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Forums - Nintendo Discussion - Koei Tecmo confirms development of NX software

Nuvendil said:
Luke888 said:

But is Valhalla Studios owned by Nintendo or did they work together just for Devil's Third ?

Last I checked, no.  They don't own Valhalla.  It was a Bayonetta 2 type situation.  Unfortunately it turned into a refresher course in the John Romero lessons.

Aaaaah Daikatana! That brings back memories XD



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

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FE Warriors with a similar artstyle to the Arslan game would be nice :)



Nuvendil said:
Luke888 said:

But is Valhalla Studios owned by Nintendo or did they work together just for Devil's Third ?

Last I checked, no.  They don't own Valhalla.  It was a Bayonetta 2 type situation.  Unfortunately it turned into a refresher course in the John Romero lessons.

Oh, ok... well then I think it's kinda unlikely they will be working on Ninja Gaiden then XD

Also apparently now Valhalla is going down the F2P route, they're collaborating with Nexon to make a F2P game out of Devil's Third multiplayer...



Fire Emblem warriors for the win. It could attract more players to play that kind of genre.



Fire Emblem Warriors coupled with Attack on Titan and Dysnasty Warriors games; please? :o



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won

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Ka-pi96 said:
Aielyn said:

I'm using VGChartz for my numbers. And while they might be a little less accurate for recent titles, they are generally right for older ones. The JP numbers seem to match up pretty well with the numbers in your chart (although your chart also provides a few titles absent from VGChartz, like SW3Z and SW3:XL). What's different is what happened in the west. According to VGChartz numbers (which are probably a little less accurate in this situation, but should still be close to right), the only Samurai Warriors title that outsold the Wii ones in North America was the original game for PS2.

And the relevance of Hyrule Warriors isn't so much the indication of sales potential directly. It's the *existence* of Hyrule Warriors that is significant. It has grabbed a big group of Zelda fans and exposed them to a genre that they probably haven't ever tried before (myself included). NX is a new console. Take Dynasty Warriors fans, add Hyrule Warriors fans, and you might just see strong sales.

By focusing on one platform, they can do three things - optimise for one platform (thus decreasing total dev costs), have exclusive content from the platform owner (Nintendo guest characters, etc), and design the title specifically for the features of the platform (touchscreen for item switching and additional information, thereby keeping a lot of information off the main screen, worked really well in HW, for instance). If they make it multiplatform, then all of these become more difficult.

I didn't say Nintendo fans would refuse to play it if it wasn't exclusive. We're just used to getting bad ports, so we tend to be more skeptical of multiplatform titles. This does not mean that multiplatform titles can't do well - they most certainly can. But they have that extra hurdle to deal with first, of convincing Nintendo fans that it's not an inferior port. And when you're trying to build interest in an IP, you don't want hurdles in the way.

Let me be clear - I'm not saying I want the next main Dynasty Warriors title to be NX exclusive. I'm saying I want an exclusive DW title. Think of it as a parallel release with Dynasty Warriors 9, which is expected for release in 2016. They basically have four choices - ignore Nintendo systems yet again, have the NX release be delayed by something like 4 months (which is another way to annoy Nintendo fans - late ports), delay the game on all platforms, or have an exclusive NX title. I consider the last option to be superior to the others.

And then they can release DW9:XL for NX alongside the release on other platforms, once the fandom on Nintendo platforms has been properly established.

Meanwhile in Europe SW3 on Wii was the lowest selling mainline Samurai Warriors game...

Although I suppose when you put it like that it doesn't sound as bad as I thought. Although I still don't get the whole 'Nintendo versions of games need special features' idea. I see this all too often and I just don't get it. Sure I can understand the hesitancy about ports due to some of the bad ones in the past, but if it's a good port the game shouldn't need to be better or even different than other versions. What's wrong with it just being the same game? As for it being a late port I'd assume in this instance Nintendo fans would find it more acceptable than usual, no? I mean, it's not like the Nintendo platform intentionally got shafted and had to wait, it would simply be impossible for them to release it on NX in 2016. Although depending on timing of releases it may even work out that they can release a DW9XL Complete edition for the NX launch so that it isn't just a late port but instead includes the add on content for the same price as the original release. Besides, if it isn't a 2016 release then it wouldn't even matter anyway.

And rather than an exclusive version of a multiplat game wouldn't you rather just get the same multiplat game as everyone else and for them to instead spend what would have been extra dev time on a game that really can only be on Nintendo consoles (eg. Hyrule Warriors 2 or something)?

Where did I say anything about exclusive features in a multiplatform game? I did refer to the idea of using content that would only be possible on one platform (like including a Nintendo character in the game), but I have no problem with a parity version of titles (except where there's a feature of the system that is an obvious choice, like motion controls, etc, of course - not suggesting motion controls for DW) - I just won't tolerate inferior versions where there's no reason for the difference.

And I want an exclusive DW because I haven't really played a DW title before, so I'd like to be caught up on the basics of the series. And by being exclusive, it can also add in some Nintendo content easily. It's basically a bridge to bring HW fans over to DW, and a reason for DW fans to consider the Nintendo system for their future DW gaming. People don't normally buy multiple versions of the same game.