SvennoJ said:
True, but I'll keep on dreaming of dynamic evolving worlds, RPGs where the seaons change, weather makes an impact on the world and the world changes due to your actions, beit a fireball setting a forest fire or diverting a river to help a new settlement grow.
We do need more powah. The ps4 already struggles with Minecraft. Too many pistons in 1 place and the engine can't keep up. FPS is stable yet resolving my contraptions starts to fail with blocks not staying attached to sticky pistons, cpu limited. Fallout 4 dropped to a crawl with a bit too many monitors in 1 place. From dust was limited to tiny maps, sadly on PC too, cross platform parity :/
Anyway we'll see. I doubt we'll still be playing the same set piece heavy corridor shooters in 8K in 20 years. At least I hope not. They'll still be there, yet I hope they'll be seen and regarded as on rail shooters are now. I'm not ready to settle just yet :)
Sorry, getting off topic. Agreed to disagree. Still 6-7 weeks to E3 ugh!
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And the bolded part is an example of why having this discussion with you is somewhat irritating.
You keep flip flopping and tossing things around all to supposedly win. Even at the expense of contradicting yourself.
with that bolded part. you seem to suggest that all the games we get from the current hardware is nothing more than on rsil corridor expericnes.
but you mention games like mine craft, no man sky and let me add little big planet and dreams that are already doing what you are saying you want.
then you talk about features that u want to see that already exist in tons of games today.
all while conviently acting like we don't already have tons of great open world experiences.
sheesh......