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Forums - Nintendo Discussion - Zelda Remasters&Spin-offs: An investment or not?

 

Investment for the Zelda team?

Yes, but I'm ok 27 65.85%
 
Yes, I'm not ok 7 17.07%
 
No, because... 7 17.07%
 
Total:41

I would have preferred for a 2014 Zelda Launch, or 2015... but they put in a few Zelda remakes that I have yet to get, but am interested in :p

Not the worse case, but is annoying



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I just love your threads



I agree the Zelda team, or, Aonuma at least, had no focus this gen.

I feel they tarnished the image of the franchise, hopefully it hasn't led to fatigue yet when Zelda UNXHDwhateverwecallitnow is finally released. We could have done without at least two of those releases: Triforce Heroes and Twilight Princess HD. The first because it sucks, not only as a Zelda game, but as a game in general. Total waste of time and resources. The second because it wasn't necessary, and too new evidently to give it's rerelease a relevant, satisfying update. Then there's Hyrule Warriors Legends, a port which we didn't need, but I could accept it as a multiplat.

I am okay with Hyrule Warriors. Each gen can have a nice spin-off; Crossbow Training last gen, Tingle the one before, and it was fun. Anyway I can also see the wish for Ocarina 3D, it was an old enough game to do something fresh with, and if you release Ocarina you got to release Majora's Mask as well.



Like i have said a dozen times, they need two seperate teams for Zelda.

The studio that makes 2D Mario is not the same that works on 3D Mario, the same needs to happen for Zelda.

Aunoma can be the head of 3D Zelda, another person can have a team working on 2D Zelda. They can split up the work in overseeing remakes/spinoffs.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Luke888 said:
I don't see those remasters beeing a loss in development for the new Zelda from EAD3 since they were developed by GREZZO and Tanalus. If someone from EAD were to have worked on the ports alongside those two companies I'm shure it wouldn't be many people (max 10 imho) and it'd be for a very limited ammount of time.
If you want to know why Zelda U took so long it's because:
1-Wii U's failure, I'm confident the game is already ready for release on Wii U since holiday 2015/early 2016 but since Wii U failed they need to push it so that they can release it on NX;
2-EAD3 didn't have experience making HD games, just like the whole of Nintendo before the Wii U was a thing;
3-Zelda U/NX is EAD3's first attempt to making an Open World game (which also translates to their biggest game to date);

All of this.



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lonerism said:
I just love your threads

Thanks.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


I think Aonuma's priorities are this
1). Make Nintendo a lot of money on the Zelda franchise
2). Make the best Zelda games possible

So if a proposal to use the Zelda IP comes up, Aonuma practically rubber stamps it. To him it's just a few dozen more emails and a few extra short meetings a month. What other time he has he spends on the big, new Zelda games like ALBW and Zelda U.

Aonuma justifies it all as 1). 'drawing inspiration' from the various games for the next entry. Which is sort of true, but really the answer is 2). making Nintendo and himself lots of money.

This is precisely why Zelda got delayed out from 2015 to 2016 and now to 2017. It had little to do with the completion of the game's development. TP Wii first taught him there's far more potential in a Zelda game on a new invigorated platform than a withering one. Skyward Sword really underscores the same point, it hardly sold any better Majora's Mask did despite the Wii having 3x the install base of the N64.

Aonuma also realizes that in terms of technical scope, the Zelda team unfortunately has a lot of catching up to do. Big reason for SS's poor performance should be obvious: it released at the same time as Skyrim and Arkham City. From that time onward, I'm pretty sure Aonuma put a lot of pressure on himself that the next home console Zelda should have as much technical scope as other AAA games on other consoles (regardless of what his other colleagues at Nintendo thought). HD / AAA development is something I'm sure Aonuma had wished he had transitioned his team to sooner. TBH, I don't think Nintendo probably even let him pursue that scope of development until sometime in 2013.




I predict NX launches in 2017 - not 2016

It's all Hyrule Warriors fault, fuck that boring ass game. And partly tri force heroes, that one sucks too. The remakes I can live with if they are introducing young gamers to real Zelda games.



I like the remasters where they are needed. 64 games needed it very bad. Wind Waker did not need it. Twilight Princess Needed it sorely.

Spin offs do nothing for me. Nintendo knows what they are doing and I'm not entitled to have everything go my way. I'm looking forward to the next installment. It'll come.



Yes we need the new Zelda, but it's been pushed back cos of NX release
I enjoyed remasters and remakes to all 4 games
Oot & Mm it's been ages since I played them and they fit the 3DS
Ww Hd was my first play through
Tp did come to life again, remaster is superb