I've managed to get exactly one Platinum trophy in my PSN account's entire lifetime, and that was for the PS4 version of Final Fantasy VII, and that's only because that is my favorite game of all time, so of course I have more incentive to 100% it. Most achievements I've found are either participation ribbons or they're given for grinding out incredibly tedious parts of the game. FFVII, much as I love that game, was no exception... mastering all summon materia and getting 100 million gil required me to spend a lot of time in that swampy area in the last dungeon. And honestly, high cumulative gamerscores seem more representative of a gamer's buying/borrowing/renting habits than anything, and who's going to go and look through every individual trophy/cheevo?
That said, I also recognize that my personal experience is not reality, and Nintendo should implement some kind of achievement system in its ecosystem. I also wish I could stream/record Twilight Princess because I'm really enjoying the heck out of playing that game on Wii U. :)